40°

Final Fantasy VII: Flashback to the flashback part 2 - Fall of a Hero

Square Enix Blog: "Director Naoki Hamaguchi reveals the secrets behind the iconic Nibelheim incident, including how the team made Sephiroth playable, the secrets to a good boss battle and the famous moment in the flames!"

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square-enix-games.com
220°

NPD Analyst Hints Final Fantasy VII Rebirth Sales Underperformed

NPD analyst Matt Piscatella has hinted at sales of Square Enix's Final Fantasy VII Rebirth having underperformed in the US.

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twistedvoxel.com
M3talDiamond5h ago(Edited 5h ago)

Its a great game but the texture resolution on props/environmental assets is unacceptable I dont think its right for a AAA videogame company to put out a game for $69.99 with such low quality assets. The character models and Character textures look great but again the blurry textures on environmental assets is shocking for a game on PS5. I see hardcore FF7 fans on reddit defending the asset quality however nobody defended the apartment door textures on FF7 Remake but for some reason nobody cares about FF7 Rebirth's abundance of low quality assets.

Furesis5h ago

yea i don't think that's the reason here lol

repsahj3h ago

Lol, check Alan Wake 2 sales if your findings about texture resolution is true.

lucian2293h ago

the textures are barely that bad at all. sounds like you never played it and are just going by some random screenshots you see online.

unlike the first game where the texture issue was more glaring, i've not run into this at all in rebirth

Old McGroin2h ago

I really like the game but my heart dies a little when the map opens up and a laundry list of open world padding appears with those damn towers. I know they're optional but my OCD doesn't care! It's the reason I stopped playing Assassins Creed games, it just doesn't feel fun in the slightest. When Rebirth is laser focused on its actual story the game is top class.

Barlos55m ago

The textures are really not that bad. There's some low res textures in some of the environment but generally it's decent. I honestly think the encouraging environmental textures in Stellar Blade are much worse, yet you don't hear anyone talking about this.

+ Show (2) more repliesLast reply 23m ago
Moegooner3h ago

It's funny how often the term "analyst" gets tossed around nowadays. But again, that's the only way they can remain relevant.

Tacoboto1h ago

He's been following the industry for decades, he's not just a random person on Twitter.

ZeekQuattro44m ago

Exactly. He's an Executive Director at Circana/NPD. Not sure why analyst became a buzzword over the years. It's literally part of his job description to report on them. 🤣

Tacoboto32m ago

Yeah. It's not about relevance, it's literally *his career*. Not tossed around, it's what he does and has been doing for a living.

Battlestar232h ago

They should of released it on Xbox and PC as PS5 owners don't seem to buy JRPG'S. Also they could of made a deal with MS to have it on gamepass Day 1 with MS giving them a few billion to make up for sales.

Hopefully the new CEO of SE will cancel all exclusive agreements with Sony and make Part 3 and all future SE games multi-platform.

Kinza550122h ago

LMAO! Wishful thinking at its finest.

Battlestar232h ago

Not wishful thinking at all as both FF 16 and Rebirth are both not selling well on PS5 and shows that PS owners are not that interested in JRPG'S. SE will have to recoup the cost of the games by releasing both game and all future games on as many platforms as possible.

Exclusives are a cancer in gaming so i don't understand why gamer would want a franchise like the FF franchise to die off because of PS fans not buying them.

RisingKO2h ago

LMAO release it on a dead console that is on decline by 30% every quarter yeah good solution XD keep waiting for that port of a 2019 game 5 years and counting.

andy8557m ago

Is this a real post? FF7 Crisis Core sold 5% on Xbox and over 80% on PS and you think that PS owners don't buy JRPGs? 😂😂 the sales didn't perform as well as Remake because that was released in Covid when people were home all the time, and it released to twice as many platforms users. And PC? Sure that would sell well, but then it'd take an extra year or two to come out. And I overlooked the part where you said "a few billion to make up for sales". A few billion is 50 million sales, you think the XB port is selling that? 🤣

Tzuno2h ago(Edited 2h ago)

people grew tired of this episodic greedy releases
better wait for the complete edition, no need to wait years between episodes
by the time they release another part, you already forgot where the story left
people want complete games not crumbs, glad it under-performs
that's a lesson

VersusDMC2h ago

100 hour game is crumbs? Remake had a ton of content as well.

And what is episodic? People had to wait years after cliffhanger endings to see what happens to see the next "episode" like with Mass effect, halo 2, god of war 2, etc... did people complain they forgot what happened when the sequels came out?

Saying Square got greedy with Rebirth, it not having microtransactions and a massive amount of content is essentially brain dead.

MeteorPanda1h ago

l liked the episodic. I get more game over a time rather than one hit XD

I just don't like how...creepy sephiroth is with Cloud. Like the erotica fanfic writers and artists are going nuts.

I_am_Batman1h ago

The same thing could be said about any game that was made with sequels in mind though. If they released the whole remake project in one game it would've been much less ambitious. Some people like yourself might've been happier with a conservative Remake approach, but others probably would've complained about the unrealized potential of remaking the classic.

The original aged very well and is still perfectly playable. I just don't see anything particularly interesting that they could've accomplished with 3-5 years of production time for the entire Remake. At that point they probably would've scaled it back even further and it would've ended up being a slightly expanded version of the original with a new coat of paint and voiceover. Maybe that would've been a more profitable path, but I for one wouldn't have been interested in that and I'm glad that they went all out and gave the game the attention it deserves.

andy8554m ago

Eh it ain't that at all. 12 years of development costs isn't greed. They just wanted the project to the be the best it can be. If they rushed it and put it into one release it would have been a disaster. Now sales or not, the game is outstanding and will likely win game of the year. So they definitely succeeded in making it great. And I mean just play it again like I did before the next part comes out. It was given away on the monthly PS games so there's so excuse really.

+ Show (1) more replyLast reply 54m ago
LordoftheCritics2h ago

FF16 dullness scared gamers away from FF7 Re

EternalTitan2h ago

Yeah. XVI was so bad it drove people away from Rebirth.

H91h ago

No it's mainly People who played Remake and didn't like the changes didn't bother with Rebirth all together

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110°

Garry's Mod Removing All Nintendo Content From Steam Workshop After Takedown Request

The developer of Garry's Mod has announced it is in the process of removing all Nintendo-related content from Steam Workshop after receiving a takedown request from Nintendo.

gurp4d ago

first emulation, now this
even though I don't play Garry's Mod, it is still bad

Inverno4d ago

I was reading it's all just false reports from a troll who's done things like this in the past and not Nintendo themselves.

-Foxtrot4d ago

Well the games creator Gary Newman confirmed it himself on Twitter.

Inverno4d ago

Seems that's still being debated.

70°

Remedy Makes Changes to Core Management Team, Wants to Grow Alan Wake & Control in Larger Franchises

Remedy has made a couple of changes to its core management team with the goal to grow Alan Wake and Control into larger franchises.

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wccftech.com
Jingsing4d ago

Changes like not being anti consumer? putting out Alan Wake Remastered on disc but not the sequel?