In a chat with Spiel Times, Geoff Keighley discusses video games as an artform, sustainability of the gaming industry, Google Stadia and VR.
Embracer CEO demonstrates a masterclass in mental gymnastics in latest interview.
"I'm sure I deserve a lot of criticism, but I don't think my team or companies deserve all the criticism. I could take a lot of that blame myself. But ultimately I need to believe in the mission," he said.
OK give us Kingdoms of Amalur 2 with AAA budget and we will accept your excuse
CGM Writes: While we were over at PAX East, we were able to sit down with Goichi Suda (Suda51) and talk about the upcoming remaster of Shadows of the Damned
We explore the Sega classics that are ripe for revival! From Panzer Dragoon Saga to Virtua Fighter, discover why these legendary games deserve a comeback on next-gen consoles. Dive into a nostalgic journey and see which Sega titles are set to captivate a new generation of gamers in 2024.
Turned based Phantasy Star and Shinning Force remain at the top of my list of Sega IPs that need to return. At the very least I'd take a Shining Force collection that has 1,2,3, CD and the Game Gear entries.
I don't trust Sega to do a proper comeback. The games will be just remastered and/or monetized to death.
What is he babbling about? There are more games than ever, more publishers and developers than ever, and more console makers than ever, and everyone is competing for the very little time gamers nowadays have. Average gamers are somewhere around 34 - 38 years old working people and these are the so called busy years both at work and home, but at the same time these guys have most money to buy games.
I agree with him about VR: VR isn’t going to replace traditional gaming, but it will have an important role in the overall gaming experience. It's here to stay but so is flat gaming...
Everyone is trying to be friends.
Competition is what makes gaming worth it.
None of this “we’re all winners bullshit”