AnerdzLife's review of Clair Obscur: Expedition 33
Sandfall focused on quality over quantity, and didn't want to stuff the game just to make it larger and larger.
So the opposing viewpoint that Ubisoft has these days? Good. I'm sick of extra long, filler games, not because shorter is better, but rather because I want an exciting game all the way through, and I'd rather have less content, if that content is of higher quality (more unique scenarios or freedom to complete an objective in my own way), than repeatedly performing copy & paste boring quests throughout a massive game map. That to me is not interesting.
Edit: The credit URL is broken, it has extra text at the end, so it doesn't work, this is the correct credit URL:
https://www.gamesindustry.b...
Length to price is a stupid metric. You can play a 8 hour masterpiece and it can stay with you for years.
Or you could play a overinflated generic game for 80 hours that repeats it's gameplay loop ad nauseum while collecting 100s of items around a map with no purpose
Each game sells for full RRP what would you prefer.
Maybe it's just me but the older I get I just want games to respect my time. If a game is justifiably long great if a game bloats itself for no reason I hate it
Sandfall, the team behind Clair Obscur: Expedition 33 hopes that gamers will support cheaper games as publishers want titles to cost more.
Hell yes.
Especially considering these $40-$50 games are going more then a lot of these $70-$80 AAA games.
They may single-handedly set the market price for video games given the quality is AAA. I have to think any AAA that is thinking about $80 games will have to rethink that price point. We need more games of this quality and this price point to keep AAA game devs from thinking that $80 should be the new norm.
It's the sweet spot. Even if a game is 7/10 that price range alone will encourage people to buy it.
Lorien: "Expedition 33 was released 33 days ago... To celebrate, I’m very happy to share with you the last music video we recorded.
When we recorded it, I knew it would be the last time @CharlotteHpf would embody Maelle, for the final song of the soundtrack and the end of a huge chapter in our lives. That moment will stay with me forever."
that music just hits the feelings bone hard. god damn they hit this game out of the park