150°

Inside is Highest-Rated Xbox One Game This Year

Metacritic has always acted as a generally fair barometer for how people feel about games – and it turns out that recent release Inside is almost universally beloved. According to Xbox’s head of marketing, Aaron Greenberg, the game, from developer Playdead, immediately went in at the top spot as the highest-rated Xbox One game to be released this year.

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xboxoneuk.com
starchild2904d ago

It's an amazing game, in my opinion. But I would still think that even if half the reviewers on metacritic had disliked the game.

Bigpappy2904d ago

Yet I prefer to play Fallout4. Metacritic has no idea what I like in a game. I have never in my gaming life use it as a gage to buy a single game. I only leaned of its existence years ago from fanboys who were trying to convince me that the games I like were bad and the one they ere playing were better. Sill don't get why people would go by a few reviewers over their own enjoyment or lack there of.

2903d ago
EddieNX 2904d ago (Edited 2904d ago )

Its really perfect except I beat it in 3hrs 20 mins which is a bit short. 9/10

OldGuyStillGaming2904d ago

10/10 must play
Short but definitely a masterpiece

ziggurcat2904d ago

It's really the quality of the experience that's important, not the length, in my opinion.

Kurdishcurse2904d ago

Quality and qauntity arent opposing traits. Its amazing mastery in quality doesnt lower its shortcomings in quantity. If the game was about an hour or a tad more longer, it wouldve been more than a masterpiece.

pyroxxx2903d ago

@Kurdishcurse It could not be longer,.. games like Inside and Limbo would start to drag,.. Think they pretty much finished at the right point,.. It simply does not have enough mechanics to sustain a long game. Experience was very good though.
Also the normal ending of boy and his blob is really a downer

2904d ago
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90°

Best Short Games on Xbox Game Pass

These are the best short games on Xbox Game Pass. They offer a variety of different experiences that can be enjoyed without commitment.

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gamefreaks365.com
JagX22317d ago

Wouldn't the answer here be ... all of them?

303d ago
150°

Inside came to Xbox thanks to a phone call from Phil Spencer

The Xbox CEO's personal intervention led to a exclusivity deal with Microsoft, reveals Playdead co-founder Dino Patti.

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gamereactor.eu
ApocalypseShadow319d ago

You mean this guy that put one of his games on gamer pass and says it hurts sales:

https://videogames.si.com/f...

“We did a pretty good deal,” Patti says. “I also think it hurts sales. Because a lot of people just go in and try it and they don't invest. If they don't like the first 10 minutes? That’s it. Also, if you don't make the first 10 minutes amazing, maybe it's also a problem. I think [Game Pass] is okay. It's not my favorite. My favorite is the old premium model where I sell you on some video, on big images, and earn your $30. And then after that, I have to deliver. I don’t need to get money out of you later.”

He and his partner were smart in the fact to tell Sony shit no in owning the IP of Limbo. As for Inside, it's a great game. Music, atmosphere, everything is on point. Xbox got some time exclusivity. And Phil threw money at it. Luckily it wasn't permanent in that I wouldn't have been able to play it. Probably sold more on PlayStation though. But Play Dead sure knew how to make simple but fun side scroller games with puzzles in them. I would buy the next game like those. And knowing the guy, he would want me to buy his next game and earn his money that way.

coolbeans318d ago

You have an uncanny ability to turn little one-off stories into a tangential spiel with no ultimate purpose. What's anyone expected to get out of this?

"Did you know a developer who got a timed exclusivity deal with MS *ISN'T* a fan of a service that came out years later?"

I mean... okay? I guess the original story about Nice Guy Phil has been negated now or something?

PapaBop316d ago (Edited 316d ago )

"You have an uncanny ability to turn little one-off stories into a tangential spiel with no ultimate purpose."

He probably learned that from MS.

ChasterMies318d ago

“Not only was Microsoft responsible for much of the game's marketing at various trade shows and conventions, but the timed exclusivity was kept very brief, as the PS4 version of Inside was released just a few months after its debut on Xbox One.”

A lot of folks think these deals are all about cash payments, but often the consideration is marketing. My guess is that this will be less so on Xbox now that Microsoft has all those studios to market.

TricksterArrow317d ago

Plus, hasn't Inside sold more on PS than Xbox? Major win for the developers.

__SteakDeck__317d ago (Edited 317d ago )

So Phil did what he was complaining in court that Sony was doing. Lol

-Foxtrot317d ago

He’s one of the biggest hypocrites in the industry…of course

Outside_ofthe_Box317d ago

Phil is such an 'aggressive competitor'.

rippermcrip317d ago

Headline acts like this game was never coming to Xbox. Not true. It was going to be probably a 1 year exclusive to Sony. Spencer probably gave them the same money to make it 3 months for Microsoft instead.

Flakegriffin317d ago

So he did his job?

Congrats? 😂

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