X360A: " Speaking to X360A during the Injustice: Gods Among Us UK finals a couple of weeks ago, Mortal Kombat co-creator Ed Boon told us that the gory fighting series that made his name could expand into other genres in the future.
Mortal Kombat had previously dabbled in scrolling beat 'em ups with the Shaolin Monks spin-off in 2005, starring Liu Kang and Kung Lao in a co-op adventure.
Quizzed as to whether Boon would ever want to return to Mortal Kombat: Shaolin Monks, he told X360A that an MK title in another genre could one day be on the cards."
GB: "More than perhaps any other genre, fighting games offer the kind of mechanical depth that you can lose yourself in for years. Learning the ins and outs, learning and perfecting combos, and so many other things that make this one of the most competitive genres in gaming, even on a professional level now. But you don’t have to be playing against another human to be challenged in a fighting game. Throughout the years, this genre has thrown multiple final bosses at us that have got us all collectively pulling our hair out. In this feature, we’ll be taking a look at fifteen such fights."
Isshin the sword Saint was the hardest boss I ever beat. And I've been playing games for 30 years
I went through the clickfest, it's shameful; more than usual that is, lower than gamingbolt standards, Congrats GB you've reached a new low.
CG writes: Despite Ed Boon going on record suggesting he would have rather toned down the “mature” looks of the ladies in Mortal Kombat 9 (ignoring the extreme violence) how well do the designs stack up over the years? We take a look at select Mortal Kombat female characters and compare them from Mortal Kombat 9 in 2011 through to the latest Mortal Kombat 11 in 2019. It’s rather interesting to not only see the graphical differences, but also how the design changed from porn star looking fighters to more realistic characters.
Mortal Kombat was always over the top, with the violence and character design. It seems dumb to suddenly become a puritan regarding boobs, but then remain just as silly with the violence and fatalities.
Could it just be different artist and tech? I think with MK9 they had the characters looking over the top cartoony to downright ugly, due to the limitations of the 360 and PS3 at the time, then with X you could see they were moving to a more realistic design, and now with 11 it seems that goal of realistic design has been reached now that they've seem to have perfected the facial technology with Injustice 2.
I think the costume designs for the majority of the characters are pretty realistic within context, while still making them look unique and cool.
The character designs of mk11 are the best in the series so far, the 2011 designs look ahemm...not very feminine to be honest
While Mortal Kombat XI features a great variety of new characters, we decided to pick cosplay based on the series’ classic fighters that have been present in the franchise for years
Fire and Ice just like Shaolin Monks starring Scorpion and SubZero
I would love to see a Mortal Kombat RPG open world game. I think that could be pretty cool . There is so much you could for the world. It would be open world but you would have hubs you could go to. So this way you can see many of the places in the world of Mortal Kombat.