Havok announced today that its proprietary physics technology will be used by upcoming next generation titles by Ubisoft like Tom Clancy’s The Division and Watch_Dogs, as it was already embedded in the recently released Assassin’s Creed IV: Black Flag.
from paulsemel.com: In this exclusive Q&A, the author of the new technothriller based on "Tom Clancy's: The Division" discusses how it ties to the games while also bringing its own story to a close.
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Havok Tech is falling behind. but not much.
damn this crap, GTA 4 from 2008 used an incredible physics engine called the Euphoria Engine and since then the Havok physics has felt outdated
it's so damn clunky seeing games that look nextgen but having dumb physics, i don't wanna mention names
we need nextgen euphoria
What?? Why they not use same physic like The Witcher 3 will use??? Dont understand...
Loved havok on the dead bodies in Dark Souls lol