From Review:
The previous installment in what is probably the most popular first-person shooter franchise inhabited a futuristic netherworld where twists and turns abounded, and a carefully scripted plot kept you guessing to the last.
It also boasted what remains the most enjoyable online multi-player around, with many players still plugging in for an hour or two of sci-fi carnage despite possessing a shelf-load of supposedly superior subsequent releases.
The bar, then, has been set pretty high and expectations for this, the fifth in the series, are correspondingly lofty.
Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."
Just about every year in the 7th generation was great and something we most likely won't experience again.
2009 for example had Assassin's Creed 2, Batman: Arkham Asylum, Dragon Age: Origins, Uncharted 2, Halo 3: ODST, Killzone 2, Borderlands, Bayonetta, and Demon's Souls to name a few.
A very devoted fan of Call of Duty: World at War racks up incredible in-game stats while playing regularly for the past 15 years.
Of course you will hit a ridiculous stat after 15 of anything.
My main character for Everquest had over 500 days played in the first 6 years of the game. I was young then and had a lot of time on my hands. I don’t think I could duplicate that again until I retire and not sure I could match it if I tried.
Gamespot : Call of Duty: Vanguard launches with 20 multiplayer maps, three of which are actually remakes from 2008's Call of Duty: World at War. Let's take a look at how the maps have changed with this side-by-side comparison.
"a futuristic netherworld "
It was modern warfare...not futuristic warfare.