GR: There's a fierce battle that's going to take place in just a few months' time. A showdown that gamers have been eagerly anticipating for years. Both Sony and Microsoft will be releasing their next-generation consoles this fall, and with the competition growing more intense each passing day, the showdown between Xbox One and PlayStation 4 will be one for the history books.
Right now, Sony clearly has the upper hand. With a solid reveal, appealing price point, and a whole lot of love from indie developers, gamers are flocking to PlayStation's side. Meanwhile, Microsoft totally botched the Xbox One announcement with poor messaging, a higher price point, and a DRM flip flop that has everyone questioning the company's overall vision. As such, I can totally understand why Sony's camp is a bit larger than Microsoft's at the moment—but oddly enough, I'm still far more interested in the Xbox One.
Now before you bite my head off, just here me out.
Despite No Man Sky's rocky launch, Hello Games managed to turn it into one of the best space exploration RPGs out there.
I hate the whole concept of "comeback story" because at the end of the day it doesn't remove the core issue we had in the first place, that we were lied to, it was disappointing and it launched with bare content to what was promised for years.
Any bad game can have a comeback story if it's supported enough after launch but for me if you launch in a terrible state then you had your chance. I can applaud you for what you've done after but at the end of the day there's not much of a choice since most gamers would blank your next product if you ditched your last game so fast, it's not about repairing the game but spending your time repairing gamers trust before you launch your next product otherwise it would be dead on arrival.
With these stories and the games being updated, the only way is up most of the time so of course it's going to improve the game and feel better over all, getting better and better as time passes. No Mans Sky, Sea of Thieves, Fallout 76 etc but then you have games like Anthem, Suicide Squad, Redfall and The Avengers where the devs just clearly moved on, now if they have another product people won't be as exited for it, I mean hell Guardians of the Galaxy was a great game but because of the Avengers it didn't help its sales since people were obviously still sour at that point.
I still think despite the improvements to games like No Mans Sky and Cyberpunk along with being better now overall the games are still not up there to what was promised and hyped as for years.
If we keep celebrating these “comeback stories” then unfortunately it only strongly supports the concept that these studios / publishers can continue to push half arsed broken products out for the sake of quick sales instead of waiting until they are fully finished. We need to condemn this awful behaviour or sadly we lose all voice and power as consumers.
I really enjoyed it at launch and had every trophy by August 2016.
The experience I had is no longer in the game: It was just me and my ship. It was a survival game and the feeling of loneliness in the universe was pervasive. There was no way to ruin too far from your ship and, in an emergency, you grenaded a hole in the ground to survive.
I miss that aspect, but since then, I love what they've done.
Ozan Drøsdal tells TheGamer about The Holy Gosh Darn, the final part of the Tuesday Trilogy.
Hollow Knight: Silksong’s new collectible that succeeds the popular Grubs has the potential to deepen the mysteries of the new world.
did he have to write this just to say: "because of Halo"?
How dare yorarararahhhhhh. Nah I don't care really If you want to play Halo and the other games are multiplatform then it would make sense to go for the One
"The d-pad is leagues better, and the triggers are as smooth as butter"
I disagree with this about the One's controller. I think the work leagues better is a bit of an overstatement. You may think it is better but leagues????
Also is this really an excuse/reason:
"I don't want six HDMI cables sticking out the back of my TV and a half dozen boxes crammed into my entertainment center."
I was with you up to those two points
For me, it's the exclusives of the XB1, with all of the features of it just icing on the cake.
If you're not into Uncharted, inFamous, Killzone, or God of War then there's not much more Sony could do for you, but they will. U4 is not guaranteed to be in development, Sony Santa Monica May have a new IP too. Geurilla have a new IP also. There's 12 new IP's from First Party Studios releasing in the First Year alone.
I can see why you wouldnt want to leave the Halo franchise behind if you really love it, and I definitely agree that Sony haven't shown enough to convince people that they will have games to show. There's just so many First party Sony studios that I know it'll be fine for games.
The HDMI points are silly though, You plug your cable box into X1 right? So that saves 1 HDMI slot, 0 boxes. Also you put a controller in my hand and i'll play it, I've never understood the whole controller thing so I can't really comment.
People keep doing the strange thing of defending Microsoft saying "Well, the were going into the future, they just had bad messaging." And when you ask how the policies were heading into the future people bring up 'Family Sharing' Hardly R2D2 isit? This was possible for digital content on PS3 and really is for a few specific situations. The rest was all just to ensure no used game sales. Modular design is more futuristic than every console has to be online for one to be able to be able to use the cloud. (Especially when it was a stunning few KB once every 24hours, that makes the cloud sound real powerful!)
Troll bait, nothing more