Screen Rant Writes: Dan Houser's departure could affect GTA.
The GTA 5 Agent Trevor DLC episode could have been a real treat for fans on PlayStation and Xbox, before it was scrubbed sometime before 2017.
With the amount of money they generated, I just don’t understand the scrubbing of this. It would’ve been fantastic for fans.
I really want to know who drove the decision to focus on multiplayer was it Rockstar or take two.
Because when online started taking off many of the studio leads began having falling outs and leading including a founder
One of the reason I believe once gta 6 release, most of us thoroughly play it, enjoy the world they crafted then after that no offline support, no dlc at all
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.
It means the GTA series will now have Saints Row level writing lol.
It will have an effect for sure but he was no one man band the game is a massive collaboration not to mention they’ve been making this game easy for a couple of years now planning locations taking their photos etc and scanning it all in, all the while a vast majority of the story could have been written and finished and left as his last gift for the company 😜🤞🏻 29299;✌🏻
Benioff and Weiss inbound to ruin it.
You still have Michael Unsworth and Rupert Humpheries who also worked with Dan Houser on RDR 2 I am sure they could probably whip up an in depth story for GTA 6 they did great on RDR2.