Armless Octopus writes:
"It’s rare to find a game that seems like it tried to work in literally every idea discussed during brainstorming, but Arkedo’s Hell Yeah! Wrath of the Dead Rabbit feels like a shining example of that phenomenon. The production value is high, tons of effort went into the writing and the gameplay is relatively unique. But in bringing so many individual elements together, the game as a whole somehow manages to be nearly devoid of fun."