Monster Hunter: World developers Yuya Tokuda and Peter Fabiano appeared on stage at GDC 2018, presenting how the development team tailored the gameplay changes through a prototype of the game.
VGChartz's Mark Nielsen: "While it was a mixed pleasure overall - at times exhilarating, at others agonizing - I would have to say I enjoyed my time with Monster Hunter: World and found it to be surprisingly addicting. It wouldn’t be wrong to say that I was surprised by how little had changed from previous titles, given how this particular entry took the series to unheard levels of popularity, but while it retains both positives and negatives from them, at the very least it’s a stellar-looking game that brings more freedom to the hunt than any of its predecessors (Monster Hunter Rise could possibly be a different story, but that, my friends, is a game for another article)."
Capcom Co., Ltd. (Capcom) today announced that Monster Hunter: World has sold over 25 million units* worldwide.
Launched in 2018, the action RPG has seen an explosion of players on Steam. Here's why and what makes Monster Hunter World so great.
Really interesting article, and a great insight into the development of the game in it's early stages.
Thanks for Sharing :)
The games so boring.
loving the game still addicted. Still have yet to take on tempered monsters. Level 29 need a good squad to join up with!
As long as none of these idiots put in the black Kirin then I’m good
Can't believe they cut Lagiacrus for the garbage that is Jyuratodus, with all of its one attack and braindead simplicity. Game needs other elemental monsters outside of just fire; where is Zinogre, Lagia, Khezu, Gammoth, Blangona, Plesioth and one of the crabs? They brought back garbage like Barroth, Uraagan and subspecies but none of these?