10°

Game On Interview: Jeffrey Steefel on LOTRO Mines of Moria, Part One

Matt Peckham writes:

"What won't you find in Turbine's Lord of the Rings Online MMO? Lines like "No one tosses a dwarf!" But while Turbine trades cheap laughs for careful adherence to canon, their online rendition of Middle-earth is also radically different from the books because of all the world-building author J.R.R. Tolkien didn't do.

Mines of Moria, the new expansion to LotRO that's out today, adds even more content, inviting players to delve into what Turbine calls "the greatest dungeon adventure you have ever seen and played." I spoke with Turbine's executive producer Jeffrey Steefel yesterday to get the lowdown."

60°

Lord of the Rings Online Five Year Anniversary Gifts

Albatross Revue are happy to present these screenshots to show some of the exciting in-game rewards that can be earned during the five-year anniversary festival activities as well as some of the gifts that players will receive automatically as a thank you for playing. Rewards will be given according to how long a player has been playing. Lord of the Rings Online celebrates its five year anniversary on April 24, 2012

Read Full Story >>
albatrossrevue.com
140°

LotRO has tripled its revenue since going free-to-play

Free-to-play may actually be the proper way to offer MMOs instead of subscriptions, as Turbine has recently revealed that Lord of the Rings Online has tripled its revenue since switching the game over to that model back in September...

Read Full Story >>
gamernode.com
Pandamobile4906d ago

Have a struggling MMO? Make it free to play, and you'll pretty much guarantee success.

Hello APB F2P.

N4GAddict4906d ago

I hope more publisher do this

Active Reload4906d ago

"LotRO has tripled its revenue since going free-to-play"

Congrats!

Panthers4906d ago

I dont really know how they do it, but I dont like the idea best gear in the game to be purchased with microtransactions.

I hope SW ToR isnt F2P

WhittO4906d ago

Not just struggling, Guild Wars came with F2P right out of the gate and sold millions, only because the game wasn't as robust or deep enough to play for years after did people stop playing.

If you look up Guild Wars 2 vids that game looks to be incredible.

imoutofthecontest4906d ago

Well, the difference being that Guild Wars isn't reeeeaaaaallly and *MMO* in the strictest terms. It lacks the "massively" part, specifically.

WhittO4906d ago

well, true but it is an online RPG mixed with MMO.

Really it is massive too, if you have EON expansion and the original, the map is HUGE, just as big as WOW, never mind the other 2 expansions that have their own HUGE maps/lands to explore!! It only lacks in content and updates..

DanCrabtree4906d ago

Micro-transactions are where it's at. Just ask Zynga.

WhiteNoise4906d ago

That's good to hear, if the majority of MMO's go free to play then I'll never have a gaming drought again.

OhReginald4906d ago

...or just make an amazing MMORPG that is worth your while....like world of warcraft.

SnakeCL4906d ago

Except WoW was pretty mediocre when it was first launched. WoW was a case of being in the right place at the right time, not being far and away better than everything else out there.

Lirky4906d ago

im sure this will happen with Dcuniverse someday

P_Bomb4906d ago

I hope so. Then I'd buy it.

Show all comments (16)