Submitted by get2sammyb 734d ago | news

Killzone: Shadow Fall's Single Player Component Is Finished

Push Square: "Killzone: Shadow Fall’s single player campaign has been playable from start to finish for a “couple of months”, game director Steven ter Heide has revealed. Writing on Twitter earlier this morning, the Guerrilla Games employee stated that he was taking advantage of the quiet time in the office to play through the solo component of the PlayStation 4 exclusive." (Killzone: Shadow Fall, PS4)

Credit url: pushsquare.com
LarVanian  +   734d ago
Great to hear! I just really hope Guerilla have made the story at least 10+ hours long. Killzone 3 really let me down regarding story length.
Conzul  +   734d ago
10 hours...
a.k.a. 40 presses of the Share button. Heheh.


Guess we'll have to "Share Responsibly" :-P
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LarVanian  +   734d ago
I think it's inevitable people will spam the hell out of facebook with that share button lol.

@ caseh
If only Guerilla had known how popular a character Radec would have become, they would have thought twice about killing him!
#1.1.1 (Edited 734d ago ) | Agree(35) | Disagree(5) | Report
HammadTheBeast  +   734d ago
I'm hoping they spend the rest of the time making multiplayer as badass as 2's was. 3 really killed it with Drones and camouflage everywhere, and OP weapons. Killzone 2 was the best.

And that mech was annoying as hell.
#1.1.2 (Edited 734d ago ) | Agree(26) | Disagree(3) | Report
kupomogli  +   734d ago

Wait until you see the plot twist in Shadow Falls. Radec didn't die. That was really his clone!

Like a really bad movie series, which was actually good during the first two movies, based on a really good game series that has turned to crap lately. Clones are how people are bringing dead characters back to life lately.
morganfell  +   733d ago
Radec was great. He was the Darth Maul of Killzone. They definitely shouldn't have killed him so early.

However I would rather find out that Visari's daughter, the leader of Strike Force Alpha of the Emperor's Fist Legion had returned from the Southern Pole and more ruthless than her father she was setting about reuniting the Helghan Forces.

Then make a game where we play that character. Hell I would love any title where we get to be the Helghast. Not one of these whiny turncoat help the humans on Vekta (though I do like Hakha) but an honest to goodness, unforgiving and relentless Helghast trooper.
sinjonezp  +   733d ago
This is good news. I hope this is the realization that the PS4 is quite easy to develop for and game designers can focus more on optimization time.I am with u that killzone 3 story was lacking, however the gameplay was very immersive. Additionally, Killzone IMO was an intense fun multiplayer...this is hoping they take this time make that experience incredible. PS4 = Day
#1.1.5 (Edited 733d ago ) | Agree(1) | Disagree(0) | Report
caseh  +   734d ago
I'm hoping they've got another Radec myself.

As I got towards the end of KZ3 i knew I wouldn't be facing off against a bad-ass like in KZ2, bit of an anti-climax really.
Reverent  +   734d ago
Seriously. In KZ3, all we really had to hope for as a final boss type of enemy was Stahl, granted, Stahl would have been amazing... if we actually got to fight him.

I do really hope he makes a return somehow. Malcolm McDowell is just amazing.
subtenko  +   733d ago

Stahl > Radec

seriously...Stahl is like the joker of the Killzone universe. Its so awesome!!!
fei-hung  +   734d ago
Also wasn't too fond of the vehicle sections. They didn't play as well as the tank and mech sections and I found it difficult to see playing the snow cutter section.

I'm hoping they bring back the better exploding barrels and canisters from KZ2, dynamic set pieces, destructible bits of environment, mech sections, stealth sections, better integrated stat tracking like with the KZ2 site, a climatic ending like in KZ2, a memorable villain or 2 and more MP madness :)
spunnups  +   734d ago
KZ3's campaign/story was subpar at best compared to KZ2, the multiplayer, however, was excellent and very addicting
MysticStrummer  +   734d ago
I enjoyed the campaign more than KZ2's, though they were about equal really. I just missed the heavier feel of the controls. Both fun games.
asbuwango  +   734d ago
IMO, the supply boxes has destroyed KZ3's campaign, it makes it not challenging at all. Elite difficulty is not memorable at all compared to KZ2's campaign.
As for the multiplayer, I won't care about it as long as they don't bring some form of mobile spawning points back
Eyeco  +   733d ago
Honestly I thought Killzone 3 was horrendous the campaign is essentially a 4 hour rail shooter with a horrible story,

The online was a unbalanced mess of a COD clone not to mention the whole package is lacking in content with no survival, horde modes, vehicles, forge map editors, only 6 maps.

For some strange reason the graphics are actually inferior to killzone 2 , in fact I recently went back to play KZ2 and the game has held up pretty well to my surprise its so much better than 3 infact its better than allot of the shooters on the market, the more and more I play KZ3 the more I dislike it.

How anyone can bash COD then go on to play KZ3 is beyond me.
Ashunderfire86  +   733d ago
I enjoy the Killzone 3 campaign more than part 2, plus it had more variety in the levels. I like them both though. Can't wait for ShadowFall, Infamous Second Son, and hopefully the next Metal Gear game this year.
spunnups  +   733d ago
i should have been more specific, i was referring to the story moreso than anything else, i just didnt feel KZ3s was compelling enough to pay attention to it while i was playing or even care
30fps. :(
BF4 720p? :(
HammadTheBeast  +   734d ago
Kill zone has better graphics, and it's not been confirmed what BF4 will run at.
ufo8mycat  +   733d ago
There is no need for 60fps. It is extremely overrated (having played both 30fps and 60fps). It really makes no difference.

Unless you are playing on a 70" HDTV or larger, 1080p isnt really needed either
joab777  +   733d ago
I just hope its more like K2 in AI and difficulty. I loved the little battlea that infuriated me. I hated tje streamlined easy nature of K3. For mp, i hope it gets alot of advertising because it is really good. The dynamic mp from k3 needs to come back and be fleshed out. Also, while i loved k3 multi, k2 was brilliant. Hopefully there is a middle ground.
MYSTERIO360  +   733d ago
There's a couple of franchises i hope Sony release next gen.

-Silent bomber 2
-The getaway 3
-The agent
-The last guardian
-Legacy of Kain

And on top of all the recently announced franchises at the event, the PS4 launch will be a killer.
ILive  +   734d ago
Yes! Hopefully the campaign is compelling and the multi player has 20 vs 20, which would be awesome.
Conzul  +   734d ago
With PS4's PC-like architecture, why shouldn't we get 64-player matches? There's no excuse anymore.
Minato-Namikaze  +   734d ago
Game design should come 1st, then player count make it fun whatever the player count may be. But the ps3 can do 128 vs 128 so i'm pretty sure ps4 will be ok on player count.
onyoursistersback  +   734d ago
@conzul, with its achitecture it can run 64 player matches?!?'
@minato-namikaze......128?!? I can believe it?!?

"Really I got to ask!!!! (My jaw dropped) can all that be Accomplished?!?!?"

I have a huge smile!!!!!!!!! And I had to ask!!! :D
MysticStrummer  +   734d ago
I hope MAG gets a sequel. After playing MAG it was hard to see any videogame battles as more than minor skirmishes, on console anyway. The smallest MAG matches were the 32 vs 32 Sabotage levels, then you had Acquisition with 64 vs 64 and Domination with 128 vs 128. There's nothing else like it on consoles.

@GuyManDude - MAG had 256 players in Domination mode.
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GuyManDude  +   734d ago

MAG had 128 players on PS3. Player count ties into how much is "going on" in a multiplayer game. For instance, MAG wasn't much of a technical marvel, so a high player count was possible.

On the other hand, a game like Battlefield 3 had advanced lighting, shaders, particle effects, smoke effects, land, air, and sea vehicles and absolutely massive maps (vertically as well as horizontally). Because of this it only supported 24 players.

Killzone 3 had 16-24 player matches. While I'm almost certain that number could go up for Shadow Fall (technically speaking), it'll all depend on what number fits their maps. If their maps are the same size as KZ3, then 16-32 players would be plenty. Don't want to overcrowd the maps.
The_Infected  +   734d ago
Having a ton of players online isn't always the best IMO. Leave that to BF4.

Glad they're done with the single player that gives them alot of time for the multiplayer section of the game.
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HammadTheBeast  +   734d ago
Resistance and MAG accomplished high number battles much better than Battlefield 3 did on PS3 to be honest.
BitbyDeath  +   734d ago
Should make a MAG sequal with 500 vs 500
_-EDMIX-_  +   733d ago
Some of you guys are really, really slow. Your looking at player count....d..did you actually take into account the actual engine? 128 on MAG's engine is not the same as 64 on BF3's FrostBite.

Its like saying "Planetside 2 has hundreds in battle, the that means BF4 can" You have to factor a lot of things. its not as simple as "128 vs 64". No doubt BF4 will have 64 players on the console versions, but take into account that it may mean the PC version will have like 128. But in realaitly, I see then both having the same player count, thats IF DICE has not been working on a dream design for PC's that had full destruction and 256 players etc. Now if they have.....consoles will not get the same thing.
BitbyDeath  +   733d ago
@Edmix, your post makes no sense.
For one MAG has 256 players, not 128.
And why do you want MAG to be a BF clone?
MAG can stand on it's own merits.
KwietStorm  +   733d ago
You don't just up the player count just because you can. That's a pretty good excuse right there. The maps would have to cater to that many players as well, and Killzone is not that kind of game.
wishingW3L  +   734d ago
so the demo we saw at the conference was from the final code... What a disappointment because graphics weren't that great and gameplay looked incredibly generic and archaic. =/
#3 (Edited 734d ago ) | Agree(10) | Disagree(81) | Report | Reply
majiebeast  +   734d ago
It just means the singleplayer is out of alpha stage. Its probably close to beta by now which is normal. Graphics upgrades,glitches and bugs are all at the last stage of a games development which is after beta.
#3.1 (Edited 734d ago ) | Agree(52) | Disagree(3) | Report | Reply
Jaqen_Hghar  +   734d ago
does this include framerate increase? A man hopes that a developer bumps the FPS up from 30 that was shown to 60 by October
GiantFriendlyCrab  +   734d ago
no it was pre-alpha.
wishingW3L  +   734d ago
pre-alpha is from a game that the development just started but the guy on twitter say that the SP campaign has been finished since a couple of months ago.
irepbtown  +   733d ago
From Article: Asked if the component was finished in a basic form, ter Heide added: “Has been for a couple of months. Had [a] couple [of] playtests already. Getting better every time.”

Key words: Basic form,
Meaning pre-alpha I suppose. I myself would be happy with what they showed at the PS4 conference, however that is bound to improve.

E3 is what to look out for.
torchic  +   734d ago
r21  +   734d ago
I dont know about you but to me, the graphics were more than great, they were amazing.
MysticStrummer  +   734d ago
"so the demo we saw at the conference was from the final code..."

Not sure where you got that from, but no it doesn't mean that. I do agree that KZ:SF looks like a very typical shooter gameplay wise though, just like most shooters do. It's what you have to expect when the top selling shooter is Call of Duty, which is incredibly generic.
wishingW3L  +   734d ago
from the part that say: "has been (finished) for a couple of months". Beta code is basically a finished product, is not like the graphics or gameplay are gonna change. They will just test it for bugs, add some polish and that is it. What we saw on that demo is what we'll get because it's already finished.

Corridors, dumb enemy AI and almost no recoil. This sounds exactly like a Call of Duty game. And not to mention that the slow-mo ability is super tacky and out of place, it seems they are even copying other mediocre games like Crysis instead of being more like Killzone 2.
#3.5.1 (Edited 734d ago ) | Agree(3) | Disagree(15) | Report
TrollExterminator   734d ago | Spam
Hicken  +   734d ago
What's been with you, recently?

How often does a game's initial release or announcement trailer- especially for a CONSOLE that has yet to release- represent anything NEAR the "final" product.

And if you weren't impressed by the graphics- by this real-time Vektan city that literally CANNOT BE DONE on current consoles, you won't be impressed by anything next gen.

The gameplay wasn't anything spectacular, but how much do you expect the fps to change? I'd rather they just get the gameplay right and maintain the franchise's signature feel than try to do too much to change and wind up being some other game entirely.

Edit: And like people are saying above and below an in response to you, there's plenty of time for things to improve; this just means that you could play through the campaign from start to finish.
#3.7 (Edited 734d ago ) | Agree(3) | Disagree(2) | Report | Reply
Skips  +   734d ago
"but the guy on twitter say that the SP campaign has been finished since a couple of months ago."

Playable =/= Final Code

"They will just test it for bugs, add some polish and that is it."

You honestly believe they are going to spend 8 months just testing it for bugs?


WOW DUDE, JUST WOW.... -_______-
#3.8 (Edited 734d ago ) | Agree(6) | Disagree(1) | Report | Reply
N0S3LFESTEEM  +   733d ago
Well technically your right considering the last month or so is used for production and shipping. :p

Unless everything was coded by a toddler I doubt their using those 8 months on bug testing alone. Agree.
nevin1  +   734d ago
So this is a launched game?
#4 (Edited 734d ago ) | Agree(16) | Disagree(3) | Report | Reply
ABizzel1  +   734d ago
It's been confirmed along with inFamous as a launch title.

Others are suppose to be:

Drive Club
Watch Dogs
Assassin's Creed 4 (two big Ubi's)


Battlefield 4
Call of Duty Modern Warfare 4
Witcher 3
EA Sports Games
GABRIEL1030  +   734d ago
Saving money since now :)
HammadTheBeast  +   734d ago
DRIVE CLUB! Surprisingly seems underrated, but I have high hopes.
jagstar44  +   734d ago
they must be way ahead of schedule
BanBrother  +   733d ago
They would have been working on this after Killzone 3 in early 2011 or before. Now, what we saw will be old by the time it releases. So basically it can only look better. I really hope Sony invests in the MP and makes a killer 'app' for PS4. It can cement Killzone amongst titles like CoD, Battlefield and Halo for having massive MP appeal.
Minato-Namikaze  +   734d ago
How do you know thats final code? they just siad its finished meaning you can play through it. Graphical upgrades can still be added.
ILive  +   734d ago
Some people just dont seem to fathom that. Its kind of like they finshed the base model, now its about polishing and making in more refined in all areas to get the beefed up model.
Zechs34  +   734d ago
This game can only go up from here. EVERY single PS3 exclusive gets better looking as time passes and it nears release. Not only better looking, but better performing as well.

They must've been working on this as soon as they shipped KZ3. Very exited.
unicron7  +   734d ago
What Minato said. The game may be finished (gameplay wise), but there are still 8 months of graphical polish and updates they can add. This makes me even more excited. The dev kit was only running on 1.5 gigs of ram. With a whole 8 to work with I'm curious as to what they will add. More particle effects? More stuff happening on screen? The possibility's are endless, and all of which are a positive thing.
Jaqen_Hghar  +   734d ago
hopefully get it up to 60fps since the demo was 30
unicron7  +   734d ago
Even at 30 FPS it still looked fantastic. I'm willing to make a trade off in framerate if it means higher graphical fidelity and effects. But if they can get it up to 60 FPS, I won't complain either.
_-EDMIX-_  +   733d ago
We have to also take into account that this is using early PS4 tech. The main development of this game was most likely not even fully on finalized PS4 tech.

It can get better. Even Resistance 2 was running at 1080p 60fps. So keep in mind, the next Killzone ie Killzone 4 will likely run way better.
TechnicianTed  +   733d ago
'Even Resistance 2 was running at 1080p'

No, it ran at 720p.
Fyflin  +   734d ago
Hopefully that means it will be a solid launch title, plenty of time between now and then to polish any rough edges and focus on the multiplayer.

The graphics (IMO of course) look great and if this is what we can expect from a launch title then we are in for a treat over the next few years :D
r21  +   734d ago
I hope the campaign is not another dude bro story, i want some serious story telling in my next gen killzone!
Zechs34  +   734d ago
I thought the KZ story had a fantastic premise behind it but the execution was a little lacking. But it is far from a Dude Bro game in the vein of something like Gears IMO.
r21  +   733d ago
I guess thats another way of saying KZ trilogy story. KZ1 had the best story telling whilst KZ2 and KZ3 were just military blah blah stories.
Mr-SellJack  +   734d ago
i agree,hated the heroes but adored the enemies especially Radec and hunter trooper
i was heavily disappointed with Killzone3's campaign
ape007  +   734d ago
agreed, kz2's single player has that special KZ feel/atmosphere/level design, kz3 sp felt like a standard shooter
r21  +   733d ago
KZ3's SP was pretty good but the story was meh, just a military gung ho story.
BABY-JEDI  +   733d ago
I think it will be the super powered soldier story (according to ign's playback review)
jjb1981  +   734d ago
R_aVe_N  +   734d ago
Now that that is done I want to hear about multiplayer. Killzone 2 is what got me playing multiplayer in FPS games because it was so dang fun. I really hope they make the multiplayer as fun as it was in Killzone 2. It is a FPS so I am not expecting the greatest story in the world, but I would like it to be at least worth playing. FPS and story are always like thank god for Spec Ops great story on that game if you haven't played it.
sandman224  +   734d ago
I wonder with all the time they have till release day if they are going to polish the crap out of it. Also I hope the multiplayer portion of the game is the best it can be. I still play killzone 3. It's one game I can't sell or stop playing. Don't let us down gurilla.
fOrlOnhOpe57  +   734d ago
Wonder if he needs his office windows cleaning on Saturdays? Think I can arrange to be free lol
HOO-HAA  +   734d ago
So it wasn't PC footage like a lot of people on here were saying!
AnteCash  +   734d ago
Watchdogs was pc footage.
HOO-HAA  +   734d ago
Didn't know PC had triangle and square buttons!
AnteCash  +   734d ago
Apparently PC DOES have a Triangle and Square
Anyway ps4 can do much better that what was shown.
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stone_cold  +   734d ago
"Killzone: Shadow Fall’s single player campaign has been playable from start to finish"

So,where is the video?
Derekvinyard13  +   734d ago
Npugz7  +   734d ago
Awesome! Now I have 6 months to convince my wife in letting me buy a PS4!!!!
BitbyDeath  +   734d ago
Plenty of time to fix the multiplayer.
Hopefully we'll see at minimum two player splitscreen (if not 4) and have it more akin to KZ2. KZ3 online was not that great imo
GABRIEL1030  +   734d ago
Then Guerrilla will have another 6 months to make a Helghast campaign and create an incredible multiplayer like Killzone 2 with 64 players and vehicles.
Cyrax4  +   734d ago
An incredible multiplayer like Killzone 2?

The same Killzone 2 that was abandoned in mere months as everyone flocked back to Call of Duty, Battlefield, & Halo?

The game released in February of 2009 and by summer of 2009 the online lobbies were a ghost town.

Gamers experienced buyer's remorse and voted with their wallets when the sequel was released. KZ3 sold even less than its predecessor (despite a much larger install base) while the Call of Duty sequels sold even more.

The Killzone franchise is an embarrassing failure. Microsft gleefully hopes Sony continues to push this mediocre franchise, because it doesn't come close to Gears of War or Halo in terms of sales or popularity.
GABRIEL1030  +   733d ago
Are you serious? I bought a PS3 six months ago with a Killzone 2 and I cant stop to play in multiplayer !. There a lot of people of all the world playing anytime, the combat is amazing, brutal and adictive.

I played every game of Halo and the history is amazing but the multiplayer isnt great like Killzone 2.

Since Killzone 2 I'm a fan of the franchise, four years after Its launch... the game is very good.
RedDeadLB  +   734d ago
Don't expect next-gen console games running at 60fps. Developers will always choose to pump out better graphics @ 30 fps than less shine @ 60fps. That's just how it goes. CoD will stay 60fps because that's what the series was founded on. Practically no other games are and that's perfectly fine. A stable framerate is more important. 30fps is playable and it allows developers to really bring out the shine in their games.

Want 60fps? Get a PC. That's the only place you'll get it.
RedDeadLB  +   734d ago
I don't understand what's with the disagrees. It's not like I'm wrong. It may have sounded a bit PC elitist, but I can assure you I'm not one. It's just plain and simple reasoning. When graphical fidelity won't have anywhere to go anymore, maybe then and only then will 60fps become a standard, but that's a long way off and definitely not happening with the PS4.

It's not like I'm saying that you shouldn't get a console because 60fps isn't a standard, console exclusive games outshine PC games in almost every way and I miss what my PS3 had to offer, but 30fps will be here to stay for a long time as a console standard.
Skynetone  +   733d ago
gran turismo will prove you wrong, are prove me wrong

ill be amazed if gt dosent have it all, amazing graphics and at 60 fps

the power of the ps4 is the equivalent of a gtx 580
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Cyrax4  +   734d ago
Wow, that's bad news.

It's very clear that this game is rushed. Only a 2 year dev cycle for this game (as KZ3 was released in Feb 2011).

Couple that with a pathetic 30 frames per second framerate, a demo that featured archaic gameplay that appears to be ripped out of any generic first person shooter from 2007-2011 and an underachieving franchise that features some of the worst dialogue in all of gaming and you have a giant mess.

Sony is in big trouble.
DEATHSTROKE-cro-  +   733d ago
1. IF they started making K:SF after K3 the have 2 years and 8 months (if PS4 launch is October).
that's pretty good amount of time.
but Guerrilla has 2 teams so maybe they started even while making K3.

2. pathetic 30fps ? every damn game today and last 20 years is 30fps and that is just fine.
games don't need 60fps.
60fps is just an excuse for pc fanboys to brag about

3. underachieving for YOU. Killzone has a lot of fans, it has good review scores and it doesn't need to sell 10 millions to be considered best game in the universe

4. Shadow Fall gameplay was great. just because it didn't have giant boss battle or magic doesn't mean it's generic. some games are fantasy games and Killzone isn't. it's set in our world 300 years in the future. it has 300 years of histoy. it sure is deeper than COD

5. sony in trouble ? they have announced a great system with great features. and it seems it will be more powerful than WiiU and X720. and launch titles are already Killzone, inFamous, DriveClub, Watch Dogs, Battlefield 4, Assassin's Creed...

they are in the best position because they announced it before Microsoft and showed games and new OS and friend connectivity and streaming/uploading of gameplay...
Microsoft must show new IP's and if people won't like that new IP's and they will still have to pay for Xbox Live...
they will not be in a good position
smashcrashbash  +   734d ago
People are such downers. 'Oh it looks incredibly generic' You see a few minutes of game play and suddenly it reflects the entire game so it gives you the complete knowledge about how good or bad the game will be.Besides people buy generic shooters constantly without fail and now suddenly the big concern about generic design? Just like how everyone decided to pull the story card on KZ3 when it's story was no worse then any other FPS's.Why does Killzone have to shine like a star while everything else can roll in the dust and still get praise?

@ Cyrax4.Well that is the end of your bubbles. Not because of you saying bad things about Killzone but for trolling, being off topic and acting like an @$$hole. So sorry.
#23 (Edited 734d ago ) | Agree(5) | Disagree(4) | Report | Reply
CODallday  +   734d ago
Yet another Call of Duty clone, I see. The gaming industry simply has no originality anymore.
dcortz2027  +   733d ago
Coming from a guy named CODallday lol the irony is strong with this one. Super excited for the PS4 and KSF, hoping for a Helghast campaign!! :D
#24.1 (Edited 733d ago ) | Agree(6) | Disagree(0) | Report | Reply
KewDeGra  +   733d ago
you see kids... playing CODallday long .. does this to you... please .. be above the influence.
inFAMOUS_KRATOS  +   733d ago
is soo hard for me to decide

i hate fps games, but love shooters games third person guy <<<

i love racing games but but kinda want to try out watchdogs instead of race club....

would be nice if i could get em all on launch but ill most likely play with only 2 titles for the first 6 months.
Skynetone  +   733d ago
Evil_Ryu  +   733d ago
remember when Killzone was marketed as the Halo killer...LMFAO what a joke
lazyboyblue  +   733d ago
Killzone > Halo
Neko_Mega  +   733d ago
Only time I'm going to hit that share button, is when I own someone online XD

So this means for their rest of their time working on it, is online play. Thats good to hear, I just wish I could start taking preorders online.
jakmckratos  +   733d ago
Not necessarily great news...would kinda make me worry that they've had max 2 years to be working on this game(if it's the same team from KZ3)...Of course I'm glad the campaign is finished and a delay would be very unexpected but the fact their alright with the campaign just being done makes me nervous it's shorter/not as exciting as it could be.

Of course I could be totally wrong in which case the fact stands quality PS4 games can be made in much less time than PS3
BABY-JEDI  +   733d ago
Please make MP more akin to KZ2 please (spawn grenades, weighty weapons), & bring back all the small detailed flourishes that KZ2 had ie garbage with flies & bugs, destructible environments (to a degree), less ammo supply boxes, better AI than KZ3. And some aerial vehicles....
oisdiopjsdf   733d ago | Spam

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Bloodborne Review | US Gamer

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