FleshEatingZipper writes: Sometimes, there’s nothing more enjoyable than a Let’s Play video. They’re not always called Let’s Play, they’re Quick Looks, they’re our very own FEZ PLAYs, they’re whatever you like. If broadcast sports or Mystery Science Theater 3000 have taught us anything, it’s that almost any form of entertainment is enhanced by color commentary. A few years ago, a bill was introduced into US Senate that would to impose penalties on those who streamed copywritten material, which was construed as a government attempt to ban Let’s Play videos. While the bill’s creators have said that wasn’t the aim, it appears that Nintendo would have no issue with a variant of it as they’ve now sent out Content ID notices to Let’s Play producers like Zack Scott who rely on YouTube ad revenue to, well, live.
"While the 20 year anniversary edition of Nordic Game, NG24 Spring's homepage on 21-24 May in Malmö, Sweden, is getting closer, the organizers announced that more than 150 speakers are now lined up for the show." - Nordic Game.
The gaming industry has drifted away from offering full-fledged games to putting unfinished titles that are jam-packed with microtransactions on the market.
It's not the fault of the gaming industry. Gamers were told what was happening, were warned about where this would lead, did nothing, and now are acting like it's the fault of publishers that they kept buying these games and investing in MTX. If only those gamers at that time felt as strongly about these things as they do Helldivers 2.
This is what amazed me the most when playing hours upon hours of stellar Blade version 1.00.00 no bugs, no crashes, no sudden drops in frames, no screen tear, no falling from the world, just a complete package on a game under 50GB.
I think Korea will play a major role in gaming in the long run , because they're releasing banger after banger.
Still pretty common to find if you stay away from the AAA publishers, in the last 10yrs ive probably only bought like 3 games combined from EA/ACTIVISION/UBISOFT. Even now i still buy games that work right out the box perfectly fine. Just recently got like 6hrs into Alone in the Dark, and not a single sign of any of that bs, really enjoying my time with it.
And we as gamers have to accept our role in that. Constantly never being satisfied. Constantly demanding more while paying less. Constantly demanding better frame rates, better graphics, more modes and faster faster faster…. Then review bombing the product when a demand isn’t met. Meanwhile those same demands are making games more difficult, complex and more expensive to create than ever before, on shrinking timelines that burn out employees and make their lives miserable.
You wanna know why so many games get delayed? Cuz the original release dates weren’t realistic to begin with, but you can’t tell a gamer their game is further away than they want to hear. Some dev or game designer will be threatened physically. That builds even more pressure and rushing. We are officially squeezing water out of rocks and still complaining about that how hard you have to squeeze the rock be just waiting for rain. Most of the time we take it out on the developing studio, when it’s the publisher making the calls.
All you need to do is read the comments on most websites and social media to see how toxic, entitled and petty the gaming community at large is, and realize how that transforms into impossible expectations on the parts of game makers.
This is one battle that gamers have never won, hahaha. They were parading recently for their "win" against Sony. Where's the energy for this one, guys? LMAO!
"The most important games event of Latin America, gamescom latam, has unveiled the finalists for its flagship award ceremony, the gamescom latam BIG Festival, which celebrates the best in the global market of games." - Gamescom.
This irks me so much, especially as a long time Nintendo fan boy. Definitely not buying anything from them for a while.
Wait people make money off Let's Play? That's ... I don't know how to feel about that...
so if they were doing the videos and making no profit this would not be an issue??
One thing for those folks to do is find a way around this crap or stop making vids & they can't do what their trying to do.
It's telling that they use MST3K as an example considering how Rifftrax operates now. They've monetized their content by offering up the commentary on its own for a small fee, which then must be synced up to the appropriate video file.
Notice how they don't actually use the movie footage to make their money? Well that's what these LP'ers who monetize their videos are complaining about....they want to be able to use assets that are not owned by them in order to make a quick buck.
Nintendo are not waging war on LP's, or on fans of their games, they're clipping the wings of the greedy few who think they're somehow entitled to use anything they want to make money...regardless of who actually owns the assets being used.