Role-playing game lovers also tend to have a deep fondness for quality music. The Metronomicon‘s mix of DDR-style rhythm gaming note tracks and multi-tier active turn-based RPG spell-casting make it a game with no shortage of depth in both its dancing-inspired or JRPG-reminiscent parts. Metronomicon mostly sees players fighting gauntlets of enemies, one at a time, in survival style RPG battles where strategy and rhythm are equally important. It’s a pleasant and clever mix of genres. Taking some time out of his E3, developer Puuba’s Studio Lead Danny Garfield sat down and laid out the surprisingly complex mechanics that make his team’s new indie RPG work, as well as some first looks at never-before-seen content.
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I'm glad the Necrodancer genre continues.