70°

Indies You Should Play in One Sitting - One and Done

We have been taught as gamers that bigger is better. More content equates to a better game. That's the narrative that the industry has been pushing for quite some time now, but there are so many amazing indie games that you can play in just a few hours, and they will stay with you long after the credits roll.

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indiegameculture.com
90°

Best Short Games on Xbox Game Pass

These are the best short games on Xbox Game Pass. They offer a variety of different experiences that can be enjoyed without commitment.

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gamefreaks365.com
JagX22262d ago

Wouldn't the answer here be ... all of them?

248d ago
150°

Inside came to Xbox thanks to a phone call from Phil Spencer

The Xbox CEO's personal intervention led to a exclusivity deal with Microsoft, reveals Playdead co-founder Dino Patti.

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gamereactor.eu
ApocalypseShadow264d ago

You mean this guy that put one of his games on gamer pass and says it hurts sales:

https://videogames.si.com/f...

“We did a pretty good deal,” Patti says. “I also think it hurts sales. Because a lot of people just go in and try it and they don't invest. If they don't like the first 10 minutes? That’s it. Also, if you don't make the first 10 minutes amazing, maybe it's also a problem. I think [Game Pass] is okay. It's not my favorite. My favorite is the old premium model where I sell you on some video, on big images, and earn your $30. And then after that, I have to deliver. I don’t need to get money out of you later.”

He and his partner were smart in the fact to tell Sony shit no in owning the IP of Limbo. As for Inside, it's a great game. Music, atmosphere, everything is on point. Xbox got some time exclusivity. And Phil threw money at it. Luckily it wasn't permanent in that I wouldn't have been able to play it. Probably sold more on PlayStation though. But Play Dead sure knew how to make simple but fun side scroller games with puzzles in them. I would buy the next game like those. And knowing the guy, he would want me to buy his next game and earn his money that way.

coolbeans263d ago

You have an uncanny ability to turn little one-off stories into a tangential spiel with no ultimate purpose. What's anyone expected to get out of this?

"Did you know a developer who got a timed exclusivity deal with MS *ISN'T* a fan of a service that came out years later?"

I mean... okay? I guess the original story about Nice Guy Phil has been negated now or something?

PapaBop261d ago (Edited 261d ago )

"You have an uncanny ability to turn little one-off stories into a tangential spiel with no ultimate purpose."

He probably learned that from MS.

ChasterMies263d ago

“Not only was Microsoft responsible for much of the game's marketing at various trade shows and conventions, but the timed exclusivity was kept very brief, as the PS4 version of Inside was released just a few months after its debut on Xbox One.”

A lot of folks think these deals are all about cash payments, but often the consideration is marketing. My guess is that this will be less so on Xbox now that Microsoft has all those studios to market.

TricksterArrow262d ago

Plus, hasn't Inside sold more on PS than Xbox? Major win for the developers.

__SteakDeck__262d ago (Edited 262d ago )

So Phil did what he was complaining in court that Sony was doing. Lol

-Foxtrot262d ago

He’s one of the biggest hypocrites in the industry…of course

Outside_ofthe_Box262d ago

Phil is such an 'aggressive competitor'.

rippermcrip262d ago

Headline acts like this game was never coming to Xbox. Not true. It was going to be probably a 1 year exclusive to Sony. Spencer probably gave them the same money to make it 3 months for Microsoft instead.

Flakegriffin262d ago

So he did his job?

Congrats? 😂

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