Analog Addiction Writes: "A source for Analog Addiction revealed that the PS4 will be using a ZCam instead of the more traditional single-lens camera they previously used. This not only goes to prove the PlayStation Move will be tracked even more accurately, but that the motion tracking capabilities of the PS4 will likely be on par with the Kinect."
“April was an indie-heavy month and it was hard to pick the best games but here we go! Hope you have fun and see something you like.” - A.J. Maciejewski from Video Chums.
BLG writes, "Some of the most popular games have had a rough start, with some of them being downright unplayable.
Despite that, developers have managed to turn it around for them and make their game worth playing. Here are some games that had a rough start but were pretty great."
Sea of Thieves... I'm not disagreeing that the game has improved in terms of content. But I feel that the most significant change between now and its release is actually the public perception. Nowadays, most people are aware that the game is a multiplayer PvP-focused experience first and foremost, and not "Black Flag made by Rare". Consequently, people dismissing the whole experience because the single-player aspect is lacking or the story is plain are much less common.
Games Asylum: "It seems reasonable to suggest most people have a preferred takeaway establishment. The one that you always find yourself coming back to, much to your waistline’s despair. Should that takeaway temporarily close, you’ll doubtlessly have to expand horizons and go elsewhere. Sure, the food from a second choice might be palatable, but it’s never the same, lacking in zest. This analogy can be applied to the 3D Realms published WRATH. It’s powered by a modified version of the Quake engine, and even plays like ID’s masterful shooter at times, but it’s lacking that all important crunchiness. It isn’t completely soggy, but there’s not much bite either."
'An interesting thing to note: Microsoft acquired the ZCam assets in 2009, so either Sony was able to come to terms with Microsoft in using the technology or it developed its own version.'
Of course they had their own, they've been developing it for years.
The PS Eye doesn't track body movement it tracks the controller. So they are not that similar.
Sony definitely is copying lately. Not that that's a bad thing.
But who doesn't copy these days.
Ms copied eyetoy with vision cam
Sony copied Kinect with new ps eye
Sony definitely copied Wii motes with Move.
And Sony went the MS route for next gen with a Pc based console as Ms has always done instead of going their own route and making great new hardware, but hard to develop for.
And Sony is trying to do same thing WiiU does using Psvita.
Not hating on Sony....
Actually I'm very impressed.
Why buy a WiiU, when ps4 /vita can essentially mostly the same.
Why use Wii motes when ps4 has MOVE
Why buy Xbox 720 with Kinect 2.0 when Sony has new P's eye.
The technology in theory might be similar but they are done in a very different way. Kinect works by using infrared cameras while playstation eye uses 2 normal video cameras. Kinect is designed to track individual body parts while the playstation eye is designed to track the glowing ball on the move controller. In theory the playstation eye can detect some basic limb movement but not on the same level as the Kinect.
I wont mind if Sony bundles the playstation eye 2 with the PS4 since the tech behind it is relatively inexpensive however people should be worried if Microsoft bundles an expensive Kinect camera with the 720.
@etownone
Heck even Nintendo copies which is something that Nintendo fans refuse to admit but i have solid proof of this.
Dum de da
http://img.gawkerassets.com...
Its the XBOX360 oops i mean Wii U pro controller.
:)
Well look at that, we all get to wave our limbs. But I think I made to much fun of Kinect to be happy right now:)