The Last of Us Part 2 sees the introduction of new enemy factions, as well as an expansive new world to explore in Seattle, Washington.
Konami have apologised for Metal Gear Solid: Master Collection's performance, and have asked fans to decide on the series' fate.
Release it again properly on disc or a two disc set with the second volume which you should do correctly this time. That also doesn't mean bundling the old disc release with volume 2 either. Proper release with all the patched data on disc and no region locked versions of MGS1 only available via download.
Everything on disc and Japanese audio plus English subs would be nice. It's nice that they apologize and state an intent to do better, but honestly this kind of quality-control should have been done in-house during the decision-making process, before release.
Remaster every game yourself. Don't just port the Bluepoint versions of MGS2/3. Because even those weren't 100% perfect. They were still missing some effects in cutscenes for example. Just take absolute care with them and take your time to make sure you release something that pays reverence.
FromSoftware boss Hidetaka Miyazaki says reading guides is "perfectly valid," but doesn't want it to be a necessity.
It's open world and filled with content so that's a given. Bosses I always wanna go blind asides from following a guide to only find optional bosses after I've beaten the game. Pretty sure there's still loads of content I haven't discovered yet in the base game lol.
To be fair I think a lot only use guides because they don't want to be locked out of side missions or endings.
I love the game but trying to find certain NPC's and the like as you play through the game felt like trying to find a needle in a haystack.
A simple "quest tracker" would be handy, just to give you a hint at where to go, where you last found them, if you've locked yourself out of not. Not flashy or anything, just something you can find on your map when you open it.
Nope never use guides, what i love about games is discovering the mysteries and magic of the Worlds, i remember the great Shigeru Miyamoto saying as young boy he would love exploring woods and caves and finding things and he wanted to expand that to games as in Zelda.
I never use guides, unless it’s something that I’m stuck on-that I know I will resolve with enough time-but I don’t feel that the time is worth the investment. Such as a side quest for better gear.
I use guide because in my adult life I can barely get 2 hours of gameplay a day. Can’t waste those 2 hours floundering about, or worse, accidentally make irreversible decision that makes the rest of playthrough full of regret. Usually only for missables though, it’s not like I want to read guides every 5 minutes of playing.
With Kojima gone, a lot is riding on Konami's revival of Metal Gear.
Not really, Konami is basically in name only and like so many other Japanese studios that have come and gone they are just going to be an IP troll and milk that cow until it is dry. Also one of the advertised features is playing the game from a different camera view while everything else remains the same will just result in making the game easier like what happened with Twin Snakes.
When are people going to learn that all Konami is doing with these games Is licensing them out? They are not trying to revive their game development Branch and they are not the ones developing this. It is studios that came to them and asked to use the license to make a game and they have been doing this pretty much since MGSV
Remaking all his work reaks of desperation. The only reason they are getting away with it is everyones deep love for the series. If delta is successful (which as of right now it should be), they'll be sure to remake all of them.
Big shoes to fill, and compared to SH2 - this is as much a 1:1 remake as you can get. You can still see the PS2 bones in the movements and how the cutscenes have the same angles. If anything, I'd have preferred the reverse.... with SH2 being closer to a 1:1 remake but prettier, and have MGS3 have a little more freedom.
Ideally, MGS3 with a MGSV skin in terms of gameplay and freedom of approach. This is more like a high budget remaster than a remake. Having recently replayed the Bluepoint remaster, this is going to be like that same experience but even prettier.
But, as with both MGS3 and SH2, nearly impossible shoes to fill if not outright so. Damned if you do, damned if you don't. Such is the legacy of these GOAT titles.
It's a one to one remake, using the same voice recordings too. Not a reimagining, no new content thus far announced, just a straight remake of a game that already exists, but now with prettier graphics. There's no revival, they proved they can't make anything related to MG after Survival. They'll just remake all the games and people will eat it up.
For a minute there I though the article was about the multipayer - speaking of which, and news about when we'll see the new multiplayer factions mode?
Why is it that many games use Seattle as a backdrop?