Helldivers 2 players need your help in spreading democracy, as Malevelon Creek has fallen to the cold hands of the Automatons.
Helldivers 2's SEAF Artillery is one of its most cerebral side objectives, but only if players take the time to make it worthwhile strategically.
The Helldivers 2 community manager has responded to complaints that the updated Patrol spawn rate is even worse and too difficult.
Didn't have any issues with enemy spawns after the patch. Me and a friend were able to complete a suicide operation as a duo. Maybe ran into a handful of encounters that were true grinds. What I'm assuming is that people aren't actually moving away from an engagement they will not win. Getting overwhelmed? Throw a orbital laser, or a couple air strike and move on. You may have a hulk or two follow, but with distance between you and them they aren't trouble. Also, do not sleep on the expendable anti-tank. It's part of my loadout now consistently because you don't really have to worry about picking your secondary up every single time you die. Plus if your carrying one, and then drop it's stratagem you've got 3 shots you can pull off relatively quickly. They knock out gunships in one shot. Just got to learn how to arch the longer shots.
A new Secondary has arrived to Helldivers 2 and it is devastating.
I love the 'story' and evolution of this game. The order of retreat to all Helldivers was so awesome
kind of hard to complete missions when you have a bunch of either under-levelled players trying to play on difficulties they don't belong in, or people that very obviously farmed xp but don't know how to actually play the game, and queue up for 8+/9 difficulty lol