Deep Rock Galactic might eventually make it to next-gen, the developers have said, but it would be limited by the lower specs of current-gen. It might have some additional visual effects such as ray tracing, though.
There's no hope for the Nintendo Switch, however, due to the console's limited RAM.
The developer of Garry's Mod has announced it is in the process of removing all Nintendo-related content from Steam Workshop after receiving a takedown request from Nintendo.
Remedy has made a couple of changes to its core management team with the goal to grow Alan Wake and Control into larger franchises.
Changes like not being anti consumer? putting out Alan Wake Remastered on disc but not the sequel?
CGM Writes: While we were over at PAX East, we were able to sit down with Goichi Suda (Suda51) and talk about the upcoming remaster of Shadows of the Damned
...So why not just release it on next-gen?
Not surprising, the Switch can't handle a lot games
You don't say...
I smell bullshit. If an indie game is released on PC it scales to the hardware. Just like the Current consoles will be low tier and the Pro and the X coming in a Mid tier, while the the new ones at being High tier. If the developer wants to make a feature that takes advantage of the new consoles then they can and those that have the new console get that feature and those that want that feature just need to get the new console. Just like the PC world, you eventually have to upgrade to get the latest and greatest.