One former Concord dev defends Marathon and discusses the "vitriol" people have toward games in a statement shared with MP1st.
If the reveal of Marathon has left you a bit perplexed about its setting, the cinematic released today may help explain it in simpler terms.
I still don't understand whose decision it was to make a F2P game that is not F2P. The Streamers will farm it for content after this the game will have way below average numbers.
When Sony bought Bungie, I was secretly hoping that they would produce something magical like Halo for the PS consoles. an LS extraction shooter was not I had in mind
TNS: Bungie hosted a gameplay reveal for Marathon, and it looks like this might be the extraction shooter that takes the genre mainstream.
Do you actually believe that, like truly believe that? Lol
Do you remember Tom Clancy's Rainbow Six Extraction? I don't think even Ubisoft remembers it.
"I commend them for taking a chance."
Title should've said *Concord Dev
The game that cost $400m & Sony wanted you to pay for it & was live service, hero shooters are one thing which was copied from OW but I really*3 can't see players enjoying extraction shooters where once ya dead you've lost your entire loadout, it's a very different steaks type of game.
Is this guy for real?
"I commend them for taking a chance, trying something foreign to them"
It isn't that foreign, it's a first person live service online shooter which is exactly what Destiny was, the only difference is that it's an extraction based game.
"But to call this game a failure before it’s even out is wild to me."
Or maybe we've had 10, if not more, years of this kind of s**t were we start to see a pattern. Why risk giving them your hard earned money especially in this kind of economy when you have a gut wrenching feeling how it's going to turn out.
Bungie could have revived Marathon and made a remake of the original or a Doom 2016 styled sequel but they instead chose to do more live service slop.
I don't care about small studios trend chasing but when well established studios like bungie try their hand at it, it usually just ends up biting them back in the end. Trend chase games should only be small projects, you ain't going to trample the top dog for very long until there are good signs of it going downhill like overwatch, marvel rivals found a perfect time to release their game but it's not going to work 9/10 times.
It only shows that this developer has no idea why his game Concord failed, and that's WILD to me.
Plenty of people are excited for Marathon- nobody was excited for Concord. That's the difference.
Didnt he call anyone who didnt like his game talentless losers..yeah...vitriol
He's not wrong. There are talented, great devs who made games then quit because of online vitriol from a tiny group of shitstirrers.
Wow, you hate a game you couldn't possibly have played yet. Or you hate a game that you couldn't possibly have played. How original.
Normal people (because you never hear from them) when they don't like a game, don't care and move on. They don't waste their time talking shit about it.
And the people who do just search for people they want to agree with their bias.
What does compassion have to do with this? This person needs to realize he’s not living in some fantasy world. This is the real world, and he was involved in a massive failure. No one is obligated to offer compassion for failure just to make others feel better about themselves. The so-called vitriol comes from deeply frustrated people who are tired of the industry producing low-quality content and then blaming gamers instead of the creators. It’s ridiculous.