80°

PlayStation 4 Must Demolish The Walled Garden

GamesIndustry - ony's next-gen strategy needs to rethink the business model, not the hardware specifications.

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gamesindustry.biz
mandf4097d ago

Ony's ?? Gaming journalism at it's finest.

SonyNGP4097d ago

>Didn't click on the article
>Blames typo on them

Gamers at their finest.

Blackdeath_6634097d ago

since when were gamers so concerned with how companies are run.

miyamoto4097d ago (Edited 4097d ago )

Walled garden?

Sony has the most open gaming platform like PC and Android

"Consoles cannot just be a playground for publishers with millions to spend, because that's not where game development is headed"

That is exactly what M$ did with this generation...survival of the wealthiest and deepest pockets.

Japan was caught off guard.
Many, many developers laid waste after M$ rampage.
They just can't keep up.

Ninty was forced to back off and sidestep... smartly.

But Sony had to take the rampaging money mon$ter head on even if it caused them billions of dollars!
Thank goodness they also had a winning strategy and prevailed-pumping out more new games.

Thus M$ failed in its goal to stop Sony.

Also thank goodness for Apple & Android counter striking this deadly move by M$! Just in time.

That is the gist of this generations story.

Thankfully here is hope.

Good_Guy_Jamal4096d ago

Please just marry SONY, have its children then together set Microsoft on fire and get it over and done with.

miyamoto4096d ago

1) Dude look around you can't you see the mass effect?

Question:
How can a developer top a big budget blockbuster game? A bigger budget blockbuster game? In other words more and more money.

What ever happened to game play, creativity and innovation?

The Microsoft power structure model of big budget gaming is collapsing, left and right, under its own weight.

The industry can not sustain it anymore specially during this economic recession.

How many dev houses and publishers need to loose money in this big budget power struggle?

Even M$ itself, with its billions can not sustain it. and under intense pressure to scrap the Xbox itself because it does not make money as much as other M$ products.

This speeding train wreck about to fall off the cliff and crash needs to stop.

The Mass Effect:

Recycling. Sequelitis. Same genres little variety. Only the wealthy survives.

I must applaud Activision and Ubisoft for playing their cards right. Being smart to recycle the same game for countless iterations of their games to sustain profitability.

Side Effect.
Its the same thing over and over. Where is the progress?

2) M$ doesn't even know where or what direction they are going.

They have no clear vision of gaming for the next decade.

Just look at their games. Nothing.

They don't make new games that will take gaming to new directions. Proof is Halo 4 and GoW: they want more of the same. They are afraid to change, risk and progress. Kinect? has been done before. Media hub console has been done before.

Its just riding "what is popular bandwagon".

If M$ is your leader by all means ride them. Its your decision.

DigitalRaptor4096d ago (Edited 4096d ago )

Good lord, Miyamoto.

I'm tempted to ignore this as fanboyism, but holy sh*t it actually makes sense.

1) Based on the economic factors of this industry, too many development houses are crumbling under the costs of making a blockbuster. The more original and innovative games are coming from the less known studios with smaller budgets, even if they have large publishers. Gamers are starting to notice. It cannot last forever and once in a while you need to step out of the circle and create something different that doesn't need the biggest budget. Nintendo knows this, Sony seems to be getting it. The PC market has known it for a long time. That just leaves one more.

2) I think Microsoft does know where they're taking gaming, but only in the short-term. And basically people, that's riding on emerging markets to get the most out of a generation of hardware. Will Microsoft create more games like Heavy Rain, Pikmin, The Last of Us, Ico and trust them to market in its current climate? We will have to see.

FamilyGuy4096d ago (Edited 4096d ago )

This was a good article but it would have made more sense if it was directed at Microsoft. It applies to Sony only because theyre the ones announcing something soon. I would hope they follow this path and make it easy or easier for developers to get games on their system but for the most part they've done a decent job and had plenty of new IPs and indie games thanks to it.

Again, let's hope MS follows this suggestion as well, more so than Sony. Some restrictions are needed though or the systems would be bombarded with crappy games just so the few diamonds in the rough make it on too.

Lvl_up_gamer4096d ago

You are WAY off.

Sony didn't prevail. They have been in the RED since the start of this gen. The PS3 was their own demise. Not MS.

Sony fanboys pound their chests yet they don't go out and actually buy Sony's products.

MS made $550 million in the gaming division in Q3
Nin made $450 million in the gaming division in Q3
Sony made $6 million in the gaming division in Q3

It's you people who are not supporting Sony.

How is the Vita selling?

Sony wastes money by creating new IP's that none of you buy.

Yes MS have deeper pockets, but what you are ignoring is that 10 years ago Sony and MS were both worth around $200 Billion dollars. Sony is now ONLY worth $12 billion. So clearly sony did something wrong, which was the CELL and the PS3 while MS did something right.

Stop blaming MS for everything. Sony was their own downfall and MS is just doing this gen what Sony did last gen.

MS was never in it to stop sony. MS could buy out sony ten fold. MS was in it to capture market share and they did. They took half the market share away from sony and are making cash hand over fist while sony is bleeding out money and constantly in the red.

Stop blaming MS for Sony's own mistakes.

MikeMyers4096d ago

People who put M$ instead of MS already have issues. So we are already heading down a very biased and opinionated road. Sony does have a walled garden, they all do. Nintendo is probably the most closed off.

Microsoft's Rare put a game on the DS. They are also allowing IOS support. Sony is supporting Android. Nintendo refuses to do anything like that. But both Microsoft and Sony can do better and be more open. Sony has proprietary memory cards for Vita, Microsoft had a proprietary hard drive for the Xbox 360. Are they really security measures or to just make more money?

Sony has always had proprietary hardware. Remember the Emotion Engine that developers had difficulty with? How about the Cell technology for the PS3 and the troubles that represented. Microsoft is no better. Xbox Live has been a huge headache for developers/publishers with all of their restrictions.

I don't foresee Nintendo doing as much as Sony and Microsoft but even they have made some advancements in trying to be more open.

+ Show (1) more replyLast reply 4095d ago
N311V4096d ago

I believe in the author's thesis that consoles should be more accessible to indie developers but that does not mean demolition of the walled garden. He talks of the success of iOS, the App Store is a walled garden meaning Apple regulates what apps are and are not available for sale. The video game crash of the 80's was caused by the lack of a walled garden. The market became saturated with low quality games and consumers lost confidence. They stopped buying games because they were sick of getting ripped off. If anything apple needs to strengthen its walls because I know I personally I've bought some crap apps, makes it think twice about buying apps in the future.

140°

No Man's Sky Is Easily One Of Gaming's Greatest Comeback Stories

Despite No Man Sky's rocky launch, Hello Games managed to turn it into one of the best space exploration RPGs out there.

-Foxtrot5h ago

I hate the whole concept of "comeback story" because at the end of the day it doesn't remove the core issue we had in the first place, that we were lied to, it was disappointing and it launched with bare content to what was promised for years.

Any bad game can have a comeback story if it's supported enough after launch but for me if you launch in a terrible state then you had your chance. I can applaud you for what you've done after but at the end of the day there's not much of a choice since most gamers would blank your next product if you ditched your last game so fast, it's not about repairing the game but spending your time repairing gamers trust before you launch your next product otherwise it would be dead on arrival.

With these stories and the games being updated, the only way is up most of the time so of course it's going to improve the game and feel better over all, getting better and better as time passes. No Mans Sky, Sea of Thieves, Fallout 76 etc but then you have games like Anthem, Suicide Squad, Redfall and The Avengers where the devs just clearly moved on, now if they have another product people won't be as exited for it, I mean hell Guardians of the Galaxy was a great game but because of the Avengers it didn't help its sales since people were obviously still sour at that point.

I still think despite the improvements to games like No Mans Sky and Cyberpunk along with being better now overall the games are still not up there to what was promised and hyped as for years.

If we keep celebrating these “comeback stories” then unfortunately it only strongly supports the concept that these studios / publishers can continue to push half arsed broken products out for the sake of quick sales instead of waiting until they are fully finished. We need to condemn this awful behaviour or sadly we lose all voice and power as consumers.

Sonic18814h ago(Edited 4h ago)

I feel the same way about Cyberpunk 2077. I'm glad you mentioned that. I'm not a fan of comeback stories as well. But No man sky developer was a small indie team compared to CDPR. It's worse when it's coming from a AAA developer

Nacho_Z4h ago

"Any bad game can have a comeback story if it's supported enough after launch"

You make it sound so simple and easy. It's not. After release Hello Games poured countless hours into getting their game closer to what they originally wanted, without charging a penny to anyone. That's not normal.

The reason NMS and HG are held in such high esteem and calling them liars is a weak stance is the amount of work they've put into it, for free. They're not chasing a quick buck, they've dedicated their lives over the last few years to giving their fans the game everyone wanted.

-Foxtrot3h ago(Edited 3h ago)

They are liars though...

We are not revising history here, I'm sorry but we're not

They built this game up for years and they launched it knowing full well it wasn't up to scratch to what they originally showed off or hyped it up to be.

"They're not chasing a quick buck, they've dedicated their lives over the last few years to giving their fans the game everyone wanted"

And like I said above most of that comes from the fact that if they had just moved on straight away nobody would have supported their next game. They've washed most of that sour taste away after supporting No Mans Sky so now they are doing a new game which more people feel like they can support and get excited for.

Anyway how can you say "You make it sound so simple and easy. It's not" and then make the point that "Hello Games poured countless hours into getting their game closer to what they originally wanted, without charging a penny to anyone"

This means that if a small team like this can turn a game around then big AAA games like Suicide Squad, Redfall, Anthem and the like should have been able to do it no problem, oh but that's right they didn't want to put the time or effort into it. They can do it but some people just decide not to.

thorstein5h ago

I really enjoyed it at launch and had every trophy by August 2016.

The experience I had is no longer in the game: It was just me and my ship. It was a survival game and the feeling of loneliness in the universe was pervasive. There was no way to ruin too far from your ship and, in an emergency, you grenaded a hole in the ground to survive.

I miss that aspect, but since then, I love what they've done.

Hugodastrevas3h ago

I'd say it's THE definitive comeback story

TheGamingHounds1h ago

Final Fantasy 14 takes that one imho

jwillj2k43h ago

Oh great another story about the cleanest shirt in a bin of dirty laundry.

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90°

The Holy Gosh Darn: Ozan Drøsdal Talks Dialogue Skipping Mechanics And Why He Hates The Word Quirky

Ozan Drøsdal tells TheGamer about The Holy Gosh Darn, the final part of the Tuesday Trilogy.

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thegamer.com
80°

Hollow Knight: Silksong's Follow-Up to Grubs is a Logical Progression

Hollow Knight: Silksong’s new collectible that succeeds the popular Grubs has the potential to deepen the mysteries of the new world.

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gamerant.com