Just a few short years ago, massively-multiplayer online games (MMOs) were considered the future of gaming.
SaGa Emerald Beyond takes risks and does something unique with its narrative structure, provided you can learn the complex combat mechanics.
"The Norrköping-based (Sweden) indie games publisher Maximum Entertainment and Manchester-based (the UK) indie games developer Merge Games, today announced with great happiness and excitement that their fantasy action/adventure/RPG “Smalland: Survive the Wilds“, is now available on the Meta Quest platform." - Jonas Ek, TGG.
"The retro RPG "Touhou Kourinden ~ Mythos of Phantasmagoria" is now available for PC" - Jonas Ek TGG.
I think so. Perhaps when a developer actually puts the time in that is required for a content-rich MMO people will be more attracted to them.
I don't support MMORPGs that require a monthly fee like World of Warcraft and Star Wars: The Old Republic (although BioWare recently made it free to play YAY!!....) nor do I support greedy fucking companies that overprice and rarely reduce the cost of their products (I'm looking at you Nexon with your Maple Story and Mabinogi).
Yes, but Guild Wars 2 is changing all of that
Uninformed "journalist" is uninformed. MMO's are far from dying, right now the scene is bursting with new games almost every month.
mmos combined make more money than all ps3 and 360 games combined minus call of duty, so no, don't think thats happening any time soon