MMGN: With the next generation of consoles surely imminent within the next 1-2 years, the big three console manufacturers in Microsoft, Nintendo and Sony could be forgiven for becoming a little complacent with their current-generation efforts. However, that's far from the case with Sony, who have managed to stay relevant through a variety of new additions to the PlayStation experience, on top of the many features they've continually built upon. Microsoft, on the other hand, seem to be placing more of an emphasis on the 'entertainment' side of things, rather than gaming (which is all well and good if that floats your boat) - here's five ways Sony can teach Microsoft a thing or two about the industry:
From the mid-1980s to the early part of the 2000s, light gun rail shooters were a staple in both arcade and home system gaming. Arguably, the genre started to really hit its stride in the mid-1990s. While games like Time Crisis, Virtual Cop, and House of the Dead, among others, dominated both the home system and arcade space, some one relegated to only home game systems. Today, we’ll be talking about a little-known cult game published by Sony called Project: Horned Owl. This game was developed by Alfa Systems, and all in all, this is a fun game.
Game Rant interviews Plants vs. Zombies composer Peter McConnell about honoring the series’ quirky roots, adapting its themes, and now going vinyl.
The score for the first Plants Vs Zombies is such great, iconic music that it has a timeless quality. Not quite the level of Minecraft, but wonderful in its own right.
Celebrate Final Fantasy IX's 25th anniversary with the latest merchandise, including figurines of Zidane and Vivi, and a range of t-shirts.
Microsoft could learn alot of things from Sony, like How to actually contribute something to an industry that you claim to be closely tied to, instead of abusing people's sheer stupidity and sucking all the money you can out. That, and if you're going to market a product to a more casual audience, try not sh*tting all over the audience that made you popular to begin with. These things are just a start.
How to make games instead of relying on timed-exclusive third party DLC.
This goes both ways. Sony could learn a lot from MS too you know. Such as how to have better security...
Fanboys gonna fanboy though...
why so much hate on 360 i love mine :) always on it