410°

Ireland racks up most pre-orders for PlayStation 4 worldwide

Pre-orders for the soon-to-be released PlayStation 4 console have been stronger in Ireland than in any other country in the world, a comparison of GameStop global pre-orders suggests.

Consumers in Ireland have also logged the most pre-orders in Europe for the Xbox One console, with Australia having nabbed the most Xbox One pre-orders on a global basis.

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siliconrepublic.com
sigfredod3818d ago

Interesting, Ireland was not the first country that came to my mind to be leading the pre-orders on the world, lol

OrangePowerz3818d ago

It`s a calculation on the amount of stores, so it`s not like Ireland has the highest pre orders. They hav the highest pre orders per store.

Hicken3818d ago

As expected, it's a percentage thing. I highly doubted, from the start, that Ireland out preordered other, much larger markets by sheer number.

The_KELRaTH3818d ago

Thought maybe it had something to do with them using Euros as it works out cheaper than buying with pounds.

andrewsqual3818d ago

And I will be at the largest % store next Thursday night behind the scenes :)

OllieBoy3818d ago

Remember that Europe is Sonyland. You thought the NA launch was a success, just wait.

JoGam3818d ago

Great point. Congrats Sony

Drekken3818d ago

Honestly, Sony should have hit Europe this week. 11/22 would have been a fun day.

ZBlacktt3818d ago (Edited 3818d ago )

Oh, the US is the largest consumer on the planet in the industry. This is why every launch stars here. Read the story about how Sony held back on releasing all it's consoles at their first launch. So that families could get one for the holidays Christmas time. Hence why they are being resold here now by re-sellers for double the retail price for those who want one now. Either way, it's all good for Sony this year and rightfully so. I love mine...

Recall the PS3 didn't even come to Europe until spring 2007.

hello123818d ago

I'm from Ireland. Sony was leading here over XB1 i was aware of that. Buying an xb1 myself.

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180°

No Man's Sky Is Easily One Of Gaming's Greatest Comeback Stories

Despite No Man Sky's rocky launch, Hello Games managed to turn it into one of the best space exploration RPGs out there.

-Foxtrot14h ago

I hate the whole concept of "comeback story" because at the end of the day it doesn't remove the core issue we had in the first place, that we were lied to, it was disappointing and it launched with bare content to what was promised for years.

Any bad game can have a comeback story if it's supported enough after launch but for me if you launch in a terrible state then you had your chance. I can applaud you for what you've done after but at the end of the day there's not much of a choice since most gamers would blank your next product if you ditched your last game so fast, it's not about repairing the game but spending your time repairing gamers trust before you launch your next product otherwise it would be dead on arrival.

With these stories and the games being updated, the only way is up most of the time so of course it's going to improve the game and feel better over all, getting better and better as time passes. No Mans Sky, Sea of Thieves, Fallout 76 etc but then you have games like Anthem, Suicide Squad, Redfall and The Avengers where the devs just clearly moved on, now if they have another product people won't be as exited for it, I mean hell Guardians of the Galaxy was a great game but because of the Avengers it didn't help its sales since people were obviously still sour at that point.

I still think despite the improvements to games like No Mans Sky and Cyberpunk along with being better now overall the games are still not up there to what was promised and hyped as for years.

If we keep celebrating these “comeback stories” then unfortunately it only strongly supports the concept that these studios / publishers can continue to push half arsed broken products out for the sake of quick sales instead of waiting until they are fully finished. We need to condemn this awful behaviour or sadly we lose all voice and power as consumers.

Sonic188112h ago(Edited 12h ago)

I feel the same way about Cyberpunk 2077. I'm glad you mentioned that. I'm not a fan of comeback stories as well. But No man sky developer was a small indie team compared to CDPR. It's worse when it's coming from a AAA developer

Nacho_Z12h ago

"Any bad game can have a comeback story if it's supported enough after launch"

You make it sound so simple and easy. It's not. After release Hello Games poured countless hours into getting their game closer to what they originally wanted, without charging a penny to anyone. That's not normal.

The reason NMS and HG are held in such high esteem and calling them liars is a weak stance is the amount of work they've put into it, for free. They're not chasing a quick buck, they've dedicated their lives over the last few years to giving their fans the game everyone wanted.

-Foxtrot12h ago(Edited 11h ago)

They are liars though...

We are not revising history here, I'm sorry but we're not

They built this game up for years and they launched it knowing full well it wasn't up to scratch to what they originally showed off or hyped it up to be.

"They're not chasing a quick buck, they've dedicated their lives over the last few years to giving their fans the game everyone wanted"

And like I said above most of that comes from the fact that if they had just moved on straight away nobody would have supported their next game. They've washed most of that sour taste away after supporting No Mans Sky so now they are doing a new game which more people feel like they can support and get excited for.

Anyway how can you say "You make it sound so simple and easy. It's not" and then make the point that "Hello Games poured countless hours into getting their game closer to what they originally wanted, without charging a penny to anyone"

This means that if a small team like this can turn a game around then big AAA games like Suicide Squad, Redfall, Anthem and the like should have been able to do it no problem, oh but that's right they didn't want to put the time or effort into it. They can do it but some people just decide not to.

milohighclub2h ago(Edited 2h ago)

Whatever happened at launch is in the past. By your logic they could have supported it for a year got it to the project they promised then stopped but they didn't. They're still supporting it to this they, they've released more content post than pretty much any game I can think off. More than most MMOs. They didn't have to go this far but they have and don't have any plans of stopping. All for free too.
Yeah they had a shit launch and they've apologised, learned and more than made up for it. I was pissed off at them at launch, but not petty enough to keep slandering them 7 years later.
You have much bigger studios releasing half assed games and fixing it later or even worse not even bothering.

TheCaptainKuchiki1h ago

And it doesn't change the fact that the game is a boring procedurally generated environment in which your repeat the same actions over and over again with no real purpose. I hate when they say that the game became good.

+ Show (1) more replyLast reply 1h ago
thorstein14h ago

I really enjoyed it at launch and had every trophy by August 2016.

The experience I had is no longer in the game: It was just me and my ship. It was a survival game and the feeling of loneliness in the universe was pervasive. There was no way to ruin too far from your ship and, in an emergency, you grenaded a hole in the ground to survive.

I miss that aspect, but since then, I love what they've done.

Hugodastrevas12h ago

I'd say it's THE definitive comeback story

TheGamingHounds10h ago

Final Fantasy 14 takes that one imho

jwillj2k411h ago

Oh great another story about the cleanest shirt in a bin of dirty laundry.

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100°

The Holy Gosh Darn: Ozan Drøsdal Talks Dialogue Skipping Mechanics And Why He Hates The Word Quirky

Ozan Drøsdal tells TheGamer about The Holy Gosh Darn, the final part of the Tuesday Trilogy.

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thegamer.com
80°

Hollow Knight: Silksong's Follow-Up to Grubs is a Logical Progression

Hollow Knight: Silksong’s new collectible that succeeds the popular Grubs has the potential to deepen the mysteries of the new world.

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gamerant.com
maykhausonninh2h ago

That sounds very interesting. I'll definitely give it a try if I have the chance.