"Well known freelance artist and internet color commentator Bill Mudron, has recently coined quote, “Nintendo is making silent film-era games in a stereo/Technicolor world” and it got me thinking, just how much weight does this analogy hold? Today marks the fourteenth day since North America was introduced to the Wii U, Nintendo’s new hope that represents so many different factors for both the Big N and a reflection of the video game industry as of late; a desire to possibly experience the prospect of playing video games with the ideals of the next generation.
The stalwart box of fun also symbolizes Nintendo’s intent to embrace the age of tech and online functionality, an exploit they’ve neglected for so long in the very industry they once helped pioneer back into relevance. The last two weeks with the machine has given ample opportunity for me to gauge an impression of what was delivered to us and analyzing the end result of what pushed me and so many other to plunk down over...
With its new ways of both creating and sharing user-made content, Super Smash Bros. Ultimate has become the unexpected successor to Nintendo’s beautiful disaster of a social media experiment Miiverse.
Miiverse was insanity, and it was hilarious. It had a super strange community, there’s a bunch of YouTube videos about it.
I have smash ultimate, but haven’t checked out the new update. I’ll for sure take a look.
After shutting down a few months back, a few fans managed to collate Miiverse posts and save it on the internet.
The Miiverse gave myself, and so many others, a platform unlike any console had ever seen before. For once, our reactions to games, both about them generally and in the moment-to-moment, were given life in the games themselves. The Miiverse's concept was novel, fresh, new. It felt like the first true social video game platform. And it's a shame that it was for a console that hardly anyone actually played.