60°

A Fox Tale and the secret Spiritual Message within (IndieSpotlight)

The life experience of a solo game developer who quit his job to pursue a happier existence and the struggles all people face with self-forgiveness became the catalyst for an upcoming Adventure Platformer called A Fox Tale.

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realgamernewz.com
170°

PlayStation 1 Classics Forgotten for One Reason or Another

The original PlayStation library has dozens of classics long since forgotten - TechStomper unearths five of these gems which have been lost to time for one reason or another.

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techstomper.com
BlackCountryBob19d ago

Disruptor PS1, a pre Goldeneye console FPS from 1996 (with Command and Conquer type FMV cutscenes) and the first game by a pre Spyro Insomniac Studios directed by Mark Cerny. A good game for its time, and pre Bioshock use of telekinesis type powers. A game sadly almost completely lost to time

PrimeVinister19d ago

I have never even heard of it, so that must be a deep cut. Sounds really interesting and I might dig it out :-)

PrimeVinister19d ago

@Cacabunga A classic, no doubt. But, fondly remembered by many.

Cacabunga19d ago

First one was so good but second one on another level!!!
Still hoping to see a next gen version..

PrimeVinister19d ago

@Cacabunga Yeah, I preferred II for the real-timier combat. I would love to see both remade or remastered.

on_line_forever19d ago

We need to bring back the golden era of ps1 & ps2 .
We need to see quality games developed with alot of passion to make gamers satisfied .
We need to benefit from new AI technology to bring something new to games something like " nemesis systems " that used in shadow of morder and upgrade it to next level

PrimeVinister19d ago

The economics of games has changed a lot since the PS1 and PS2. As much as I would love a return to those days, it's not not at all likely.

50°

OVERRIDER wants to bring your hoverboard dreams to life via new Kickstarter campaign

OVERRIDER is a new sci-fi roguelite about hoverboarding and smashing robots, and there's a Kickstarter campaign to help get it funded.

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rogueliker.com
90°

Is the Indie Video Game Market Oversaturated?

From AAA to Indie: The Changing Landscape of Gaming. Indie Games Take Center Stage Amidst AAA Fatigue. But, has the market become too crowded?

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rushdownradio.net
Friendlygamer22d ago

Eh, It would be better if we talked about specific genres instead of treating the indie market as a singular entity

Personally I'm kinda done with roguelikes and I feel that there's too many of them

shinoff218322d ago

I could agree with that but there's still some good ones out there. The more games the better. The way I see it not every game is tailored to me. If it was the latest summer blockbuster would've hit right with me. Seriously though. Almost every game has a fan.

Friendlygamer20d ago

I agree, I don't wish for the demise of the genre or anything. Different strokes

MWeaver58921d ago

While I get being done with a genre, the thing about roguelikes/roguelites is the concept simply increases replayability at very little cost.

For example, take Pepper Grinder. Charming game, like 25 levels, has collectibles, etc. Once you get all the collectibles, and beat it, the only content left is beating stages faster/more proficiently. Procedurally generated games don't have that negative, as they're always somewhat different. I can do five runs of Enter the Gungeon, and have different obstacles to overcome.

When you don't have a massive budget to add a ton of content (I made a full run with collectibles video for Pepper Grinder and it was 90 minutes), it's a cost effective way to achieve that goal.

Friendlygamer20d ago (Edited 20d ago )

Very true about cost, roguelikes are probably also a nice way for beginner developers to learn and gain experience. I disagree with procedurally content never feeling samey tho, even the best examples of the genre ( skull, gungeon, brotato, dead cells, wizard of legend...) eventually run out of things to show and become a chore to me.

I'd rather spend 10 hours in a memorable hand crafted metroidvania than 100 in a roguelike, there's too many competent games to experience and the time investment just doesn't feel worth it for me personally

shinoff218322d ago

Naw. We definitely need more turn based jrpgs. Never ever to many of those. Yes I'm serious.

Pyrofire9520d ago

In a way I agree but also I'm way behind on Trails.

FinalFantasyFanatic22d ago

Not by a long shot, you still have to sift through a lot of mediocre titles, but there are plenty of gems there, and room for even more now that people are buying less AAA games.

shinoff218322d ago

It's kinda always been like that though. From nes to present. There's always been sifting.