350°

‘Demon’s Souls’ devs considered, and ultimately left out, an easy mode. Here’s why.

Bluepoint added a number of features to allow more people to play 'Demon's Souls' but they also considered FromSoftware's intent with the game.

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washingtonpost.com
ziggurcat1255d ago

Easy mode would have totally ruined the spirit of the game.

RgR1255d ago (Edited 1255d ago )

Good job!
So much for an entire articles worth of reading.

Funny how the first comment correctly states why without much effort whereas the washingtonpost needs a whole article.

Nuvem1254d ago (Edited 1254d ago )

Nothing new in journalism, unfortunately.

Tacoboto1254d ago

Did you bother read the article?

It's a well-nuanced piece that talks about the other changes and accessibility enhancements the remake brings, using the difficulty (that Souls games are known for, hence the headline) to segue around the different topics they touch on.

Audio options, Tempest, haptics, the 180+ tutorial videos, and the fairness in the challenge a game like this has.

GottaBjimmyb1254d ago

I mean, I could care less if they have an easy mode, but that really doesn't make sense, you could just not play easy mode and nothing would be ruined. That said, the devs choosing to not offer it makes perfect sense as the struggle and fight to get better is part of the game, just don't agree that it changes the game in any way to have an easy mode.

lucian2291254d ago

So making the game easy..... Doesn't change that game........

dhammalama1254d ago

“the struggle and fight to get better is part of the game“
And then
“ just don't agree that it changes the game in any way to have an easy mode”

....what?

RabbitFly1254d ago

It depends a lot on the game. The issue with the Soulsborne games is that the aspects most People find difficult are so ingrained in the games that it is literally part of the lore and world building of these games. I. E. The death mechanic.

To me it would be almost the same as asking someone to make a spider-man game without spider-man. You can do it but it doesn't make sense unless you are trying to craft a different experience.

I am not even that big of a fan of the difficulty in the soulsborne games and would like more developers to come up with more accessible ways to implement similar design pillars.

Its not for everyone and that is fine. I wont play genres I don't expect to like and then complain that the games are not accessible enough because it can't be tailored to my tastes.

JasonBloodbourne1254d ago

It’s couldn’t care less.

GottaBjimmyb1254d ago (Edited 1254d ago )

"So making the game easy..... Doesn't change that game........"

No, it doesn't, you can just not play on easy......... the Sony fanboys on this site truly are stupid. If there is an easy mode and you don't select it, what has changed for you? Like I said, if that is their vision if the game, fine, just don't give a BS response that it would change the game, because it is an additional difficulty, not a removal of the current difficulty. IDK why that is so hard to fathom............

@jason great, so you knew what I meant then right?

uth111254d ago

If there is an easy mode, people like me would choose it thinking we aren't good enough for the legendary hard mode.

The games would then be cakewalk, like most other hand-holding games these days and wouldn't feel that special and would probably be beaten in just a few hours.

What people don't understand is the challenge is central to the game. They would not be Souls games without it..

And then there's the intense rush you feel when you finally beat that "impossible" boss.

+ Show (3) more repliesLast reply 1254d ago
Rocketisleague1254d ago (Edited 1254d ago )

They're not that hard even. Younger gamers are just spoiled with casual rpgs like skyrim. Where accessibility has ruined substance

I'd argue witcher 3 is a different and kinda more boring game on lower difficulties. You miss out on the planning and real fun of the gameplay, strategy and seeing your prep paying off. When I hear people say they didn't like it and mention combat is boring I role my eyes..compared to what?

CrimsonWing691255d ago

Good. That’s not how this game is supposed to be played.

fitofficial1255d ago

Eh, might as well put it in. I'm always for more options. Not like you have to play it with easy mode on if you don't want.

Loving it regardless though. Demon's is my favorite Souls.

fitofficial1253d ago

Why? The easy option in the opening menu that you'll never use but might sell more copies of the game is that offensive to your sensitivities?

Activemessiah1253d ago

"It's not about the money... it's about sending a message."

Bender65021255d ago

Makes sense for this game I think. I have never played this game, because I know it's too hard for me and not a genre I'm into. But everything I've ever read points to the difficulty level being at the heart of the game. Usually I'm all for lots of options, but maybe not for this particular title.

1255d ago Replies(1)
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110°

Garry's Mod Removing All Nintendo Content From Steam Workshop After Takedown Request

The developer of Garry's Mod has announced it is in the process of removing all Nintendo-related content from Steam Workshop after receiving a takedown request from Nintendo.

gurp1d 17h ago

first emulation, now this
even though I don't play Garry's Mod, it is still bad

Inverno1d 17h ago

I was reading it's all just false reports from a troll who's done things like this in the past and not Nintendo themselves.

-Foxtrot1d 7h ago

Well the games creator Gary Newman confirmed it himself on Twitter.

Inverno1d ago

Seems that's still being debated.

70°

Remedy Makes Changes to Core Management Team, Wants to Grow Alan Wake & Control in Larger Franchises

Remedy has made a couple of changes to its core management team with the goal to grow Alan Wake and Control into larger franchises.

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wccftech.com
Jingsing1d 7h ago

Changes like not being anti consumer? putting out Alan Wake Remastered on disc but not the sequel?

60°

Chatting Shadows of the Damned: Hella Remastered with Suda51

CGM Writes: While we were over at PAX East, we were able to sit down with Goichi Suda (Suda51) and talk about the upcoming remaster of Shadows of the Damned

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cgmagonline.com