343:
Let's talk about Halo Infinite playlists!
We've been reading your feedback, and we're working on plans to add Fiesta, Tactical Slayer (SWAT), and Free-For-All playlists as we speak.
For new players trying out Halo Infinite's campaign and multiplayer for the first time, there are a few actions players should avoid.
Details regarding the 10-year content plan for Xbox Game Studios and 343 Industries' Halo Infinite have allegedly been revealed.
"The story would have been expanded through yearly campaign DLC, so players would not have to wait for another mainline Halo title." ~ this seldom works
But I still think, they should've tried 1 last Halo sequel based on that slipspace engine, that they invested so much on but made for current gen only, before going all in on UE5.
The biggest voices of Xbox’s Halo franchise have been told nothing about the multiple new games in development.
Call me a cynic. But it seems that not even the people working in the studio know what’s the status of Halo.
They were going to add a BR mode, which then got cancelled, but now it’s a sequel to infinite, but may be a reboot of the first game?
It may be normal for development to be like this as super Mario galaxy started as cut content from Mario 128, which then became a tech demo, which became pikmin, which eventually became Mario galaxy.
But 343 or whatever they are called now-certainly don’t have a good track record so it makes me wonder what’s happening.
I'd be much more comfortable with the future of Halo if "343" or whatever they call themselves now were no longer in charge of the series.
So what were they doing this entire last year. Fixing Craig's face.
I feel like these basic modes should have been there for launch, but at least some player's worst fears of having to wait until the end of the first season for this stuff isn't true.
Have they ever said anything about adding in new maps over the next few months?
This is pretty much the consequence of going down the F2P route.
Of course, many are asking why such basic features aren't available after 6 years of dev. I mean, Halo 3 launched with 4 player co-op, Forge, Theatre AND industry standard playlists. Not to mention, all game modes available in Custom.
Obviously, because the business model is F2P, 343i thought of ways to ensure their horrendous progression system would be complimented by the playlists. They knew that if everyone finished their "Win 3 Oddball matches" challenge, then Team Objective playlist will become a ghost town, since the majority of players would just play Team Slayer. Thus "Quick Play" playlist. A combined playlist might make sense in Ranked, but 0 sense in Social where people don't want randomised game modes, but pick the game mode of their choice then have some fun after a hard day's work.
Then we have the Lobby and UI which the former is nonexistent and the latter abysmal. In Halo 3, you could vote for which map to play on. You could chat pre-game. You could stick with the matchmade party if you thought you were a great team, and continue as the same team to the next game. None of that is available in Halo Infinite, 14 years later. This is a statement of the games industry in 2021.