Inside sources at Microsoft have spoken to Digital Foundry about why the Xbox One hardware is so large, and what the tangible benefits of the larger footprint are for the user.
Our information suggests the Xbox One design is based on an ambitious brief, essentially impossible to test in anything resembling real-life conditions, and so the company played it safe, putting unit reliability first. A highly placed source says that the console has been designed with a ten-year lifecycle in mind and that it is designed to be switched on for that entire period.
What's more, during that time it needs to operate almost silently in order to earn its place in the living room. It's a unique hardware challenge, and so the company opted for a large design where heat dissipation comes first. Microsoft's engineers are also aware that the company's reputation for quality hardware is still in the balance after the Red Ring of Death Xbox 360 build quality fiasco, which cost the company over a bill...
Saad from eXputer: "Utilizing its myriad strengths and masterful design, Elden Ring ruined gaming for me in a way I'll always be thankful for."
It sounds like you’re just an eldenring fan and not so much a fan of games by and large. Which theres nothing wrong with.
These are the easy Achievement/Trophy Games for the week of April 29th - May 5th, 2024
Microtransactions have gotten ridiculously overpriced in recent years, with titles now offering cosmetic skins worth more than some games.
There never was, the only time I paid for a microtransaction was on Blacklight Retribution (PS4) and it was because I enjoyed the game a lot so I felt the devs should get something for all that entertainment (€5 "membership")
I couldn’t believe what Blizzard charged for horse armor and cosmetics in Diablo 4…
I remember back in the day when a season pass was $15 and you got everything included in it. Now, I see them at $60 and you still don’t get everything.
As soon as gaming wasn't deemed nerdy anymore, and reached the casuals this happened. We're smart, but casuals play mobile games and other stuff, and don't really have anything to compare. They think gaming is supposed to be like this and pay for in game purchases.
"almost entirely silent in standby "
How many thing make a noise when in standby
"A highly placed source says that the console has been designed with a ten-year lifecycle in mind and that it is designed to be switched on for that entire period."
This seems a little ridiculous, but then again, I have seen people who just leave their Xbox 360s on for days on end, so...
so its big to prevent overheating!? im okay with that