"When I heard Call of Duty was returning to its roots I was a tad shaken. WW II has been immortalized in the realm of video games, and Infinity Ward's departure from the norm was what made Call of Duty 4 stand out. The forth iteration of Call of Duty was gem, a multiplayer masterpiece. Its riveting single player was only surpassed by its impressive and enticing multiplayer. It took the franchise out of the past, and caught it up with modern conventions. Instead of living in the past, it began to shape the future. Thus, I was a little unnerved knowing that Call of Duty would return to the hands of Treyarch and the realm of WW II. Would they be able to build on Modern Warfare's success?
At first glance, Treyarch seems to have answered that question with a resounding yes. The game may have moved to the past in setting, but it's a modern shooter. The customization and class structure of the past remains. In fact, nearly everything from the last game is still there. The game is a pleasure to play, but something just doesn't sit right. It's the same game."
Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."
Just about every year in the 7th generation was great and something we most likely won't experience again.
2009 for example had Assassin's Creed 2, Batman: Arkham Asylum, Dragon Age: Origins, Uncharted 2, Halo 3: ODST, Killzone 2, Borderlands, Bayonetta, and Demon's Souls to name a few.
A very devoted fan of Call of Duty: World at War racks up incredible in-game stats while playing regularly for the past 15 years.
Of course you will hit a ridiculous stat after 15 of anything.
My main character for Everquest had over 500 days played in the first 6 years of the game. I was young then and had a lot of time on my hands. I don’t think I could duplicate that again until I retire and not sure I could match it if I tried.
Gamespot : Call of Duty: Vanguard launches with 20 multiplayer maps, three of which are actually remakes from 2008's Call of Duty: World at War. Let's take a look at how the maps have changed with this side-by-side comparison.
The only thing I really like are the dogs instead of the helicopter. Apart from that COD5 is nothing COD4 was
I really have never been a huge vehicle fan. I kinda liked that CoD 4 kept them out of the equation.
I am enjoying it so far, but for some reason more people are camping in the maps than in COD4.
Good piece; I am sure that Call of Duty World at War will be just as good, if not better than, its predecessors!
After playing the beta I'm not so sure about that...
I'm keeping my Preorder, but I'm on the fense still...