Crystal: Temple of Osiris will get ‘harder and more complex’ as you progress

Lara Croft and the Temple of Osiris looks to do the first thing mentioned above, as Scot Amos, Executive Producer at developer Crystal Dynamics, has stated the upcoming sequel to the 2010 game Lara Croft and the Guardian of Light will get "harder and more complex" as the game progresses. took sometime to ask some questions about the new game with Amos as he goes into the details about the myth of Osiris and its influence in the world on the game.

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Blacklash931549d ago

Looking forward to this. Guardian of Light was really fun.

cellfluid1549d ago

Who cares.. Uncharted will smash this

Fullbucket1549d ago

Shouldn't most games do this?