That's the point, the game wasn't denied because they never asked any details about the game.
Not necessarily stupid as it is an important thing to protect your brand however a lot of the early hype on WiiWare was innovation by small developers. What is being called into question here is what is their definition of small developer? It is very possible to develop small scale games on a platform like WiiWare without having a massive budget otherwise the ROI of a platform like WiiWare would make it prohibitive to a larger developer that has to pay their staff wages. So who exactly is Wii...
Even though they rejected my application I still regard Nintendo to be the one console that could bring more innovation to the industry even if that means more games with waving your arms in them. Innovation is a good thing why fight it?
Or perhaps raise awareness and perhaps make a difference and get policy changed more in line with the general impression Nintendo made when they announced WiiWare.
I mean, look at XBLA - Microsoft opened the doors to the large publishers and they flooded it with crap because it is lower cost than a shelf based game which squeezed the smaller developers out.
TheExodus:
In total agreement with you which is why whenever I join a company after the formation of Xiotex Studios I have it written in the contract with those companies that the games I develop under the banner of Xiotex Studios belong to Xiotex Studios and nobody else. I am not going to lie and say this is not an issue because some companies don't like it but the last 2 I have worked for have been fine and to ensure the status quo I am totally transparent in my business so tha...
I am awestruck by the game too - I have some reservations about the user generated content but I have faith in Alex to pull it off but it genuinely sounded like they were in trouble.