Earlier, we analyzed the PS4′s memory bandwidth and compared it to the PS3. Sony’s use of GDDR5 is a bold move, given the price tag. But it could very well give it a leg up in this latest generation of the console war.
-PSLS
Despite No Man Sky's rocky launch, Hello Games managed to turn it into one of the best space exploration RPGs out there.
I hate the whole concept of "comeback story" because at the end of the day it doesn't remove the core issue we had in the first place, that we were lied to, it was disappointing and it launched with bare content to what was promised for years.
Any bad game can have a comeback story if it's supported enough after launch but for me if you launch in a terrible state then you had your chance. I can applaud you for what you've done after but at the end of the day there's not much of a choice since most gamers would blank your next product if you ditched your last game so fast, it's not about repairing the game but spending your time repairing gamers trust before you launch your next product otherwise it would be dead on arrival.
With these stories and the games being updated, the only way is up most of the time so of course it's going to improve the game and feel better over all, getting better and better as time passes. No Mans Sky, Sea of Thieves, Fallout 76 etc but then you have games like Anthem, Suicide Squad, Redfall and The Avengers where the devs just clearly moved on, now if they have another product people won't be as exited for it, I mean hell Guardians of the Galaxy was a great game but because of the Avengers it didn't help its sales since people were obviously still sour at that point.
I still think despite the improvements to games like No Mans Sky and Cyberpunk along with being better now overall the games are still not up there to what was promised and hyped as for years.
If we keep celebrating these “comeback stories” then unfortunately it only strongly supports the concept that these studios / publishers can continue to push half arsed broken products out for the sake of quick sales instead of waiting until they are fully finished. We need to condemn this awful behaviour or sadly we lose all voice and power as consumers.
I really enjoyed it at launch and had every trophy by August 2016.
The experience I had is no longer in the game: It was just me and my ship. It was a survival game and the feeling of loneliness in the universe was pervasive. There was no way to ruin too far from your ship and, in an emergency, you grenaded a hole in the ground to survive.
I miss that aspect, but since then, I love what they've done.
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http://www.playstationlifes...
Anyway, the PS4 looks dev friendly with the amount of RAM, I can't wait till E3
Shouldn't have to wait too long for the official 720 specs.
More like PS4 memory from 4 weeks ago vs PS4 memory boasted at the reveal.
PS4 had 4 gigs of ram a few weeks ago do we really need to hold the unannounced 720 to a different standard?
4 gigs of RAM on PS4 just weeks ago
http://www.vgleaks.com/worl...
Now Sony has 8 gigs of RAM boasted at a PS4 reveal without having any console prototypes built LMAO
So lets compare changed PS4 specs against the 720 rumors of our choosing with double standard logic to declare a victor LMAO
Folks should be aware that the spexs from VGLeaks are from an early durango dev kit and havent been finalised. the Orbis specs have been finalised.
LLMAO AT THE DISAGREES BECAUSE I SAID THR VGLEAKS ARE ARE FROM A YESR AGO AND FROM AN EARLY DURANGO SDK.
Its not even the amount of RAM its the type of ram that the ps4 is using that gives it the advantage ddr5 is diff. From rumored ddr3 Durango ram