80°

Random enemies and items in RE:Revelations are randomly placed

It's been confirmed that all enemies and items will be randomized during each playthrough to maximize replayability.

This seems like not just a good idea to maxmize game time, but a good way to maximize scares and tension.

nofallouthero4510d ago

random encounters and items are a great idea in horror games

PopRocks3594510d ago

Redundant title is redundant...

WrAiTh Sp3cTr34509d ago

Man, I was thinking and getting ready to post the exact same thing before I clicked to comment. Wow...

PopRocks3594509d ago

Small world dude, small world.

Mounce4509d ago (Edited 4509d ago )

Random enemies in a random game with random items are randomly placed.

DID YOU KNOW THAT? Capcom randomly thought to themselves that they should randomly place random items to random locations to make the gameplay random each time you play their random titles to make random the playthrough unique in a random manner each random time!

PopRocks3594509d ago

This made me chuckle. Bubble for you, sir.

Chaos_Raiden4509d ago

This should have been done in previous RE games as well, especially Resident Evil 5 and Resident Evil 6.

BlackWolf4509d ago

It's a good idea. It makes the experience more unique every time you play, which helps with the horror atmosphere.

Thepcz4509d ago

just gives the impression of lack of creative control.

how can a game with random items and enemies be good? scares dont happen by accident, tension doesnt occur by chance. not in entertainment, anyway. it is created.

ie, at this specific corner, accompanied by this certain music, this event occurs. that is a controlled and deliberate event. randomising it destroys that level of creative control

i think its just laziness on capcoms part. they make the game, then just create a code which randomly populates the game with items and monsters. lame

in the early resident evils, the games were definitely not random, they were crafted! every item and monster was strategically placed, purposefully to create scares, and also to create strategy in the game.

randomising the game destroys all that

no wonder the series has gone to pot.

randomising... whatever next.

Show all comments (10)
220°

Where to watch Capcom Spotlight, when it kicks off in your region, and what to expect

Capcom Spotlight is just around the corner: tune in to see the latest titles being shown off by the Japanese masters.

SockeyBoy2d ago

I feel a new DMC on the horizon.

thorstein2d ago (Edited 2d ago )

New IP, please. Used to be (in the 80s) if it was a Capcom game, you knew it was good.

jznrpg1d 23h ago

Pragmata is a new IP so there’s that. Another one would be nice though

Babadook71d 22h ago (Edited 1d 22h ago )

Honestly Capcom is still somewhat of a seal of quality for me.

shinXseijuro1d 22h ago

Trust me I’m a Capcom baby. Got fond memories of Megaman and all the good library they had on snes 😂 . I always felt bummed Capcom shunned Megaman tho ever since inafune left the company . Pragmata seems like it’s a new Megaman sort of

Scissorman1d 23h ago

Dino Crisis Remake. It's time.

gold_drake1d 14h ago

June 26th, 2025 – 16:00 PDT
June 26th, 2025 – 19:00 EDT
June 26th, 2025 – 23:00 BST (london time)
June 27th, 2025 – 00:00 CEST

60°

FanimeCon 2025 | Capcom Cosplay Gathering

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150°

Capcom Has Removed GFWL From Lost Planet 1/2 & Other Titles On Steam Alongside Online Features

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twistedvoxel.com
shadowhaxor23d ago

I suppose better late than never. But why?

coldfire98423d ago

so they continue to be playable.