Push Square: "Microsoft is supposedly struggling. According to reports coming out of Kotaku overnight, the platform holder is as much as six months behind on producing content for its next generation console. The site’s sources claim that the company recently canned a number of internally developed titles for its impending machine because they weren't coming together as expected. However, the firm’s aiming to compensate for that by pulling out its cheque book, and is aggressively targeting third-party exclusives for its machine. That spells danger for the PlayStation 4."
“April was an indie-heavy month and it was hard to pick the best games but here we go! Hope you have fun and see something you like.” - A.J. Maciejewski from Video Chums.
BLG writes, "Some of the most popular games have had a rough start, with some of them being downright unplayable.
Despite that, developers have managed to turn it around for them and make their game worth playing. Here are some games that had a rough start but were pretty great."
Sea of Thieves... I'm not disagreeing that the game has improved in terms of content. But I feel that the most significant change between now and its release is actually the public perception. Nowadays, most people are aware that the game is a multiplayer PvP-focused experience first and foremost, and not "Black Flag made by Rare". Consequently, people dismissing the whole experience because the single-player aspect is lacking or the story is plain are much less common.
Games Asylum: "It seems reasonable to suggest most people have a preferred takeaway establishment. The one that you always find yourself coming back to, much to your waistline’s despair. Should that takeaway temporarily close, you’ll doubtlessly have to expand horizons and go elsewhere. Sure, the food from a second choice might be palatable, but it’s never the same, lacking in zest. This analogy can be applied to the 3D Realms published WRATH. It’s powered by a modified version of the Quake engine, and even plays like ID’s masterful shooter at times, but it’s lacking that all important crunchiness. It isn’t completely soggy, but there’s not much bite either."
Sony owns enough solid developers. They'll be fine.
"Microsoft is supposedly struggling"
And there ends my involvement with this story. May 21st is but 3 weeks away. I'll form my opinions there.
Its a competetive market so it is woe for both bringing out consoles but great for consumers.
I am very interested to see sales between both games since they are being realeased at the same time.
There is no reason why people should listen to rumors that from web sites that are known to pick up anything for hits
hopefully a untrue rumor but is does sound like the typical MS way of doing things.