440°

Are Gamers Right To Expect Free 4K Updates For Already Released Games?

ScreenGurus Shaun explores the discussion around releasing 4K updates for already released games. Can gamers feel let down if it doesn't happen?

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Kingthrash3603182d ago (Edited 3182d ago )

I expect it to be free. Since when do people pay for patches?
The only way I see it not being free is if its a remaster for next gen....even then It better be at a low price. Other than that I'd skip all day. 4k don't change or add to the gameplay. It's a resolution. ..a setting that imo isn't even as important that 60fps would be .

LordMaim3182d ago (Edited 3182d ago )

If you expect them to be free, don't expect them. Three years of Xbox One and Playstation 4 software will not be patched with the very odd exception and a handful of first party games. What you're talking about represents a significant number of man hours to create, and there'd be no reason for a third party developer to commit resources to an effort with no revenue attached for it in support of a game that's already on the used market.

Edit: To increase resolution, it isn't just flipping a switch. Higher resolution textures have to be implemented, sometimes higher poly models as well. For HD users, there's also additional graphic effects, lighting effects, and/or framerate possible, none of which comes for free. So to be clear, I'm not saying that developers will charge for the 4K updates, I'm saying they won't bother making them.

Patches are one thing, to fix bugs in a game that's still selling new. Developers aren't generating higher quality assets or implementing new graphic improvements, they're supporting their game so that they look good to the customer. Six months or a year down the road and most games don't get patches anymore, and when they do, it's not new content, just fixes to what's existing.

Half of your platform's library will have no improvement playing on a PS4 Pro or a Scorpio.

OB1Biker3182d ago (Edited 3182d ago )

'you expect them to be free, don't expect them.'
Well that's how I understand it and his comment. Not having to pay when there's a patch is the main point. Of course don't expect all of them to be patched, nobody can be forced to do so.

TheCommentator3182d ago

MS is offering BC for free... which costs them time and money to patch each game, already on the used market, to work on the XB1. Developers work for free after their games launch to optimize them for performance, in addition to fixing bugs. It's no different to expect 4K for free as well, as long as a developer decides to patch their game, especially since changing the resolution is not that labor intensive anyways.

We'll see which devs are dumb enough to try and sell us a 4K patch, and which devs have the pride to want owners of their games to have the best experiences they possibly can.

Guyfamily9993182d ago

I completely understand why it works like this, considering how console development works. It just gives an edge to PC in my opinion, over these mid generations upgrades. If you buy a new graphics card, it doesn't only support the extra power for games released AFTER the graphics card.

freshslicepizza3182d ago

On the PC you get many upgrades for free, but not on consoles

mikeslemonade3182d ago

They should charge so some of you entitled gamers can pay for it. But a 4K update is not hard. They just unlock the resolution. It's optimization that will be more. But they can simply slap something on the box that says 4K enhanced.

Shiken3182d ago

Don't expect any games to get patched at all then. If it gets patched, it should be free. But if NO games get patched, you have no right to bitch.

At the end of the day, you are not entitled to anything. Old games were advertised as released, not with the promise of a 4K patch.

LordMaim3182d ago (Edited 3182d ago )

@Shiken: Not sure who you're talking to, or who you think is bitching, I don't expect developers to work for free, but I also think the concept of the PS4 Pro and Scorpio is flawed. Early adopters are getting screwed, and the new iterations of the consoles are going to be dragging around the boat anchor of the day one consoles, so they can only push the hardware so far. Developers have to put in extra work on both consoles, go through a second certification cycle, with no additional revenue to support the extra work, and it's now mandatory for all new games being released. Should have just waited and released a new generation of consoles in 2019.

@Moldybread: PC Games are almost entirely digitally delivered in this day and age, so there is no used market. And even then, they're not supported forever.

rainslacker3182d ago (Edited 3182d ago )

Sony doesn't allow for patches to be paid for, so they will be free on PS4. not positive, but I believe that MS has the same policy.

There was a report last week or so that said Sony will not allow Neo patches to be sold as some sort of DLC also. Again, I'd imagine MS has the same sort of policy.

But you are right, most games probably won't get a patch.

People shouldn't expect it, but asking nicely if a dev will consider it can't hurt....so long as people can accept "no" as an answer.

@TheCommentator

A lot of that also makes the older software a viable revenue stream for older games for sale on the Xbox store(think PS1 classics on PS3), so that's probably a bigger motivation. Being able to support previously purchased titles is just a part of the deal the publishers have to accept.

BC enabling mostly doesn't take much though. Just a emulation profile which the devs have to set up. Doesn't require an extensive amount of QA, as MS uses errors or poor performance to make their emulator better, which doesn't cost the devs anything, nor do the devs have to pay compliance costs.

Releasing a patch would actually be a more expensive venture. Likely a drop in the bucket for a big publisher, but tough on the smaller devs/indies, and bigger pubs probably aren't going to care about implementing a feature on a game which no longer gets many sales, as 4K/HDR implementation isn't likely to drive a lot of sales to make it worthwhile. That's one reason why I think it might be nice if Sony supplements the costs of these patches, so the devs and pubs won't have that barrier to get the patches out, since it may not cost them much in terms of actual development for some games....but compliance testing can get costly.

Army_of_Darkness3181d ago

Resident evil 4K re-release imminent sometime next year for the Scorpio and ps4 pro ;-)

Shiken3181d ago (Edited 3181d ago )

@lordmaim

Oh absoloutly the concept is flawed. I have been against it from the start.

I am just stating that people who complain about the patches have no right to as old games were not advertised to support 4K.

I am still not buying either because I already have a PS4 and X1. I refuse to support this business model.

bouzebbal3181d ago

Question is, will games simply be patched or will they release same collections in 4K like they did with HD

madpuppy3181d ago

@mikeslemonade,

I find it interesting that the game industry has YOU and many others in the gaming community DUPED into believing that getting the best value and support for the product you are buying from them is considered "entitled", The utter stupidity of choking down broken games, bad gameplay, Incomplete games that the publisher packaged the ending (that happens to be on the disc or DL of the core game!!) as pay for DLC the day the game is released. Or just not being happy with the way a sequel has changed for the worse. These are all things that a good consumer has a right to complain about. the only way publishers and Developers will ever be able to call me entitled is if they start giving games away for free, then I will have no right to complain. Until then, I WILL exercise my right as a consumer to get the best product for my money at the best price!
Last time I checked, the gaming industry is a business, and a business caters to it's customers with products and services that Consumers will be willing to purchase. Businesses need to do this or no one will buy from them.
those ENTITLED DEVS and PUBLISHERS need to remember who the real boss is, the customer.

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Eonjay3182d ago

Logically if you expect them to be free (and they are), and work isn't free, then not all title can be patched. Either way, they will still be upscaled to 4K so thats better than nothing. I think some publishers may want to necro bump sales so they may put in some minimal effort to improve visuals. Gamers aren't stupid, we realize that not every game studio has the time or money to pay someone to patch all 1200+ PS4 games (yes there are over 1200 games on PS4 already)

DragonPaw3181d ago

Support for a game is important as long as consumers and developers find the game relevant. If the developers give up on a game before consumers do then that is a disservice and a disrespect to their patrons. I agree that not all games should get patches especially obvious flops, but any that sold well should be patched.

Who wants to have a bunch of games for their current console that are obsolete technically. Sony has made it as easy as possible to patch games by keeping the same architecture but suping it up.

Death3181d ago

I question the design of these mid-gen consoles if they need patches to take advantage of the hardware. When I slap a new GPU in my PC, why does the hardware increase the graphic fidelity/fps without a patch? It's shocking that the Pro doesn't do this and it will be even more disappointing if Scorpio follows the same flawed model.

Deadpooled3182d ago

I feel it's better to leave it for the developer to decide.

ONESHOTV23182d ago

Kingthrash360-----you dont pay for patches but the devs do so no i dont think we should expect any type of free update becuase it's not free for the creators. and this is why i own a rig i dont need to depend on the devs to patch anything in my game i play at the res+ settings my GPU + CPU can push.

3182d ago
porkChop3182d ago

I don't think the question was about them being free. It seems the author meant are we right to expect those updates for *every* game. In which case, no, we are not right. These updates take time and resources that are better put to use with new titles. Some games will get updates, but most probably won't.

MoonConquistador3181d ago

Well spotted porkChop, all the messages before yours highlight just how little attention people pay to the articles and use this site as a sounding board for their own views, whether they are on topic or not.

Even stranger in this entitled generation are the people expecting to get Driveclub VR for free just because they purchased the original game.

So the answer to the question is no, I'm not expecting updates for any of my previously bought games. I'd like to think Sony were smart enough to plan ahead for the pro's launch by requesting that devs develop their games within the last 6 months to at least take advantage of the extra power though.

And from the looks of it I'll also gladly pay for driveclub VR when I eventually get my PS VR

Red_Renegade3182d ago

i want it to be free. but i don't expect it to be free. i don't expect anybody to do work for free, and i expect people to want to get paid for that work. anything else is weird.

IGiveHugs2NakedWomen3182d ago

Does anyone actually believe that developers are actually going to give away these types of patches on games that are now less than $30? If you do, prepare to be disappointed.

donthate3181d ago

If I'm paying upgrading to Sony's selling point of upscaled 4K and higher resolution, then Sony can pay for the patches to make it available to me for free. Otherwise, sock it!

If any devs try, they can keep their game and I will boycott their product too.

I'm just hoping that with MS announcing Scorpio so early, that they are actively getting developers to do free patches for a lot of games. I hope Sony is doing the same, because both of them working on this is better for all gamers.

daynnight3653181d ago

Perfectly worded post keep it up

jmc88883181d ago (Edited 3181d ago )

ROFL, it doesn't take a lot of time to change resolutions.

No one is saying, adding different textures or anything else, it's like a command in the console, that we don't have access to because it's a console game. Thus, the need for a patch.

Remove the 30FPS cap on games and allow for 60 also isn't hard. The only time this would be an issue is if the game's animation is tied to framerate.

It's so weird people that play console only really think this stuff is time intensive and hard.

Do people really think they can't have a couple employees for a couple of days tasked to going through their catalog of PS4 games doing this? That this is somehow a major cost? That we shouldn't expect it because it's old?

As to people saying higher resolution textures have to be implemented? Nope. You can stretch out a texture all you want. You just won't gain fidelity in that area if you keep the same textures.

No one was saying remastering the game, they wanted 4k. You see sometimes it'll look better because it makes everything clearer and sharper. Other times they might be using textures above the native resolution (still far below 4k) but it would add *some* fidelity.

LordMaim is completely wrong.

On PC you can use low textures at any resolution. They don't require you to bump up the texture level at a certain resolution... hell you can do the opposite too with ultra textures at 720p (or lower).

All people are asking for is that since it's a closed system where people don't have access to the settings, that the dev do it because they do. That's it. Switch the settings, which is indeed the case.

BEASELY3181d ago

For games like Overwatch, Rainbow Six, MGSV etc., it should be expected due to their long shelf life and continued play. If anything, it re-freshes these releases and keeps them selling.

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2pacalypsenow3182d ago

I expect them to be free, I don't expect them on every game since they take time and money to make, if the dev doesn't want to spend time and resources that's his right.

Eonjay3182d ago

This. Totally agree. Especially if they don't get paid... it is essentially volunteer work lol.

Death3181d ago

I disagree. You are speaking like the games are out of print and the developer won't recoup the minimal investment. If they patch the games for "free", why won't this be incentive for PS4Pro owner to buy the games if they already haven't? Isn't that the same idea behind GOTY editions? The patch works for both previous and future software sales.

OC_MurphysLaw3182d ago

If a company makes a 4k update for a game I would expect it to a free update. If that update not only gives a 4k boost but also drops in a bunch of new content then no, I would expect that update to cost to be directly/proportionate to the new content being delivered and not based on the 4k bump.

Eonjay3182d ago

Totally agree but I want to point out that I see you making a similar statement as everyone else. There is no such thing as a 4K update. The machine (and concordantly your TV) will make the content upscale to 4K regardless of whether or not the dev does anything. A Pro update is what folks are talking about right? This is where other effects are included or better lighting, or higher res textures and what not

OC_MurphysLaw3182d ago

Hey Eonjay, Yes when I say 4k Update I do mean a Pro or Scorpio (future talking) update... where a game was released and XYZ company says hey... remember that game we released last year well now if you buy it or have it you can run it on a PS4 Pro and you will see better textures through a texture pack update, etc... Not just an upscale from 1080P to 4K output but an actual updated texture pack to replace existing, etc....

I think that kind of update should be given free to existing owners that can take advantage of it.

jmc88883181d ago (Edited 3181d ago )

Upscale is not the same thing whatsoever.

Why does everyone think that changing the resolution and allowing higher framerate somehow takes a ton of time (it's a few settings changes), and that this is somehow calling for different assets (textures, lighting, etc)

It's not. Change 30FPS cap to 60 FPS. Change the 1600x900 or 1920x1080 to 4k. No one is asking for them to create different assets.

But in many cases, guess what, those better assets do exist, in which case they might want to add them. You see most games came out on PC, so they do have better assets for most of these games. They will have higher level textures, because that game that has a PC version, will generally have the assets to support them because the PC version was 4k capable 2-3-5+ years ago.

I think it's perfectly fine for 1st party studios who only made one level of assets to simply just raise the resolution and framerate if it's possible. Again the only time it's not feasible is if the animation is tied to 30 or 60 FPS, changing that would be time consuming. But that's rare as most don't tie framerate to animation.

Even then there are some other settings that increase the quality of the game given the assets already there... i.e. if they didn't create a higher level of assets, they can tweak other things like draw distance.

But either way is possible and doesn't really add to the cost because settings and assets are there.

As for Sony's fee, well, that's something Sony controls doesn't it? It would be a smart business decision to waive the patch fee. Why? Because it would add to the value of the PS4 Pro. Sony wants us to buy it right? Well, then waive the patch fee for PS4 Pro updates.

It's really not hard or time consuming, and adds value.

Death3181d ago

Well said JMC. I'm not sure why so many people are convinced these things are hard or impossible and shouldn't be done. Patching should by no means be mandated, but the opposite would be expecting it to not happen either. Too many people are already excusing updates to take advantage of the Pro's hardware instead of simply requesting it be done.

firelogic3182d ago (Edited 3182d ago )

4K updates for free would be great but I don't expect it. Not because I'm jaded but because there's a lot of work that goes into making a game 4K/HDR. Simply equating it to a patch is illogical. A patch for the most part fixes bugs so that the game operates the way it should or maybe some QoL changes. Yes there are free content updates but those are mostly superficial like adding a new costume or new new multiplayer mode/map (usually not free). Even the lauded Witcher 3 with the "TONS" of free DLC is largely superficial. Alternate costumes. New weapon skins. Beard trimming mode.

Not to mention, the game you bought was never promised to give you a 4k/hdr experience. Why are you expecting something that wasn't supposed to be there for free? You're basically saying that if you bought The Last of Us, you're entitled to The Last of Us remastered for free. Or if you bought Wind Waker, you're entitled to Wind Waker HD for free. But no, you say, that's a bad example because those games were on different consoles. The end result is the same though. They're taking an existing game and sprucing it up for a new visual experience.

What about VR patches? Should those be free too?

Gamist2dot03182d ago

Az much az I dislike it, I agree. Companies have to pay people just for a patch which they might get nothing in return.

Come to think of it, I think they should because it encourages people who haven't own the game to reconsider.

kevnb3182d ago (Edited 3182d ago )

the pc version already plays in 4k, all the they have to do is implement the configuration. And those games are actually ports, of course they are not free.

XXanderXX3182d ago (Edited 3182d ago )

No , most developers have moved on to their next project and to go back would delay the new projects and take away from new games budget for a game already released .

Maxor3182d ago

I read somewhere that Sony charge developers to release patches. Some can run up to 40K per patch so while the developers want to release them for free, they still have to pay Sony to give you something for free. So it's not entirely the developers fault.

XXanderXX3182d ago

Not blaming developers , just feel that going back to an already released game for something so non essential is a waste of time & resources .

rainslacker3182d ago (Edited 3182d ago )

Patches themselves, with a modest amount of additional content to support that patch(Less than 250MB last time I looked) cost around $8-10K depending on the deals Sony may have with the publisher. Depending on when the game was released, and if it's had any patches yet, pubs may not have to pay anything, as they get two "free" with the initial compliance testing. Initial compliance testing can range between $10-50K depending on the size of the game, and the deals Sony has with the particular publisher.

Indie publication directly on the store has a set fee for everything, but typically they are smaller games, however, tend to be fairly reasonable. Even their patches are pretty inexpensive. However, since they don't sell for as much, and often nowhere near as many copies as bigger games, it still may not be worth it to those devs in some cases.

Not really the devs fault, and even on the dev side they still have production costs to make the patch itself. It's still an expense that has to be incurred, and there is really no way to avoid it.

Wouldn't mind if Sony would allow for free patch compliance testing, or greatly reduced costs for that specific feature to be patched in with no additional content to run through compliance, just so more developers would feel more comfortable supporting it, and even the bigger devs could pass the actual development costs on to the back of a few interns with very little effort on their part. Would help promote more updates, and bring more good will to the gamers in general.

This might be something Sony works on to help build more "neo mode" games for the system. As of right now, it seems to fall into their general patch/DLC policies, with the only specifics to them being that the 4K patches can't be sold through DLC packs....which themselves aren't considered patches, as patches are for all users of the game.

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50°

Cat Quest III Is Heading to Apple Devices on August 8

"A big part of being a cat pirate is sailing the seas and traveling from place to place. What better way to do just that than by playing Cat Quest III on the go? Soon, aspiring kitty pirates will be able to enjoy the charming cat-themed action RPG on iPhone, iPad, and Mac. That should be a purrfect option for gamers who don't have the game on Switch or Steam Deck. The iOS version will still support 2-player local co-op, thankfully," says Co-Optimus.

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60°

Minecraft “Chase the Sky” Game Drop and Vibrant Visuals Update Gets Release Date

Mojang announced the release date for the latest Game Drop for Minecraft and a significant visual upgrade for the Bedrock Edition.

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250°

PlayStation Execs Are "Thoughtful" About Bringing First-Party Franchises To Other Platforms

PlayStation executive Herman Hulst says that the company is "thoughtful" about bringing first-party franchises to other platforms.

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twistedvoxel.com
RaidenBlack14h ago

I bet it might start with Helldivers II

PrinceOfAnger12h ago(Edited 12h ago)

Maybe if they release old Sony games on more platforms they could earn more $$.
To make new games.

They will lose nothing. maybe some screams from few angry fanboys. and that's it.

__y2jb1h ago

It’s not about what you lose by releasing game X on another platform. It’s about losing brand value over the long term when people realise your games are no longer exclusive. It would be madness to devalue the brand in this way imo.

fr0sty18m ago

They don't really need Xbox, there isn't a big enough install base there to really make it worth it to port the games to a platform with fewer than 50 million consoles sold... especially when many of those folks have a PS5 also. That said, Switch 2 is selling like hotcakes, and Sony would be smart to consider ports to it. Honestly, I think that would be a smarter move on their part than trying to release another handheld.

Zerobalance12h ago

I'm trying to think? The only PS game I might try is Days Gone...maybe?

Rimeskeem7h ago

Questioning if you are attempting to think is the first sign of dementia.

GhostScholar6h ago(Edited 6h ago)

I’m the biggest Xbox fan but that’s just not believable what you said. I love days gone but you are telling me you have no interest in Spider-Man? Uncharted? God of war ? Horizon? Ghost of sushima? Come on man

Gunstar7511h ago

They have no choice. Their market share is shrinking and they are in it for the money

ravens5211h ago

They just had record breaking financials. They said people this gen are spending the most. Chill, theyre fine xbot.

Lightning7710h ago(Edited 10h ago)

No it's not wtf? So we're just gonna run around and make stuff up now?

Deathdeliverer7h ago(Edited 7h ago)

@ Gunstar75

lol are you serious right now? If Sony has shrinking market share whos eating it? Definitely isn’t Microsoft when the series X/s are selling worse than the Xbox one. The switch is WIDELY known as a companion console. It’s what you get WITH your Xbox or PS or even PC. Some games simply sell best on PC, but that’s a minority. As someone that plays on everything, please explain who Sony ids losing market share to? If anything they want to recoup from these live service blunders.

StoneTitan14m ago

Dayum the biggest and growing. Guess someone is eating crow for the rest of the year @Gunstar75

gold_drake55m ago

as .. everyone is ?

they have plenty of choices.

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Fishy Fingers11h ago(Edited 11h ago)

A few years or maybe a generation from now, everything will be at best, a timed exclusive (other than Nintendo and some PC titles).

GhostScholar6h ago

Agree and even the bluest ponies know that

ravens5211h ago

If PS puts 1st party games on any other platform guess what ima do!?!?! Nothing lol. I dnt really care.

ThinkThink3h ago

Same for xbox. More people playing games is a win/win.

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