Push Square: "Killzone: Shadow Fall’s single player campaign has been playable from start to finish for a “couple of months”, game director Steven ter Heide has revealed. Writing on Twitter earlier this morning, the Guerrilla Games employee stated that he was taking advantage of the quiet time in the office to play through the solo component of the PlayStation 4 exclusive."
a.k.a. 40 presses of the Share button. Heheh.
@below
Guess we'll have to "Share Responsibly" :-P
@ caseh
If only Guerilla had known how popular a character Radec would have become, they would have thought twice about killing him!
And that mech was annoying as hell.
Wait until you see the plot twist in Shadow Falls. Radec didn't die. That was really his clone!
Like a really bad movie series, which was actually good during the first two movies, based on a really good game series that has turned to crap lately. Clones are how people are bringing dead characters back to life lately.
However I would rather find out that Visari's daughter, the leader of Strike Force Alpha of the Emperor's Fist Legion had returned from the Southern Pole and more ruthless than her father she was setting about reuniting the Helghan Forces.
Then make a game where we play that character. Hell I would love any title where we get to be the Helghast. Not one of these whiny turncoat help the humans on Vekta (though I do like Hakha) but an honest to goodness, unforgiving and relentless Helghast trooper.
As I got towards the end of KZ3 i knew I wouldn't be facing off against a bad-ass like in KZ2, bit of an anti-climax really.
I do really hope he makes a return somehow. Malcolm McDowell is just amazing.
Stahl > Radec
seriously...Stahl is like the joker of the Killzone universe. Its so awesome!!!
I'm hoping they bring back the better exploding barrels and canisters from KZ2, dynamic set pieces, destructible bits of environment, mech sections, stealth sections, better integrated stat tracking like with the KZ2 site, a climatic ending like in KZ2, a memorable villain or 2 and more MP madness :)
As for the multiplayer, I won't care about it as long as they don't bring some form of mobile spawning points back
The online was a unbalanced mess of a COD clone not to mention the whole package is lacking in content with no survival, horde modes, vehicles, forge map editors, only 6 maps.
For some strange reason the graphics are actually inferior to killzone 2 , in fact I recently went back to play KZ2 and the game has held up pretty well to my surprise its so much better than 3 infact its better than allot of the shooters on the market, the more and more I play KZ3 the more I dislike it.
How anyone can bash COD then go on to play KZ3 is beyond me.
BF4 720p? :(
Unless you are playing on a 70" HDTV or larger, 1080p isnt really needed either
-Silent bomber 2
-The getaway 3
-The agent
-The last guardian
-Legacy of Kain
And on top of all the recently announced franchises at the event, the PS4 launch will be a killer.
@minato-namikaze......128?!? I can believe it?!?
"Really I got to ask!!!! (My jaw dropped) can all that be Accomplished?!?!?"
I have a huge smile!!!!!!!!! And I had to ask!!! :D
@GuyManDude - MAG had 256 players in Domination mode.
MAG had 128 players on PS3. Player count ties into how much is "going on" in a multiplayer game. For instance, MAG wasn't much of a technical marvel, so a high player count was possible.
On the other hand, a game like Battlefield 3 had advanced lighting, shaders, particle effects, smoke effects, land, air, and sea vehicles and absolutely massive maps (vertically as well as horizontally). Because of this it only supported 24 players.
Killzone 3 had 16-24 player matches. While I'm almost certain that number could go up for Shadow Fall (technically speaking), it'll all depend on what number fits their maps. If their maps are the same size as KZ3, then 16-32 players would be plenty. Don't want to overcrowd the maps.
Glad they're done with the single player that gives them alot of time for the multiplayer section of the game.
Its like saying "Planetside 2 has hundreds in battle, the that means BF4 can" You have to factor a lot of things. its not as simple as "128 vs 64". No doubt BF4 will have 64 players on the console versions, but take into account that it may mean the PC version will have like 128. But in realaitly, I see then both having the same player count, thats IF DICE has not been working on a dream design for PC's that had full destruction and 256 players etc. Now if they have.....consoles will not get the same thing.
For one MAG has 256 players, not 128.
And why do you want MAG to be a BF clone?
MAG can stand on it's own merits.
Key words: Basic form,
Meaning pre-alpha I suppose. I myself would be happy with what they showed at the PS4 conference, however that is bound to improve.
E3 is what to look out for.
Not sure where you got that from, but no it doesn't mean that. I do agree that KZ:SF looks like a very typical shooter gameplay wise though, just like most shooters do. It's what you have to expect when the top selling shooter is Call of Duty, which is incredibly generic.
Corridors, dumb enemy AI and almost no recoil. This sounds exactly like a Call of Duty game. And not to mention that the slow-mo ability is super tacky and out of place, it seems they are even copying other mediocre games like Crysis instead of being more like Killzone 2.
How often does a game's initial release or announcement trailer- especially for a CONSOLE that has yet to release- represent anything NEAR the "final" product.
And if you weren't impressed by the graphics- by this real-time Vektan city that literally CANNOT BE DONE on current consoles, you won't be impressed by anything next gen.
The gameplay wasn't anything spectacular, but how much do you expect the fps to change? I'd rather they just get the gameplay right and maintain the franchise's signature feel than try to do too much to change and wind up being some other game entirely.
Edit: And like people are saying above and below an in response to you, there's plenty of time for things to improve; this just means that you could play through the campaign from start to finish.
Playable =/= Final Code
"They will just test it for bugs, add some polish and that is it."
You honestly believe they are going to spend 8 months just testing it for bugs?
LMFAO!!!!!!!!!!!!!!!!!
WOW DUDE, JUST WOW.... -_______-
Unless everything was coded by a toddler I doubt their using those 8 months on bug testing alone. Agree.
Others are suppose to be:
Drive Club
Knack
Watch Dogs
Assassin's Creed 4 (two big Ubi's)
Rumored:
Battlefield 4
Call of Duty Modern Warfare 4
Witcher 3
EA Sports Games
They must've been working on this as soon as they shipped KZ3. Very exited.
It can get better. Even Resistance 2 was running at 1080p 60fps. So keep in mind, the next Killzone ie Killzone 4 will likely run way better.
No, it ran at 720p.
The graphics (IMO of course) look great and if this is what we can expect from a launch title then we are in for a treat over the next few years :D
i was heavily disappointed with Killzone3's campaign
http://www.gametrailers.com...
Anyway ps4 can do much better that what was shown.
http://www.gametrailers.com...
So,where is the video?
Hopefully we'll see at minimum two player splitscreen (if not 4) and have it more akin to KZ2. KZ3 online was not that great imo
The same Killzone 2 that was abandoned in mere months as everyone flocked back to Call of Duty, Battlefield, & Halo?
The game released in February of 2009 and by summer of 2009 the online lobbies were a ghost town.
Gamers experienced buyer's remorse and voted with their wallets when the sequel was released. KZ3 sold even less than its predecessor (despite a much larger install base) while the Call of Duty sequels sold even more.
The Killzone franchise is an embarrassing failure. Microsft gleefully hopes Sony continues to push this mediocre franchise, because it doesn't come close to Gears of War or Halo in terms of sales or popularity.
I played every game of Halo and the history is amazing but the multiplayer isnt great like Killzone 2.
Since Killzone 2 I'm a fan of the franchise, four years after Its launch... the game is very good.
Want 60fps? Get a PC. That's the only place you'll get it.
It's not like I'm saying that you shouldn't get a console because 60fps isn't a standard, console exclusive games outshine PC games in almost every way and I miss what my PS3 had to offer, but 30fps will be here to stay for a long time as a console standard.
ill be amazed if gt dosent have it all, amazing graphics and at 60 fps
the power of the ps4 is the equivalent of a gtx 580
It's very clear that this game is rushed. Only a 2 year dev cycle for this game (as KZ3 was released in Feb 2011).
Couple that with a pathetic 30 frames per second framerate, a demo that featured archaic gameplay that appears to be ripped out of any generic first person shooter from 2007-2011 and an underachieving franchise that features some of the worst dialogue in all of gaming and you have a giant mess.
Sony is in big trouble.
that's pretty good amount of time.
but Guerrilla has 2 teams so maybe they started even while making K3.
2. pathetic 30fps ? every damn game today and last 20 years is 30fps and that is just fine.
games don't need 60fps.
60fps is just an excuse for pc fanboys to brag about
3. underachieving for YOU. Killzone has a lot of fans, it has good review scores and it doesn't need to sell 10 millions to be considered best game in the universe
4. Shadow Fall gameplay was great. just because it didn't have giant boss battle or magic doesn't mean it's generic. some games are fantasy games and Killzone isn't. it's set in our world 300 years in the future. it has 300 years of histoy. it sure is deeper than COD
5. sony in trouble ? they have announced a great system with great features. and it seems it will be more powerful than WiiU and X720. and launch titles are already Killzone, inFamous, DriveClub, Watch Dogs, Battlefield 4, Assassin's Creed...
they are in the best position because they announced it before Microsoft and showed games and new OS and friend connectivity and streaming/uploading of gameplay...
Microsoft must show new IP's and if people won't like that new IP's and they will still have to pay for Xbox Live...
they will not be in a good position
@ Cyrax4.Well that is the end of your bubbles. Not because of you saying bad things about Killzone but for trolling, being off topic and acting like an @$$hole. So sorry.
i hate fps games, but love shooters games third person guy <<<
i love racing games but but kinda want to try out watchdogs instead of race club....
would be nice if i could get em all on launch but ill most likely play with only 2 titles for the first 6 months.
So this means for their rest of their time working on it, is online play. Thats good to hear, I just wish I could start taking preorders online.
Of course I could be totally wrong in which case the fact stands quality PS4 games can be made in much less time than PS3