260°

We Could’ve Waited A Few Years For PS4 and Xbox One

TQ author writes: With next generation gaming consoles only months away from release, there have been many great games shown to help consumers understand and visualize next-gen gaming for both the PS4 and Xbox One. Gameplay is typically the most important thing to gamers, however, nothing really says next-gen better than amazing looking graphics. It has happened a few times in gaming, that OMG effect that leaves people with their jaws dropped. Unfortunately this upcoming generation is not on of those times… yet.

Prcko3964d ago (Edited 3964d ago )

yeah,let's w8 till 2020 -.-
no,this was alrdy 2 long

camel_toad3964d ago

Yeh its obvious from games like The Last of Us that graphically speaking the only thing holding back developers is the current hardware.

The ps3 and xbox have been sucked dry. Time to move on.

BullyMangler3964d ago (Edited 3964d ago )

games arent just bout grafix, plus Resi 1 remake for gamecube LOOKS more skill than Last of Us < fact

We can most certainly wait longer for ps4 xbone like we supposed to.

Nintendo with out of the blue wiiU reveal are the ones to blame for these rushed machines . cool huh

Donnieboi3964d ago (Edited 3964d ago )

@BullyMangler; The RE 1 remake used pre-rendered CG backgrounds and lighting techniques to look that good. Plus, by freeing up the hardware's power by using pre-rendered backgrounds, it allowed them to push the polygonal prowess of the Gamecube to make extremely high-poly-count 3d models for the few things that even WERE actually 3d (characters, zombies, a couple of items, etc)

So THAT is why it looked so good (even by today's HD standards). It's all smoke and mirrors man. That doesn't mean that current or next gen isn't more powerful than the ps2, NGC, and Xbox (original) generations.

Eidolon3963d ago (Edited 3963d ago )

Why can't we go back to those days, though? Why does everything have to be so graphical and rendered in real-time if it already looks amazing.... FF7-9, RE1-3, Parasite Eve....etc.. omg, they all used pre-rendered backgrounds, and they looked so good back in the day(and there were better looking games at that time), and are STILL awesome to play, the dated graphics don't phase most true gamers...

dedicatedtogamers3964d ago (Edited 3964d ago )

The problem is that Sony is the only one supporting the older consoles. You can't keep a generation going if most of the key players aren't making games for their consoles anymore.

Nintendo stopped supporting the Wii after SkyWard Sword and Kirby Return to Dreamland. Microsoft slowed - but didn't stop - core support for 360 in 2010 when they shifted focus to Kinect. The last "core" 360 game was GoW:Judgement several months ago...nothing since then.

EDIT @ below

WoT is a port. How is that support? Titanfall's port on 360 is being handled by a different team. And Project Spark is on the 360? News to me. Apparently you don't understand the concept of what supporting your console means. Third-party game support is exactly the opposite of "supporting your own console".

No_Limit3964d ago (Edited 3964d ago )

"The problem is that Sony is the only one supporting the older consoles."

What are you talking about? The World of Tank, Titanfall, Project Spark, every third party game support imaginable and introducing a new slim model, I call that support. I just got State of Decay a few days ago as well.

Foliage3964d ago

The 360 had gotten to a "State of Decay" years ago.

BullyMangler3964d ago (Edited 3964d ago )

(Donnie boi)

yyep, capcom was being creative

. it still takes UNIQUE skills to do what they did with Resi 1 remake . .lots of skill <

is not just some lazy trick this game . .those aren't just pictures, them pre-rendered's are actually alive, they move, they breathe.

. . . theres even parts in that game that arent pre-rendered that look ps3, like the snake boss, the in game water, the sharks from tank = marvelous. no tricks just skills .

even you said . " by freeing up the hardware's power by using pre-rendered backgrounds, it allowed them to push the polygonal prowess of the Gamecube to make extremely high-poly-count 3d models" = genius skillz

B-radical3964d ago

We already waited a few years for them! screw this article

Bigpappy3964d ago

Yea. I play very little now because Game don't emerge me enough anymore. The all fell dated because of the limitations. I need my games to fell more advanced that what I played 6 years ago. I was ready for an upgrade about 2 yrs ago. Let get going. People who want to stay with current gen do not have to upgrade. Those consoles will be well supported if they don't.

CrimsonStar3964d ago

I agree , About two years ago I started to get the next gen itch really bad.

shivvy243964d ago

yea, i think it was after uncharted 3 that i felt that

3-4-53963d ago

If people expect it to be like going from SNES to N64 every single time then they will be disappointed.

The jumps from earlier gens were more noticeable because the polygons were so noticeable we could count them with our own eyes.

Things are more complex now and it's harder for the average person to notice a difference.

If you look closely, there will be plenty of small things in games this gen that will make you say " F*** yea that was awesome" and it won't be because of some huge douchey michael Bay explosion...

If will be because of some minor detail that you never thought would be included in the game and having it look that realistic.

+ Show (4) more repliesLast reply 3963d ago
3964d ago Replies(4)
Godmars2903964d ago

No. We should have waited for the PS3 and 360. That/this console cycle was rushed and broken.

pr0t0typeknuckles3964d ago

SO TRUE! this is the first generation where i have had or heard of console failures,its was unheard of,then half of the games that came out were unfinished.

B-radical3964d ago

I remember when my ps3 fatty died it did last a good 2 years but i still wasnt happy My xbox 360 harddrive screwed up had to buy a new one wasn't happy....I hope with the new architecture there isnt many problems this time round

CrimsonStar3964d ago

Never thought about that .I....I... have to lay down .

KillrateOmega3964d ago (Edited 3964d ago )

No.

Game devs had already been hitting a plateau with what could be done with current-gen tech. An upgrade would have been and is very much appreciated.

THEDON82z13964d ago

While I am personally ready to upgrade my ps3 to ps4..I do feel like with the ps3 it could have used one more year of being maxed out...I do however relies that because of xbox360 being fully maxed and dying software wise and multiplatform developers wanting new hardware the show must continue(AT-LEAST FOR THE GENERAL HEALTH OF INDUSTRY)!!! SO F&$K IT...LETS ROLL= 4>1!!!!

aviator1893964d ago

nope, i'm ready for them. :)

Show all comments (64)
60°

Indie Game of the Month Awards April 2024

“April was an indie-heavy month and it was hard to pick the best games but here we go! Hope you have fun and see something you like.” - A.J. Maciejewski from Video Chums.

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videochums.com
200°

Games That Were Bad on Release, But Are Now Great

BLG writes, "Some of the most popular games have had a rough start, with some of them being downright unplayable.

Despite that, developers have managed to turn it around for them and make their game worth playing. Here are some games that had a rough start but were pretty great."

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bosslevelgamer.com
Terry_B7h ago

Good list..hoped to see Street Fighter 5 there..and it is.

Vits6h ago(Edited 6h ago)

Sea of Thieves... I'm not disagreeing that the game has improved in terms of content. But I feel that the most significant change between now and its release is actually the public perception. Nowadays, most people are aware that the game is a multiplayer PvP-focused experience first and foremost, and not "Black Flag made by Rare". Consequently, people dismissing the whole experience because the single-player aspect is lacking or the story is plain are much less common.

darthv724h ago

Several years ago, i submitted an idea to Rare that would change up the mechanics of battling opponents in the game. whereby if you died in battle, you turned into a skeleton warrior and had to fight your way back to the land of the living. It was an interesting twist on respawning and would allow the player to experience both sides of a battle.

I keep hoping to see something like that get added to the game.

Kaii6h ago

They consider FO 76 & ME Andromeda to be great now 🤭

anast3h ago

Every game in the last 2 decades...

INMATEofARKHAM6m ago

It's sad that this quick retort is more often than not true... The industry's acceptance of release and patch has gone too far.

60°
6.0

WRATH: Aeon of Ruin review - Games Asylum

Games Asylum: "It seems reasonable to suggest most people have a preferred takeaway establishment. The one that you always find yourself coming back to, much to your waistline’s despair. Should that takeaway temporarily close, you’ll doubtlessly have to expand horizons and go elsewhere. Sure, the food from a second choice might be palatable, but it’s never the same, lacking in zest. This analogy can be applied to the 3D Realms published WRATH. It’s powered by a modified version of the Quake engine, and even plays like ID’s masterful shooter at times, but it’s lacking that all important crunchiness. It isn’t completely soggy, but there’s not much bite either."

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gamesasylum.com