Edge :
The ID@Xbox program is being hailed as a success by indies releasing games through the initiative, but Microsoft must revise its launch parity policy if Xbox One is to become as indie-friendly as rival PS4.
During GDC Microsoft announced that that it has sent Xbox One devkits to over 250 independent studios, and it also confirmed a roster of 25 self-published games to be through ID@Xbox in the coming weeks and months. While the indies we spoke to at the GDC launch event were delighted with how much friendlier Microsoft has been in recent months, there were still lingering concerns over launch parity.
Many indies have voiced their concerns over the clause, and even Sony has taken a swipe at its rival’s stance on indie self-pubishing – before GDC PlayStation’s VP of publisher and developer relations Adam Boyes tweeted a ‘list’ of platforms developers are not allowed to release their games on before they hit PSN.
Despite No Man Sky's rocky launch, Hello Games managed to turn it into one of the best space exploration RPGs out there.
I hate the whole concept of "comeback story" because at the end of the day it doesn't remove the core issue we had in the first place, that we were lied to, it was disappointing and it launched with bare content to what was promised for years.
Any bad game can have a comeback story if it's supported enough after launch but for me if you launch in a terrible state then you had your chance. I can applaud you for what you've done after but at the end of the day there's not much of a choice since most gamers would blank your next product if you ditched your last game so fast, it's not about repairing the game but spending your time repairing gamers trust before you launch your next product otherwise it would be dead on arrival.
With these stories and the games being updated, the only way is up most of the time so of course it's going to improve the game and feel better over all, getting better and better as time passes. No Mans Sky, Sea of Thieves, Fallout 76 etc but then you have games like Anthem, Suicide Squad, Redfall and The Avengers where the devs just clearly moved on, now if they have another product people won't be as exited for it, I mean hell Guardians of the Galaxy was a great game but because of the Avengers it didn't help its sales since people were obviously still sour at that point.
I still think despite the improvements to games like No Mans Sky and Cyberpunk along with being better now overall the games are still not up there to what was promised and hyped as for years.
If we keep celebrating these “comeback stories” then unfortunately it only strongly supports the concept that these studios / publishers can continue to push half arsed broken products out for the sake of quick sales instead of waiting until they are fully finished. We need to condemn this awful behaviour or sadly we lose all voice and power as consumers.
I really enjoyed it at launch and had every trophy by August 2016.
The experience I had is no longer in the game: It was just me and my ship. It was a survival game and the feeling of loneliness in the universe was pervasive. There was no way to ruin too far from your ship and, in an emergency, you grenaded a hole in the ground to survive.
I miss that aspect, but since then, I love what they've done.
Ozan Drøsdal tells TheGamer about The Holy Gosh Darn, the final part of the Tuesday Trilogy.
Hollow Knight: Silksong’s new collectible that succeeds the popular Grubs has the potential to deepen the mysteries of the new world.
They need to kill the whole policy and just have studios confirm their games are coming to Xbox One along side PS4 when doing interviews and etc
In Phil We Trust.
That is such a rich person elitist policy and everyone knows it.
The gamers at Microsoft don't want that, it's the Guys at the top who need to separate themselves from the rest of society and be "better" than everyone else.
* People like that don't admit their failures or faults, and thus can't accurately judge the situation because they are too into the smell of their own farts.
* No normal intelligent person who plays games, wants other gamers to be prevented from playing these good games.
It's a butthurt policy by people who can't accept that a game might be better on a different console or might run a little bit smoother.
It's pathetic.
I used to LOVE Xbox. I used to defend them about anything. I see through the BS now.
The smartest thing they've done in the past year is get rid of Mattrick and Let Phil Spencer run the company now.
MS still have these kinds of policies in place??? Wow... I mean I expected it because of their reputation, but I honestly thought I was being paranoid and judging them off their past, but man they're still pulling this kind of crap.
Why? Does it make a difference at this point? They're clearly losing in the sales department, word of mouth is spreading and this kind of press does nothing to help. just drop these archaic policies.
The parity clause just reeks of fear on Microsoft's part and these types of clauses do nothing positive for gaming it only benefits MS. Phuck everyone else right?