TheGameReviews has received some interesting information in regards of a new development engine that could ease indie Xbox Live Arcade development.
I'd love to know what developers are currently using this...
so would I or if any games have been developed and publsihed on XBLA at the moment
and I can lump it together with Torque (which isn't saying much). It isn't as easy as it's shown to be and it's too damn limited The easiest tools to use so far (at least from my experience) are Phyre on the PS3 and XNA (with the publishing deal add-ons) on the 360. I can't use the Wii SDK yet (need to pass cert) but I hope it's as simple as the DS one. Hope that helps Cain.
Cool. I like the way indie developers are getting more spotlight this generation. I hope the big names continue to help this out.
They get more attention, we get more games
It looks really easy to use
Looks can be decieving though... I'd love to hear what someone who has used this thinks...
yeah it does sound a bit to easy but hey, maybe it is
XNA is easy to start with. You just need to know what youre doing in 3D space.
We all need to make xbox games and never work again!!!
The world needs a jillion geometry wars clones!
I hope this spreads the word out to indie devs so they can keep coming with original IP
They can do with all the help they can get and it seems this engine could very well do that
I'm looking forward to more two stick shooters and jelly physics games! ;-)
Hey, I like two stick shooters...
I hope this works well, because right now XBLA development is a total money toilet, and indie devs are going to start gravitating towards Wiiware and PSN.
I would scratch PSN and just WiiWare
You clearly havent a clue what you're talking about. "indy" devs are flocking to Xbox LIVE Community games because it is a "publisher-free" direct-to-console service. PSN and Wiiware are nothing like that. Totally different. PSN, WiiWare and Xbox LIVE Arcade are similar. Xbox LIVE Community games are "dev-published".
Sounds good...whatever helps enable the games of the future works for me. This has been around for awhile...I remember seeing things about it over a year ago
I hope to avoid more games like Braid... -.-
I really enjoyed Braid, it made me realise why I love games so much - it's not always about playing the latest <insert genre here> with the best graphics or whatever, it's about having fun and finding completely new experiences. Reminded me of the first time I'd ever played an RPG or even an FPS, it was new and a bit different, yet somehow a little familliar, if a bit arty farty.
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