Siliconera writes "The Xbox 360 isn’t exactly booming in Japan, but it has certainly found its own comfortable niche amongst fans of visual novels and shoot-em-ups. Developers like Cave have supported the system with some of their best games so far, and have more on the way this year."
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BLG writes, "Some of the most popular games have had a rough start, with some of them being downright unplayable.
Despite that, developers have managed to turn it around for them and make their game worth playing. Here are some games that had a rough start but were pretty great."
Sea of Thieves... I'm not disagreeing that the game has improved in terms of content. But I feel that the most significant change between now and its release is actually the public perception. Nowadays, most people are aware that the game is a multiplayer PvP-focused experience first and foremost, and not "Black Flag made by Rare". Consequently, people dismissing the whole experience because the single-player aspect is lacking or the story is plain are much less common.
Days gone! By the end of the game I couldn't drop it down! I went around so many hours killing zombies! It was addictive by the end.
Richard writes: "Now was the right time to release the Fallout 4 Xbox Series X|S update. It just could have been more."
They aren't going to give more. We are talking about a company that has rereleased an 13 year old game at least 5 times.
Only reason scumps and visual novels are on 360 is because it's easy to port from PC.
I can think of one reason that pwns all of those reason why it shouldn't be on the 360 in "JAPAN".
Sales
They would get more sales if the put it on the gamecube.
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