200°

Here's How Big Assassin's Creed Shadows' Map Is (Measured)

TNS: Assassin's Creed Shadows continues the open-world structure of its predecessors, and here we'll tell you just how big its map is.

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thenerdstash.com
Putte34d ago

And its also surprisingly good game. Good for them

Profchaos34d ago

I thought we honestly moved past the whole concept of his big is this open world after so many games came out using procedural generation or were hand crafted with lots of dead areas.

Give me a smaller more dense map that's been artistically well designed any day of the week.

attilayavuzer34d ago

They tried that with Mirage and sales went off a cliff. Most people want giant maps with a ton of stuff to do even if it's repetitive.

Yi-Long34d ago

AC Mirage is/was a 7/10 game in an era where gamers are spilled for choice when it comes to good/great games, so sales reflect that. Nothing to do with Mirage’s map-size.

Profchaos34d ago

am I so out of touch.... No it's the children who are wrong

Yeah I'm not exactly the design demo for these AAA games today which lean into loot boxes and shortcut DLC packs so I get my preferences are not what is designed for still I can dream

jznrpg34d ago

I don’t mind large maps if the game is good. I’ll see for myself when I finish a few games I have lined up

60°
7.0

Assassin's Creed Shadows (XS) Review | VGChartz

VGChartz's Stephen LaGioia: "For my money, Shadows could have been better served stripping away or limiting a few more peripheral gimmicks (e.g. the Hideout and Kuji-Kiri meditations), while adding more combat abilities and nuance, which are a bit thin here. The game mixes in a slurry of elements that both work and don’t quite work from Valhalla, Mirage, and Odyssey, while sprinkling in a few new things that don’t really land as a whole (like scouts used for map details and resources, which need to be replenished). The result is a game that shines brightly in terms of presentation, as well as some combat and progression elements, but overall feels like a “jack of all trades” and a Samurai master of none."

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vgchartz.com
50°

Assassin's Creed Shadows' Age Rating Might Indicate a Switch 2 Port is Coming

TNS: This year's second-biggest hit seems ready to back Switch 2, as Assassin's Creed Shadows listing for the console was spotted on the wild.

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thenerdstash.com
80°

Assassin's Creed Shadows' success shows that the threat of negative campaigns is overblown

As solid sales numbers for the new Assassin’s Creed stack up, other companies should take note of how little the manufactured controversy around it mattered.

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gamesindustry.biz
Armaggedon1d 20h ago

It matters. There are hidden variables that can effect the outcome.

gigoran81d 6h ago

So criticism = manufactured controversy? Ok now I see. What you're saying is that Ubisoft is the darksydephil of game developers. That's all you had to say.

abstractel1d 3h ago

From the article: "...the target of an online outrage campaign over its choice of protagonist characters..." but the article they link to has more to do with how Ubisoft is monitoring their own developers and what they can say in social media. Seems misleading. I played 100 hours of this game and my criticism of the game, while I enjoyed it, had nothing to do with the protagonists. It was the lack of discovering new things, too much meaningless loot (as usual with Ubisoft), the lack of impact the bosses has (with one of Yakuse's storyline's boss fights being the exception), bad acting, and story overall wasn't very good. Combat was fine and it is a beautiful game. Ghost of Tsushima, however, was better in every regard.Can't wait for Ghost of Yotei.