Gran Turismo 7 has been updated to take advantage of the PlayStation 5 Pro, and everyone wants to know: how does it improve the game — and is it worth it?
Fanatec just released a steering wheel inspired by a concept car that should be familiar to fans of Gran Turismo 7, the Porsche Vision GT.
With the Spec II update released on November 2, a new version of the remarkable AI (Artificial Intelligence) racing technology, Gran Turismo Sophy, has officially become available to play on Gran Turismo 7 (PS5 console only). The innovative next-gen race program, called Gran Turismo Sophy 2.0, was developed by Polyphony Digital, in collaboration with Sony AI.
Featuring three new cars, extra Café Menu, World Circuit Events, GT Sophy AI update, and more.
Wish they'd put a couple of endurance races in. Every time there's an update I have the cars and the events finished in 30 mins
"The next-generation racing AI agent, Gran Turismo Sophy has evolved into “GT Sophy 2.1” and is now available in ‘Custom Race’ (PS5 version only)
‘GT Sophy’ can now be selected as the rival AI in Custom Race on all GT Sophy supported tracks and layouts in World Circuits."
This should be fun to play with.
Yes, I've put over 1100 hours into the game, the added raytracing really helps ground the cars and the vr improvements are a genuine jump. I wouldn't buy the pro for just one game though, no matter what it is.
The compromises are kind of crazy, like I’d expect paying $700-800 to NOT see bad particle effects or smudged trees. The lighting effects in the interior of the car are cool, but also kind of distracting. I dunno, like I keep saying, if I want to see these enhancements badly enough, I’ll just check them out when the PS6 drops. My base PS5 is delivering just fine for the time being.
Does it improve the game? Yes
Should you buy the console for the improvements? No
While it does a better job improving interior lighting / reflections, it's something that very little people are going to fall out of their chair over. Graphically the games look extremely similar with differences being very hard to notice minus some RT reflections. Moreso PSSR actually introduces some problems with blurring at various points of the game, call it growing pains with a new rendering technique if you will since it is rendering at a lower base resolution to help improve the framerates.
the PSVR2 improvements, however, are more apparent with the improved framerates inside the headset.
Spoiler alert: according to this article, the short answer is no.
Interiors look better lit, exterior objects take a hit or look blurred, artifacted. Framerates take a hit at 4k/60/raytracing
Psvr2: better frame rates but softer image and artifacts in reprojection.
Still a gen 9 mid cycle console, not next gen. Expectations should be as such. Upgrades are nice but most are small and not overtly noticeable. Not worth the price tag is the authors opinion.
This is a summary of the article, not my personal opinion.