Kotaku - Sony announced the PlayStation 4 last month to much fanfare and a complete lack of an actual console. The stone has been cast and now we get to see the ripples. Japanese gaming magazine, Weekly Famitsu conducted a questionnaire between February 22nd and February 26th, where they asked Japanese game fans for their thoughts and opinions on Sony's upcoming console.
Despite No Man Sky's rocky launch, Hello Games managed to turn it into one of the best space exploration RPGs out there.
I hate the whole concept of "comeback story" because at the end of the day it doesn't remove the core issue we had in the first place, that we were lied to, it was disappointing and it launched with bare content to what was promised for years.
Any bad game can have a comeback story if it's supported enough after launch but for me if you launch in a terrible state then you had your chance. I can applaud you for what you've done after but at the end of the day there's not much of a choice since most gamers would blank your next product if you ditched your last game so fast, it's not about repairing the game but spending your time repairing gamers trust before you launch your next product otherwise it would be dead on arrival.
With these stories and the games being updated, the only way is up most of the time so of course it's going to improve the game and feel better over all, getting better and better as time passes. No Mans Sky, Sea of Thieves, Fallout 76 etc but then you have games like Anthem, Suicide Squad, Redfall and The Avengers where the devs just clearly moved on, now if they have another product people won't be as exited for it, I mean hell Guardians of the Galaxy was a great game but because of the Avengers it didn't help its sales since people were obviously still sour at that point.
I still think despite the improvements to games like No Mans Sky and Cyberpunk along with being better now overall the games are still not up there to what was promised and hyped as for years.
If we keep celebrating these “comeback stories” then unfortunately it only strongly supports the concept that these studios / publishers can continue to push half arsed broken products out for the sake of quick sales instead of waiting until they are fully finished. We need to condemn this awful behaviour or sadly we lose all voice and power as consumers.
I really enjoyed it at launch and had every trophy by August 2016.
The experience I had is no longer in the game: It was just me and my ship. It was a survival game and the feeling of loneliness in the universe was pervasive. There was no way to ruin too far from your ship and, in an emergency, you grenaded a hole in the ground to survive.
I miss that aspect, but since then, I love what they've done.
Ozan Drøsdal tells TheGamer about The Holy Gosh Darn, the final part of the Tuesday Trilogy.
Hollow Knight: Silksong’s new collectible that succeeds the popular Grubs has the potential to deepen the mysteries of the new world.
That sounds very interesting. I'll definitely give it a try if I have the chance.
Looking good.
Still, downvote Kotaku.
Good news. Worrying about the price always confuses me because it a one time buy and ill last you for 10 years. Not a lot of people can say they've had there phones or TV etc. but like the vita I think Sony will really surprise people with a reasonable price tag. Also like the xbox360 they should release a cheap basic model so entry gamers can join in too.
1. There were japanese gamers concerned about the overseas focus? Wow. Those people need to get over themselves. I understand that Sony is a japanese company, but seriously? When was the last time you heard any other region expressing that kind of concern.
3. WHAT?! These people are the reason Square-Enix are making bad decisions. They presented a vague "promise" about E3 and these people are anticipating that? Geez, get some standards. It's a good thing that this is a pretty small study and not exactly representative of all japanese gamers.
a really good read. If they keep articles like this coming, I might start back visiting the site.
Yep, the American consumers whinged about price with PS3...The thing was ONLY $599 for the top of line 60gig model & $499 for 20gig.
It's a one off purchase, for christs sake, what the hell do people want???? Sony to give them a machine, out of the goodness of there heart? I mean, Sony gave Americans & Japanese the low price, so low in fact that it was rumored they were losing, at least, $250 per console, when it 1st launched.
I'll never get over the amount of crap that Sony had to cop for PS3's launch prices, & I'll never have faith in my fellow gaming community again, after the whining, b!tching, moaning, & in general, being little b!tches & causing Sony to redesign the PS3 & as a result (of jewbags that thought $499 & $599 were too expensive), the backwards compatability that Sony were previously synonymous for, was stripped as one of the consoles features....So, thanks to the stingy, whiners in USA & Japan, by the time PS3 came to Europe & Australia, the PS3 had been redesigned without the PS2's Emotion chip, which would have allowed us PAL PS3 buyers (& PS2 HUGE game catalogue collectors) to play PS2 games on our shiny new PS3's flawlessly, without any exceptions. Instead, we got a cheap, stripped back emulation load of BS, that eventually was stripped from PS3's features also. The worst part is, that here in Australia, we were charged the premium of $849 & $999au for PS3 (which didn't equate, even given exchange rates & taxes, as we were about .85c to U.S.'s $1, I believe).
We were charged almost double for these machines, & we had the cheap, no frills, non-proper b/c versions, to boot.
So, Sony Japan....... give America the raw end of the staggered releases this time, instead of punishing us & Europe.