Two big games hit the EA Access program on Xbox One this July 12th with Need for Speed and Unravel joining The Vault. Get some!
It's been three decades since 'Need for Speed' dropped. Here's why the 1994 version of the game is still awesome and why it changed everything.
"nobody ever really learned how to drive from a racing game."
Jann Mardenborough exists, my guy.
If I remember right I started with NFS: Pink Slip, but my favorite was NFS: Hot Pursuit2 on PS2. My friend and I would race for hours, the sound track was banging with Uncle Cracker song Fever For The Flavor.
For me, it was the very 1st "Road & Track Presents: The Need For Speed that got me hooked into semi-realistic racing game! Before that, most of the racing games were all very, well, game-ly, like F-Zero, Outrun, Daytona Racing, etc. The R&T Need for speed was one of the 1st game that tried to use real car spec for a more realistic (relatively speaking) driving experience. I also raced with a friend online, using 56K modem!!!
I did not like the early Need for Speed games at all. The series got me at Underground and I have been a fan since. Unfortunately EA sucks major eggs when it comes to consistent quality.
Carbon, Underground 1 and 2, Most Wanted and Heat are among my top racing games ever.
The Run, Payback, Undercover, Unbound and 2015 were all hot garbage to me.
The Nerd Stash: "Here are the best iconic cars in the Need For Speed games that have become the signature of this franchise in the past two decades."
Over the years, the Need For Speed series has proven to be more than capable of offering the ultimate racing experience.
... and Sony said EA Access was a bad deal.
I have been waiting for unravel to hit the vault and I'm glad I waited. I'm loving ea access it's just a great service.
Unravel is quite good - it's not particularly difficult or anything, but it's a nice little LBP-esque type of platformer.
Nicce
EA Access is the shit...