310°

IGN- Hands-on: Is the Xbox One Controller Good for Shooters?

IGN:Our first impressions of Microsoft's new gamepad with a fast-paced competitive first-person shooter.

first1NFANTRY3916d ago (Edited 3916d ago )

Well you would hope it is seeing as it's very shooter centric. Anything is better than the original xbox controller. that thing was a brick in the form of a game pad.

darthv723916d ago (Edited 3916d ago )

if by "original xbox controller" you mean the duke then yes every xbox controller since that one has been an improvement.

The controller S was the basis for the 360 design and that one is a very practical controller. The new xb1 looks to be taking the good from the 360 and making it better.

Better d-pad
Better button layout
Better stick response
Better triggers
and most importantly (to me anyway)
Better comfort.

Personally, i didnt have an issue with the 360 d-pad but i understand others who did find it to be less than satisfying. The xb1 is trying to be transparent to the user with a better overall design and function. Meaning that the more natural it feels and responds the less likely it is to break the user connection to the game.

that is the ultimate goal of any controller really...to keep the player centered on the game rather than the controller and any imperfections they may experience.

HammadTheBeast3916d ago

The problem with the d-pad on Xbox controllers is that it makes fighting games completely unplayable for me.

3916d ago
darthv723916d ago

@gman...it looks like sony went back to the original dual analog controller for a few ideas on improving the DS4. Most notable are the longer hand grips and the concave thumbsticks.

Both of which are geared to improving the comfort of holding it. Many only know about the non twin stick PS controller and then the dual shock.

Sony made their first twin thumbstick controller very early on and it is quite a comfortable controller to use. It lacked the "shock" effect when release outside of JP but when they revised it to include it (to now be known as the dual shock), they made some changes that have been consistent ever since.

It may not have been around for as long as the dual shock but it is still a collectable piece of PS history. It is SCPH-1180 and anyone who is really into the playstation should have one.

redwin3916d ago

@gman I agree. I don't like the ps controllers weight but I like the 360s controller weight and to make it better I have added the keyboard pad on the bottom. Plus, small controllers gives me carpal tuner pains. I guess that's why they made the new ps controller bigger, I guess Sony agrees w me.

nukeitall3916d ago

@Gman0173:

I hope the PS4 controller also feels better, because the PS3 controller is a cramp fest every time.

For me the Xbox 360 controller only had a d-pad problem and I rarely had issues, since I don't generally play games that use it. Glad it is fixed tbough!

TomShoe3916d ago

It might just be me, but the asymmetrical sticks feel awkward for me.

+ Show (3) more repliesLast reply 3916d ago
tigertom533916d ago

I also like the improved bandwidth of 20x

golding893916d ago

I hope it actually lives up to what they promise. It sure is looking that way

LackTrue4K3916d ago

"I hope it actually lives up to what they promise....."
What was promise...? And when, cuz after E3 there hold system is different now.

XboxFun3916d ago (Edited 3916d ago )

"This week's demo solidified that the era of the Xbox 360's loose, imprecise disc-based d-pad will soon be a distant memory."

Best controller ever confirmed!

"With Sony making FPS-centric improvements for the DualShock"

Looks like this gen will be focused on FPS's too.

@iamsuperman
I can't open your link due to some "referral denied" error. But I can imagine it's one of those pretend controllers with the million of buttons. If so i'll just post my "lol" now.

iamnsuperman3916d ago (Edited 3916d ago )

Urm you forgot this one

http://ia.media-imdb.com/im...

It does a lot more (you didn't say it had to be real)

OT: Making the controllers FPS orientated is just to appeal to the ever massive BF/COD crowd.

darthv723916d ago

xboxfun...while your enthusiasm is understandable.

The "best controller EVER" is actually one that the user forgets they are holding because the connection between the game and player is seamless.

check out this vid for more information:
http://youtu.be/Si_KpqBAUUc

negative3916d ago

I can't wait to feel every inch of this controller in my man hands.

No_Limit3916d ago

Hey, MS spent over a $100 million developing this sucker so no doubt it will be great.

The only bad thing about the X360 controller was the D-Pad and the sole purpose that I get most of my Fighting games on the PS3, now that is fixed, this controller will no doubt be great for all genre.

LOL, you'll know the haters will bring in the AA battery BS and try to downplay this bit of pro XB news any moment now.

thrust3916d ago

And it's not very often good news about the Xbox one / MS make it on this site.

Lots of all good news about the playstation.

Sony will win next gen, but it is good to have competition!

3916d ago
hazardman3916d ago

Theres good news, fanboys either downplay or overlook it. Or y'all just BLIND!!!

JunioRS1013916d ago

Do you know how much they invested making the original controller? How about for the 360? How much did they spend making Kinect? What about the WiiMote?

It's all relative. How much money they spent on development is irrelevant unless you know for a fact that they invested more this time around than ever before.

vigilante_man3916d ago

Hey, I just spent $100 developing this new car. It is great but you still have to wind it up at the front to start. I bet people will moan about that little fact!

Joking aside I am so excited about using the DS4 especially as developers seem to be raving about it. And now we know how much MS spent on upgrading their controller there can be no more complaints about controllers.

Show all comments (64)
180°

No Man's Sky Is Easily One Of Gaming's Greatest Comeback Stories

Despite No Man Sky's rocky launch, Hello Games managed to turn it into one of the best space exploration RPGs out there.

-Foxtrot12h ago

I hate the whole concept of "comeback story" because at the end of the day it doesn't remove the core issue we had in the first place, that we were lied to, it was disappointing and it launched with bare content to what was promised for years.

Any bad game can have a comeback story if it's supported enough after launch but for me if you launch in a terrible state then you had your chance. I can applaud you for what you've done after but at the end of the day there's not much of a choice since most gamers would blank your next product if you ditched your last game so fast, it's not about repairing the game but spending your time repairing gamers trust before you launch your next product otherwise it would be dead on arrival.

With these stories and the games being updated, the only way is up most of the time so of course it's going to improve the game and feel better over all, getting better and better as time passes. No Mans Sky, Sea of Thieves, Fallout 76 etc but then you have games like Anthem, Suicide Squad, Redfall and The Avengers where the devs just clearly moved on, now if they have another product people won't be as exited for it, I mean hell Guardians of the Galaxy was a great game but because of the Avengers it didn't help its sales since people were obviously still sour at that point.

I still think despite the improvements to games like No Mans Sky and Cyberpunk along with being better now overall the games are still not up there to what was promised and hyped as for years.

If we keep celebrating these “comeback stories” then unfortunately it only strongly supports the concept that these studios / publishers can continue to push half arsed broken products out for the sake of quick sales instead of waiting until they are fully finished. We need to condemn this awful behaviour or sadly we lose all voice and power as consumers.

Sonic188111h ago(Edited 11h ago)

I feel the same way about Cyberpunk 2077. I'm glad you mentioned that. I'm not a fan of comeback stories as well. But No man sky developer was a small indie team compared to CDPR. It's worse when it's coming from a AAA developer

Nacho_Z11h ago

"Any bad game can have a comeback story if it's supported enough after launch"

You make it sound so simple and easy. It's not. After release Hello Games poured countless hours into getting their game closer to what they originally wanted, without charging a penny to anyone. That's not normal.

The reason NMS and HG are held in such high esteem and calling them liars is a weak stance is the amount of work they've put into it, for free. They're not chasing a quick buck, they've dedicated their lives over the last few years to giving their fans the game everyone wanted.

-Foxtrot10h ago(Edited 10h ago)

They are liars though...

We are not revising history here, I'm sorry but we're not

They built this game up for years and they launched it knowing full well it wasn't up to scratch to what they originally showed off or hyped it up to be.

"They're not chasing a quick buck, they've dedicated their lives over the last few years to giving their fans the game everyone wanted"

And like I said above most of that comes from the fact that if they had just moved on straight away nobody would have supported their next game. They've washed most of that sour taste away after supporting No Mans Sky so now they are doing a new game which more people feel like they can support and get excited for.

Anyway how can you say "You make it sound so simple and easy. It's not" and then make the point that "Hello Games poured countless hours into getting their game closer to what they originally wanted, without charging a penny to anyone"

This means that if a small team like this can turn a game around then big AAA games like Suicide Squad, Redfall, Anthem and the like should have been able to do it no problem, oh but that's right they didn't want to put the time or effort into it. They can do it but some people just decide not to.

milohighclub38m ago(Edited 37m ago)

Whatever happened at launch is in the past. By your logic they could have supported it for a year got it to the project they promised then stopped but they didn't. They're still supporting it to this they, they've released more content post than pretty much any game I can think off. More than most MMOs. They didn't have to go this far but they have and don't have any plans of stopping. All for free too.
Yeah they had a shit launch and they've apologised, learned and more than made up for it. I was pissed off at them at launch, but not petty enough to keep slandering them 7 years later.
You have much bigger studios releasing half assed games and fixing it later or even worse not even bothering.

TheCaptainKuchiki4m ago

And it doesn't change the fact that the game is a boring procedurally generated environment in which your repeat the same actions over and over again with no real purpose. I hate when they say that the game became good.

+ Show (1) more replyLast reply 4m ago
thorstein12h ago

I really enjoyed it at launch and had every trophy by August 2016.

The experience I had is no longer in the game: It was just me and my ship. It was a survival game and the feeling of loneliness in the universe was pervasive. There was no way to ruin too far from your ship and, in an emergency, you grenaded a hole in the ground to survive.

I miss that aspect, but since then, I love what they've done.

Hugodastrevas10h ago

I'd say it's THE definitive comeback story

TheGamingHounds8h ago

Final Fantasy 14 takes that one imho

jwillj2k49h ago

Oh great another story about the cleanest shirt in a bin of dirty laundry.

Show all comments (16)
100°

The Holy Gosh Darn: Ozan Drøsdal Talks Dialogue Skipping Mechanics And Why He Hates The Word Quirky

Ozan Drøsdal tells TheGamer about The Holy Gosh Darn, the final part of the Tuesday Trilogy.

Read Full Story >>
thegamer.com
80°

Hollow Knight: Silksong's Follow-Up to Grubs is a Logical Progression

Hollow Knight: Silksong’s new collectible that succeeds the popular Grubs has the potential to deepen the mysteries of the new world.

Read Full Story >>
gamerant.com
maykhausonninh25m ago

That sounds very interesting. I'll definitely give it a try if I have the chance.