It’s autumn and the twentieth anniversary of Grand Theft Auto III (October 22nd) is upon us. Sadly, or perhaps inevitably, there might not be many singing happy birthday.
Like the film or television industry, the world of gaming has seen its fair share of reboots over the years. While some of these video game reboots have had
A new Grand Theft Auto III comparison highlights the massive visual differences between the unofficial UE5 remake and the Definitive Edition
Wow, now thats UNREAL! Why do they try to hose us with re-releases when the community can do this with UE5?! Holy crap thats absolutely insane and puts T2 to absolute SHAME!
So yes it looks good but the thing is once you start building new assets and making significant changes like what's been done here it stops being gta 3.
In the example shots roads are so narrow they are essentially one way streets.
I'm not crapping on the work.this guy did it's fantastic but it's not gta 3.
This isn't a gta 3 remake in ue it's a fan game that uses gta 3 as inspiration if that's better or worse it's subjective.
Gta definitive wasn't great but that was more related to the ugly character models and bugs 1 was an attempt by gsg to leave a mark on the game the other was their lack of care.
Part of the charm of GTA is the semi cartoonish look it has. Making it too realistic doesn't fit the game.
This was told in the documentary series “Power On: The Story of Xbox” According to part 3 of this documentary series about the history of the Xbox
Yup. Back when Microsoft was making some very bad decisions. They could have been the one that launched GTA. They could have had Heavenly Sword. They made a bad deal with Nvidia. And so on.
But, it worked out that Rockstar went multiplatform and Ninja Theory is now part of Microsoft after many years. And AMD won the contracts and Nvidia tech is not used by any home console manufacture except for portables like Switch.
Ah. Game history.
Well someone like to highlight MS failures. Sorry there are too many to count. If not for their incredible sized budget, they might not be around today. I'm glad they are so that the rest of them do not sit on their laurels. Nevertheless, it was clear and still is clear today MS had no idea what the **** they were doing back then. They "Jumped In" and did little to no homework.
Give them credit they have learned a few things since then. A GTA exclusive back then, would have changed the console gaming landscape. My only issue is that they still make some dumb decisions today and clearly have shown they still have much to learn....but they are getting better.
It's funny seeing the animation for some of these old games and seeing just how far ahead some developers were even tho they were coming off from PS1. Square Soft was doing some impressive visuals and animations early in the PS2 gen that most devs didn't reach until well into the generation
I've replayed a lot of old game in the last year and most of them aged horribly. I ended up selling half of my game collection because of this.
I'd rather play GTA 3 than almost any NES or SNES game, and the vast majority of people prefer games from the 6th gen (PS2/GC/Xbox/DC) to those gens. The PS2 is regularly voted as the best console ever, i.e. it gave people the most fun.
Journalists really over-exaggerate how badly many 3D games have aged while letting 2D games completely off the hook because they grew up in that era or get influenced by group think from older gamers running these websites. Just like 2D games, 3D games went through growing pains so when we're just talking about PS1/N64 games, it's understandable but it's a bias that drives me mad.
Most old 2D games look awful and garish if you similarly hold them to modern standards and their gameplay is easily surpassed by obscure indie games, let alone the more polished and famous ones.
I went on a cheat rampage a few years ago in GTA 3 and thought it held up pretty well. The car controls are still very fun and the auto-aim shooting controls are still easy to use. My criticisms of it now are the same as when I originally played it. Vice City addressed most of my criticisms.
Cant be that bad, RDR 2 and GTA 5 still control like a game from 20 years ago, and they sell like hot cakes....
I don't feel the same they aged but horribly?
Most open world games still couldn't meet the standard that GTA III set 20 years ago.
And I'm not talking about graphics.