CRank: 5Score: 250

What I'd like to see out of Fallout 4

As most may have already heard, word through the grapevine is that Fallout 4 is likely to be taking place in Boston. Boston MA, home of Fenway Park, JFK library, and Oh yeah... The Commonwealth. Which means only one thing children; tech. We're talking about more robobrains, plasma pistols, and gauss rifles than you can shake a chrome-plated stick at. And let's not forget our loveable cyborg friend Harkness from Rivet City, Lord knows there was alot of grey area in that quest and possibly only more cotroversy to come if there's more where he came from.
But listen to me drone on, you all already know this crap. What your probably wanting is some creative new ideas for the next generation of Fallout and possibly to voice your own. So with out delay here are a few ideas for ya.
1. Gun Mods; the new gun mod system was a fun little treat to toy around with but I'm not satified. Gun Modifications should be taken to a completely different level in the up comming game. I'm talking about skill and perk based modding along with a moding system that forces players to choose one or the other. IE: ligther stock for faster draw verses heavier stock for more stable aim, night vision verse higher opticle zoom (possibly both with higher levels), supresors and elongated barrels, extended clips or casing catchers. But that's not all toss in a limit to the number of mods and we're in buissness for a much more diverse and realistic gameplay.
2. Personalized charachter classes; why should all you Skyrim junkies get all the fun? I say move it on over bring the party to Fallout.
3. Bring back Perks new and improved; the perk sytem in FONV was made light by the fact that you got one every other level, scrap that Bethesda and take us back to the good ole days where we got something to look forewared to at every level up. Not only that we want choice based perks similar to the ones gained in FO3 when you self irradiate or when you kill the tree in the Oasis.
4. Armor: Weapons aren't the only thing you should mod, let's put active camo back on stealth suits. Maybe add a dash of predator heat vision on that combat helmet. Hell how about a drop sheild on that power armor this is the future damn it.
-Well children those are my ideas so far I'd like to get creative ideas from other so do your thing

Godmars2904074d ago

Third person perspective so climbing abilities can be introduced.

caseh4073d ago

FO3 had 3rd person if I remember correctly.

bwazy4073d ago

As did New Vegas... What are you getting on about Godmars?

Godmars2904073d ago

It had climbing? Environments you climbed? Figure third person would have to be default.

caseh4073d ago

No climbing but it had 3rd person which wasn't the best to be honest. You could still have climbing in first person though i.e. Mirror's Edge.

thunderlove4073d ago

It's definately an interesting proposal but I'm afraid it could take the 1st person shooter element out of the game, then again a climbing system could be implemented in 1st person I mean they roughly have one in COD

Godmars2904073d ago

The point is to introduce a climbing mechanic to an open world game would likely cause issues in first-person, whereas in third you could still go into first for targeting. Have the option.

30°

Bethesda Needs to Reduce the Gaps Between New Fallout and Elder Scrolls Releases

Waiting a decade for new instalments in franchises as massive as Fallout and Elder Scrolls feels like a waste.

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gamingbolt.com
-Foxtrot5h ago

Microsoft have Obsidian but I feel it's Bethesda who just don't want to play ball as they've always said they want to do it themselves.

Once MS bought Zenimax in 2020 they should have put the Outer Worlds 2 on the back burner, allow Bethesda to finish off its own Space RPG with Starfield (despite totally different tone why have two in your first party portfolio with two developers who's gameplay is a tad similar) and got Obsidian for one of their projects to make a spiritual successor to New Vegas.

When the Elder Scrolls VI is finished Bethesda can then onto the main numbered Fallout 5 themselves.

The Outer Worlds 2 started development in 2019 so putting it on the back burner wouldn't have been the end of the world, they'd have always come back to it once Fallout was done and it would have been nicely spaced out from Starfields release once they had most likely stopped supporting it and all the expansions were released.

If they did this back in 2020 when they bought Zenimax and the game had a good, steady 4 - 5 years development, you might have seen it release in 2025.

We are literally going to be waiting until 2030 at the very earliest for Fallout 5 and all they seem bothered about is pushing Fallout 76.

RaidenBlack3h ago(Edited 3h ago)

Its not just only Todd not playing ball.
Obsidian have made a name for themselves in delivering stellar RPGs, but most famous once have always been sequels/spin-offs to borrowed IPs like KOTOR 2, Neverwinter Nights 2, Fallout: New Vegas, Stick of Truth etc.
Obsidian wants to invest more in their own original IPs like Outer Worlds or Pillars of Eternity with Avowed.
Similar to what Bluepoint & inXile wants to do or Kojima is doing (i.e not involving anymore in Konami's IPs).
So yea, even if New Vegas has the most votes from 3D Fallout fans, Obsidian just wants to do their own thing, like any aspiring dev studio and MS is likely currently respecting that.
But a future Fallout game from Obsidian will surely happen. Founder Feargus Urquhart has already stated an year ago that they're eager to make a new Fallout game with Bethesda, New Vegas 2 or otherwise. Urquhart was the director of the very first 1995's Fallout game after all.
And don't forget Brian Fargo and his studio inXile, as Brian Fargo was the director of Fallout's 1988 predecessor: Wasteland

40°

The dark fantasy bullet heaven "Necromantic" is coming to PC via Steam EA in 2024

"The Vancouver-based (Canada) indie games developer Blinkmoon Games  are today  very happy and proud to announce that their dark fantasy bullet heaven "Necromantic", is coming to PC via Steam Early Access in 2024." - Jonas Ek, TGG.

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Athenian Rhapsody Throws WarioWare into a JRPG

Athenian Rhapsody is a JRPG with a difference: alongside turn-based combat & exploration, you'll need to complete WarioWare-style microgames.