Yep, no 3rd party support.
Aliens: Colonial Marines
Assassin's Creed III
Batman: Arkham City
Untitled Battlefield
Darksiders II
Untitled Dirt
Dragon Quest X: The Five Awakening Races Online
Untitled F1/Formula One
Killer Freaks from Outer Space
Lego City Stories
Metro: Last Light
Ninja Gaiden 3: Razor's Edge
Project Cars
Project Nova
Untitled Rabbids
...
Madjedi, it's been a long running history that the final retail Zelda games have eventually looked better than the Zelda tech demos on the hardware prior to release.
Take a look.
http://i.imgur.com/4bp3w.jp...
Grimmhammer, considering the fact they've already stated they plan to work with 3rd party networking companies to establish their online network service (which we already know will have similar functionality to PSN and Xbox Live...or maybe at least you don't) and that Valve are interested in putting Steam on Wii U, I'd say their online multiplayer direction is pretty sound.
I don't think Ubisoft would be putting Ghost Recon Online (a game initially designed fo...
Here is the current list of confirmed Wii U titles.
Aliens: Colonial Marines
Assassin's Creed III
Batman: Arkham City
Untitled Battlefield
Darksiders II
Untitled Dirt
Dragon Quest X:The Five Awakening Races Online
Untitled F1/Formula One
Killer Freaks from Outer Space
Lego City Stories
Metro: Last Light
Ninja Gaiden 3: Razor's Edge
Pikmin 3
Project Cars
Proj...
Hesido, it was not. Just take a look at early PS2 games and PC games of the time.
Look how often this site writes new content....once every other month.
Completely false. My PC was more powerful than the X360 and PS3 when they launched. So by your definition the PS3 and X360 were WEAK. And if you think the PS4 and Next X will be more powerful than PC's when they launch, get ready for a rude awakening.
"maybe 2 of em".
As in 2 GPU's? Not a chance. While AMD has done an admirable job getting their crossfire scaling up, it's not 100% which is not a good use of components in a consumer product (it's fine for consumers to do it aftermarket if they want).
And that's to say nothing of the power requirements and heat dissipation system required for 2 GPU's.
The only people calling it weak are people who don't know what they are talking about.
They still think that consoles have to rely on DirectX for modern shaders.
OK, I have a suggestion. Why don't you take the fan and heatsink off the microprocessor in your computer, run a CPU intensive application and see how hot it gets. And I bet it's not even 6 cores.
As nice as that sounds on paper, that would likely generate far too much heat for that case and cooling system to dissipate.
The GPU clocks will definitely be lower than that. I'm hoping that they utilize the new Southern Islands GPU that AMD spoke about yesterday. Something from the midrange class would still be incredibly powerful and have a low enough TDP to work in a console case form factor.
The power7 CPU will likely be 4 cores. 6 is probably ove...
"Game over, man. Game over."
These were rendered on the fly using underclocked dev kits and interactive. And from the X360 demos I remember (some film noir scene and a car crashing) it has exceeded those long ago.
You can use the sensor bar from the Wii but as you correctly noted, the Wii U controller itself also has the LED lights and may be used as well.
From underclocked kits which we've seen running Killer Freaks, Ghost Recon Online, the Zelda Demo and the Garden Demo to what may be totally new hardware.....yes please.
Also, the guy with the motion tracker is screwed.
Article has more wrong data than a glitching Star Trek droid.
But considering the source and the topic at hand, is it really surprising?
Watch a PC game played on an HD 6xxx series card and then played on an HD 4xxx card. When you remove the Direct3D factors, you cannot tell the difference at all.
Since consoles do not need the Direct3D API, the differences are much less evident.
Consider the PS3 doesn't use Direct3DX at all and is based on a GT 7800 GPU (on PC, that's DX9) while the X360 does use DirectX (including some DX11 shaders) and is based on a hybrid of X1950 and HD 2900 ...
Direct3D isn't relevant on consoles except for the Xbox and Xbox 360 (since Microsoft make both the consoles and the DirectX API).
PS3 doesn't use DirectX.
Direct3D is not relevant on consoles except for the Xbox and Xbox 360 (since Microsoft make both the consoles and the DirectX API).
PS3 doesn't use DirectX.
So you consider a multiplatform game to be a port if it's on the Nintendo console? So is ACIII for the PS3 or X360 also a port?
And didn't Gearbox software just tell us Aliens: Colonial Marines on Wii U is not a port?