360°

Kojima Productions is relocating

Kojima Productions is relocating to a new space after a little over five years.

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metalgearinformer.com
autobotdan805d ago

They are relocating to Mars to help develop zone of the enders mecha

TheEroica804d ago

Wait does Kojima make relevant games anymore?

pietro1212804d ago

He’s made one game since leaving Konami and it was a success for a new I.P. That being said Death Stranding isn’t for everyone m but I personally enjoyed it minus the combat.

CrimsonWing69804d ago

I’m just curious, what was the last “relevant” game he made to you?

IRetrouk804d ago

Same place, they just taking the whole floor now instead of half.

Broncob804d ago

Sony have bought them new digs

1Victor804d ago

😍 😍 Hurray for cheaper rent 😍 😍

DarXyde804d ago

Renting an office is such a money pit.

If their new office is out in Cali though... Oh boy.

1Victor804d ago

I guess it was my landlord that disagreed with cheaper rent 🤷🏿

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150°

Returnal Beginning of a "New Future" at Housemarque, Is the Game That "Allowed" Studio to Join Sony

According to Housemarque, Returnal marks the beginning of a "new future" at the studio, and is the game that them to join Sony.

fr0sty5h ago(Edited 5h ago)

Returnal was fantastic, and I'm looking forward to seeing what these folks create with Sony in the future.

jznrpg5h ago

They make some fun arcade styles games. Returnal is one of the best games so far this generation. I wonder what is next

amobius4h ago

returnal is easily one of the most underrated games this gen. a lot of people with ps5s dont know it exists.

fr0sty3h ago

And it exists for free if you subscribe to PS+ Extra or Premium.

220°

Embracer shuts down Alone in the Dark Reboot developers Pieces Interactive

From GameWatcher: "Embracer has shut down Pieces Interactive, the studio that recently developed the Alone in the Dark Reboot for PC, PlayStation 5, and Xbox Series X/S.

Pieces Interactive, acquired by THQ Nordic in 2017, worked on the Titan Quest franchise. Its most recent game, Alone in the Dark, received mixed critical reception at launch but was improved with subsequent patches."

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gamewatcher.com
mastershredder12h ago

Like we did not see this coming. Pieces and Alone in the Dark, had a kick me sign on their back the entire dev cycle to release. Perfect example of not reading current market trends, bad forecasting, marketing and release.

1nsomniac11h ago(Edited 11h ago)

Why is it the perfect example?? It was actually one of the few games that did all those things well. In fact considering the current environment in the industry it actually did all those things very well.

The problem was the game itself was just rough around the edges and that’s the problem we currently have in the industry it’s hard to release something like that when everybody wants perfection and the developer and publisher doesn’t have enough to pay off all the reviewers.. it has a large cult following and had potential to be exactly what survival horror fans have been crying out for while they were waiting for silent hill 2. Don’t see what market trends and forecasting has anything to do with it at all. I don’t remember it fighting in its release window either.

RaidenBlack11h ago

Alone in the Dark would've gained more praise if it released in 2022, well before Alan Wake II and other horror projects

Kurisu11h ago

The demo they released a while back didn't leave a good impression, and it seems like they were riding far too much on Jodie Comer and David Hayter to be the driving force to buy the game. They're both great actors, but their performance on this game from what I've seen felt very stiff/forced - like they were out of their comfort zones. It's a shame to see another studio closure, though, and I hope the people effected (affected? I always get it wrong) can find more work soon.

Elda10h ago

I played the demo of AITD & it wasn't good at all.

Kurisu10h ago

It was a poor demo. Too short as well.

Elda10h ago

I thought it was very boring.

Azfargh1h ago

The game itself seems a new experience going on the full game.

JEECE10h ago

Embracer's takeaway from this will probably be that they should focus on live service games.

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130°

Team Asobi says Astro Bot will push the DualSense controller "to a new level"

Astro Bot launches later this year

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techradar.com
Cacabunga17h ago(Edited 17h ago)

Day one buy ..
Too bad most devs do not take advantage of the controller’s haptics

CrimsonWing6917h ago

I hate that not many have taken advantage of the dual sense.

badz14914h ago

exclusive features like those featured by the Dualsense will only be maximized by Sony's own team, sadly. And they definitely need to do it or it will become an afterthought by the end of this gen with other devs not bothered taking advantage of the unique features. that's exactly the problem with the PS Vita. not enough devs (not even Sony's) are willing to push the envelop when it comes to its features passed the launch period. games like Uncharted GA which uses the Vita to its full capabilities are almost non-existent. even the power is underutilized.

CantThinkOfAUsername11h ago

They're struggling with putting out a finished game let alone implementing exclusive features.

Zenzuu10h ago

How are games like Horizon Forbidden West, Demon Souls, Ratchet & Clank, Spider Man, God of War Ragnarok, Returnal, Sackboy A Big Adventure and such unfinished?

jznrpg14h ago(Edited 14h ago)

They did a great job with the demo version I would guess with all this time they really push it now. Unfortunately nobody else does it. It really can make a big difference in immersion but it isn’t used beyond rumble , speaker and the touchpad as a button

Jingsing14h ago

It will be the second PS5 exclusive game. "Maybe" :/

Gabrielmpf13h ago(Edited 13h ago)

Steering with the controller in GT7 is a game changer.
I've since played WipeOut and Project Cars 3 with gyro steering, and also loved it.
Wish more racing games used this feature

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